#ifndef OBJECTS_OBJECT_BUBBLE_H #define OBJECTS_OBJECT_BUBBLE_H 1 #include "align_asset_macro.h" #define dgBubbleTex "__OTR__objects/object_bubble/gBubbleTex" static const ALIGN_ASSET(2) char gBubbleTex[] = dgBubbleTex; #define dgBubbleDL "__OTR__objects/object_bubble/gBubbleDL" static const ALIGN_ASSET(2) char gBubbleDL[] = dgBubbleDL; #endif // OBJECTS_OBJECT_BUBBLE_H