#ifndef OBJECTS_OBJECT_DU_H #define OBJECTS_OBJECT_DU_H 1 #include "align_asset_macro.h" #define dgDaruniaSkel "__OTR__objects/object_du/gDaruniaSkel" static const ALIGN_ASSET(2) char gDaruniaSkel[] = dgDaruniaSkel; #define dgDaruniaIdleAnim "__OTR__objects/object_du/gDaruniaIdleAnim" static const ALIGN_ASSET(2) char gDaruniaIdleAnim[] = dgDaruniaIdleAnim; #define dgDaruniaItemGiveAnim "__OTR__objects/object_du/gDaruniaItemGiveAnim" static const ALIGN_ASSET(2) char gDaruniaItemGiveAnim[] = dgDaruniaItemGiveAnim; #define dgDaruniaItemGiveIdleAnim "__OTR__objects/object_du/gDaruniaItemGiveIdleAnim" static const ALIGN_ASSET(2) char gDaruniaItemGiveIdleAnim[] = dgDaruniaItemGiveIdleAnim; #define dgDaruniaHitLinkAnim "__OTR__objects/object_du/gDaruniaHitLinkAnim" static const ALIGN_ASSET(2) char gDaruniaHitLinkAnim[] = dgDaruniaHitLinkAnim; #define dgDaruniaHitBreastAnim "__OTR__objects/object_du/gDaruniaHitBreastAnim" static const ALIGN_ASSET(2) char gDaruniaHitBreastAnim[] = dgDaruniaHitBreastAnim; #define dgDaruniaStandUpAfterFallingAnim "__OTR__objects/object_du/gDaruniaStandUpAfterFallingAnim" static const ALIGN_ASSET(2) char gDaruniaStandUpAfterFallingAnim[] = dgDaruniaStandUpAfterFallingAnim; #define dgDaruniaDancingLoop1Anim "__OTR__objects/object_du/gDaruniaDancingLoop1Anim" static const ALIGN_ASSET(2) char gDaruniaDancingLoop1Anim[] = dgDaruniaDancingLoop1Anim; #define dgDaruniaDancingLoop2Anim "__OTR__objects/object_du/gDaruniaDancingLoop2Anim" static const ALIGN_ASSET(2) char gDaruniaDancingLoop2Anim[] = dgDaruniaDancingLoop2Anim; #define dgDaruniaDancingLoop3Anim "__OTR__objects/object_du/gDaruniaDancingLoop3Anim" static const ALIGN_ASSET(2) char gDaruniaDancingLoop3Anim[] = dgDaruniaDancingLoop3Anim; #define dgDaruniaDancingLoop4Anim "__OTR__objects/object_du/gDaruniaDancingLoop4Anim" static const ALIGN_ASSET(2) char gDaruniaDancingLoop4Anim[] = dgDaruniaDancingLoop4Anim; #define dgDaruniaDancingEndAnim "__OTR__objects/object_du/gDaruniaDancingEndAnim" static const ALIGN_ASSET(2) char gDaruniaDancingEndAnim[] = dgDaruniaDancingEndAnim; #define dgDaruniaWrongSongAnim "__OTR__objects/object_du/gDaruniaWrongSongAnim" static const ALIGN_ASSET(2) char gDaruniaWrongSongAnim[] = dgDaruniaWrongSongAnim; #define dgDaruniaWrongSongEndAnim "__OTR__objects/object_du/gDaruniaWrongSongEndAnim" static const ALIGN_ASSET(2) char gDaruniaWrongSongEndAnim[] = dgDaruniaWrongSongEndAnim; #define dgDaruniaSageFormationAnim "__OTR__objects/object_du/gDaruniaSageFormationAnim" static const ALIGN_ASSET(2) char gDaruniaSageFormationAnim[] = dgDaruniaSageFormationAnim; #define dgDaruniaLookingUpToSariaAnim "__OTR__objects/object_du/gDaruniaLookingUpToSariaAnim" static const ALIGN_ASSET(2) char gDaruniaLookingUpToSariaAnim[] = dgDaruniaLookingUpToSariaAnim; #define dgDaruniaCreditsHitBreastAnim "__OTR__objects/object_du/gDaruniaCreditsHitBreastAnim" static const ALIGN_ASSET(2) char gDaruniaCreditsHitBreastAnim[] = dgDaruniaCreditsHitBreastAnim; #define dgDaruniaCreditsIdleAnim "__OTR__objects/object_du/gDaruniaCreditsIdleAnim" static const ALIGN_ASSET(2) char gDaruniaCreditsIdleAnim[] = dgDaruniaCreditsIdleAnim; #define dgDaruniaEyeOpenTex "__OTR__objects/object_du/gDaruniaEyeOpenTex" static const ALIGN_ASSET(2) char gDaruniaEyeOpenTex[] = dgDaruniaEyeOpenTex; #define dgDaruniaEyeOpeningTex "__OTR__objects/object_du/gDaruniaEyeOpeningTex" static const ALIGN_ASSET(2) char gDaruniaEyeOpeningTex[] = dgDaruniaEyeOpeningTex; #define dgDaruniaEyeShutTex "__OTR__objects/object_du/gDaruniaEyeShutTex" static const ALIGN_ASSET(2) char gDaruniaEyeShutTex[] = dgDaruniaEyeShutTex; #define dgDaruniaEyeClosingTex "__OTR__objects/object_du/gDaruniaEyeClosingTex" static const ALIGN_ASSET(2) char gDaruniaEyeClosingTex[] = dgDaruniaEyeClosingTex; #define dgDaruniaMouthSeriousTex "__OTR__objects/object_du/gDaruniaMouthSeriousTex" static const ALIGN_ASSET(2) char gDaruniaMouthSeriousTex[] = dgDaruniaMouthSeriousTex; #define dgDaruniaMouthGrinningTex "__OTR__objects/object_du/gDaruniaMouthGrinningTex" static const ALIGN_ASSET(2) char gDaruniaMouthGrinningTex[] = dgDaruniaMouthGrinningTex; #define dgDaruniaMouthOpenTex "__OTR__objects/object_du/gDaruniaMouthOpenTex" static const ALIGN_ASSET(2) char gDaruniaMouthOpenTex[] = dgDaruniaMouthOpenTex; #define dgDaruniaMouthHappyTex "__OTR__objects/object_du/gDaruniaMouthHappyTex" static const ALIGN_ASSET(2) char gDaruniaMouthHappyTex[] = dgDaruniaMouthHappyTex; #define dgDaruniaNoseSeriousTex "__OTR__objects/object_du/gDaruniaNoseSeriousTex" static const ALIGN_ASSET(2) char gDaruniaNoseSeriousTex[] = dgDaruniaNoseSeriousTex; #define dgDaruniaNoseHappyTex "__OTR__objects/object_du/gDaruniaNoseHappyTex" static const ALIGN_ASSET(2) char gDaruniaNoseHappyTex[] = dgDaruniaNoseHappyTex; #define dgDaruniaTLUT_6EC0 "__OTR__objects/object_du/gDaruniaTLUT_6EC0" static const ALIGN_ASSET(2) char gDaruniaTLUT_6EC0[] = dgDaruniaTLUT_6EC0; #define dgDaruniaTLUT_7AF8 "__OTR__objects/object_du/gDaruniaTLUT_7AF8" static const ALIGN_ASSET(2) char gDaruniaTLUT_7AF8[] = dgDaruniaTLUT_7AF8; #define dgDaruniaTLUT_7CC8 "__OTR__objects/object_du/gDaruniaTLUT_7CC8" static const ALIGN_ASSET(2) char gDaruniaTLUT_7CC8[] = dgDaruniaTLUT_7CC8; #define dgDaruniaTLUT_7980 "__OTR__objects/object_du/gDaruniaTLUT_7980" static const ALIGN_ASSET(2) char gDaruniaTLUT_7980[] = dgDaruniaTLUT_7980; #define dgDaruniaSkelTex_70C0 "__OTR__objects/object_du/gDaruniaSkelTex_70C0" static const ALIGN_ASSET(2) char gDaruniaSkelTex_70C0[] = dgDaruniaSkelTex_70C0; #define dgDaruniaSkelTex_72C0 "__OTR__objects/object_du/gDaruniaSkelTex_72C0" static const ALIGN_ASSET(2) char gDaruniaSkelTex_72C0[] = dgDaruniaSkelTex_72C0; #define dgDaruniaSkelTex_73C0 "__OTR__objects/object_du/gDaruniaSkelTex_73C0" static const ALIGN_ASSET(2) char gDaruniaSkelTex_73C0[] = dgDaruniaSkelTex_73C0; #define dgDaruniaSkelTex_7440 "__OTR__objects/object_du/gDaruniaSkelTex_7440" static const ALIGN_ASSET(2) char gDaruniaSkelTex_7440[] = dgDaruniaSkelTex_7440; #define dgDaruniaSkelTex_7480 "__OTR__objects/object_du/gDaruniaSkelTex_7480" static const ALIGN_ASSET(2) char gDaruniaSkelTex_7480[] = dgDaruniaSkelTex_7480; #define dgDaruniaSkelTex_7580 "__OTR__objects/object_du/gDaruniaSkelTex_7580" static const ALIGN_ASSET(2) char gDaruniaSkelTex_7580[] = dgDaruniaSkelTex_7580; #define dgDaruniaSkelTex_7EC0 "__OTR__objects/object_du/gDaruniaSkelTex_7EC0" static const ALIGN_ASSET(2) char gDaruniaSkelTex_7EC0[] = dgDaruniaSkelTex_7EC0; #define dgDaruniaSkelTex_7F40 "__OTR__objects/object_du/gDaruniaSkelTex_7F40" static const ALIGN_ASSET(2) char gDaruniaSkelTex_7F40[] = dgDaruniaSkelTex_7F40; #define dgDaruniaSkelTex_8000 "__OTR__objects/object_du/gDaruniaSkelTex_8000" static const ALIGN_ASSET(2) char gDaruniaSkelTex_8000[] = dgDaruniaSkelTex_8000; #define dgDaruniaSkelTex_9480 "__OTR__objects/object_du/gDaruniaSkelTex_9480" static const ALIGN_ASSET(2) char gDaruniaSkelTex_9480[] = dgDaruniaSkelTex_9480; #define dgDaruniaSkelTex_9500 "__OTR__objects/object_du/gDaruniaSkelTex_9500" static const ALIGN_ASSET(2) char gDaruniaSkelTex_9500[] = dgDaruniaSkelTex_9500; #define dgDaruniaSkelTex_9D00 "__OTR__objects/object_du/gDaruniaSkelTex_9D00" static const ALIGN_ASSET(2) char gDaruniaSkelTex_9D00[] = dgDaruniaSkelTex_9D00; #define dgDaruniaSkelLimbsLimb_011BA4DL_00D170 "__OTR__objects/object_du/gDaruniaSkelLimbsLimb_011BA4DL_00D170" static const ALIGN_ASSET(2) char gDaruniaSkelLimbsLimb_011BA4DL_00D170[] = dgDaruniaSkelLimbsLimb_011BA4DL_00D170; #define dgDaruniaSkelLimbsLimb_011BB0DL_011608 "__OTR__objects/object_du/gDaruniaSkelLimbsLimb_011BB0DL_011608" static const ALIGN_ASSET(2) char gDaruniaSkelLimbsLimb_011BB0DL_011608[] = dgDaruniaSkelLimbsLimb_011BB0DL_011608; #define dgDaruniaSkelLimbsLimb_011BBCDL_011708 "__OTR__objects/object_du/gDaruniaSkelLimbsLimb_011BBCDL_011708" static const ALIGN_ASSET(2) char gDaruniaSkelLimbsLimb_011BBCDL_011708[] = dgDaruniaSkelLimbsLimb_011BBCDL_011708; #define dgDaruniaSkelLimbsLimb_011BC8DL_011948 "__OTR__objects/object_du/gDaruniaSkelLimbsLimb_011BC8DL_011948" static const ALIGN_ASSET(2) char gDaruniaSkelLimbsLimb_011BC8DL_011948[] = dgDaruniaSkelLimbsLimb_011BC8DL_011948; #define dgDaruniaSkelLimbsLimb_011BD4DL_011078 "__OTR__objects/object_du/gDaruniaSkelLimbsLimb_011BD4DL_011078" static const ALIGN_ASSET(2) char gDaruniaSkelLimbsLimb_011BD4DL_011078[] = dgDaruniaSkelLimbsLimb_011BD4DL_011078; #define dgDaruniaSkelLimbsLimb_011BE0DL_011178 "__OTR__objects/object_du/gDaruniaSkelLimbsLimb_011BE0DL_011178" static const ALIGN_ASSET(2) char gDaruniaSkelLimbsLimb_011BE0DL_011178[] = dgDaruniaSkelLimbsLimb_011BE0DL_011178; #define dgDaruniaSkelLimbsLimb_011BECDL_0113B8 "__OTR__objects/object_du/gDaruniaSkelLimbsLimb_011BECDL_0113B8" static const ALIGN_ASSET(2) char gDaruniaSkelLimbsLimb_011BECDL_0113B8[] = dgDaruniaSkelLimbsLimb_011BECDL_0113B8; #define dgDaruniaSkelLimbsLimb_011BF8DL_00D230 "__OTR__objects/object_du/gDaruniaSkelLimbsLimb_011BF8DL_00D230" static const ALIGN_ASSET(2) char gDaruniaSkelLimbsLimb_011BF8DL_00D230[] = dgDaruniaSkelLimbsLimb_011BF8DL_00D230; #define dgDaruniaSkelLimbsLimb_011C04DL_010B58 "__OTR__objects/object_du/gDaruniaSkelLimbsLimb_011C04DL_010B58" static const ALIGN_ASSET(2) char gDaruniaSkelLimbsLimb_011C04DL_010B58[] = dgDaruniaSkelLimbsLimb_011C04DL_010B58; #define dgDaruniaSkelLimbsLimb_011C10DL_010D10 "__OTR__objects/object_du/gDaruniaSkelLimbsLimb_011C10DL_010D10" static const ALIGN_ASSET(2) char gDaruniaSkelLimbsLimb_011C10DL_010D10[] = dgDaruniaSkelLimbsLimb_011C10DL_010D10; #define dgDaruniaSkelLimbsLimb_011C1CDL_010E50 "__OTR__objects/object_du/gDaruniaSkelLimbsLimb_011C1CDL_010E50" static const ALIGN_ASSET(2) char gDaruniaSkelLimbsLimb_011C1CDL_010E50[] = dgDaruniaSkelLimbsLimb_011C1CDL_010E50; #define dgDaruniaSkelLimbsLimb_011C28DL_010638 "__OTR__objects/object_du/gDaruniaSkelLimbsLimb_011C28DL_010638" static const ALIGN_ASSET(2) char gDaruniaSkelLimbsLimb_011C28DL_010638[] = dgDaruniaSkelLimbsLimb_011C28DL_010638; #define dgDaruniaSkelLimbsLimb_011C34DL_0107F0 "__OTR__objects/object_du/gDaruniaSkelLimbsLimb_011C34DL_0107F0" static const ALIGN_ASSET(2) char gDaruniaSkelLimbsLimb_011C34DL_0107F0[] = dgDaruniaSkelLimbsLimb_011C34DL_0107F0; #define dgDaruniaSkelLimbsLimb_011C40DL_010930 "__OTR__objects/object_du/gDaruniaSkelLimbsLimb_011C40DL_010930" static const ALIGN_ASSET(2) char gDaruniaSkelLimbsLimb_011C40DL_010930[] = dgDaruniaSkelLimbsLimb_011C40DL_010930; #define dgDaruniaSkelLimbsLimb_011C4CDL_00D1D0 "__OTR__objects/object_du/gDaruniaSkelLimbsLimb_011C4CDL_00D1D0" static const ALIGN_ASSET(2) char gDaruniaSkelLimbsLimb_011C4CDL_00D1D0[] = dgDaruniaSkelLimbsLimb_011C4CDL_00D1D0; #define dgDaruniaSkelLimbsLimb_011C58DL_00D810 "__OTR__objects/object_du/gDaruniaSkelLimbsLimb_011C58DL_00D810" static const ALIGN_ASSET(2) char gDaruniaSkelLimbsLimb_011C58DL_00D810[] = dgDaruniaSkelLimbsLimb_011C58DL_00D810; #endif // OBJECTS_OBJECT_DU_H