#ifndef OBJECTS_OBJECT_MASTERKOKIRIHEAD_H
#define OBJECTS_OBJECT_MASTERKOKIRIHEAD_H 1

#include "align_asset_macro.h"

#define dobject_masterkokiriheadTex_0009F0 "__OTR__objects/object_masterkokirihead/object_masterkokiriheadTex_0009F0"
static const ALIGN_ASSET(2) char object_masterkokiriheadTex_0009F0[] = dobject_masterkokiriheadTex_0009F0;

#define dobject_masterkokiriheadTex_000A30 "__OTR__objects/object_masterkokirihead/object_masterkokiriheadTex_000A30"
static const ALIGN_ASSET(2) char object_masterkokiriheadTex_000A30[] = dobject_masterkokiriheadTex_000A30;

#define dgKokiriShopkeeperHeadDL "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperHeadDL"
static const ALIGN_ASSET(2) char gKokiriShopkeeperHeadDL[] = dgKokiriShopkeeperHeadDL;

#define dgKokiriShopkeeperTLUT "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperTLUT"
static const ALIGN_ASSET(2) char gKokiriShopkeeperTLUT[] = dgKokiriShopkeeperTLUT;

#define dgKokiriShopkeeperEyeHalfTex "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperEyeHalfTex"
static const ALIGN_ASSET(2) char gKokiriShopkeeperEyeHalfTex[] = dgKokiriShopkeeperEyeHalfTex;

#define dgKokiriShopkeeperEyeOpenTex "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperEyeOpenTex"
static const ALIGN_ASSET(2) char gKokiriShopkeeperEyeOpenTex[] = dgKokiriShopkeeperEyeOpenTex;

#define dgKokiriShopkeeperHairTex "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperHairTex"
static const ALIGN_ASSET(2) char gKokiriShopkeeperHairTex[] = dgKokiriShopkeeperHairTex;

#define dgKokiriShopkeeperNoseTex "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperNoseTex"
static const ALIGN_ASSET(2) char gKokiriShopkeeperNoseTex[] = dgKokiriShopkeeperNoseTex;

#define dgKokiriShopkeeperEarTex "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperEarTex"
static const ALIGN_ASSET(2) char gKokiriShopkeeperEarTex[] = dgKokiriShopkeeperEarTex;

#define dgKokiriShopkeeperEyeDefaultTex "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperEyeDefaultTex"
static const ALIGN_ASSET(2) char gKokiriShopkeeperEyeDefaultTex[] = dgKokiriShopkeeperEyeDefaultTex;

#define dgKokiriShopkeeperHatTex "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperHatTex"
static const ALIGN_ASSET(2) char gKokiriShopkeeperHatTex[] = dgKokiriShopkeeperHatTex;

#define dgKokiriShopkeeperMouthAndNoseTex "__OTR__objects/object_masterkokirihead/gKokiriShopkeeperMouthAndNoseTex"
static const ALIGN_ASSET(2) char gKokiriShopkeeperMouthAndNoseTex[] = dgKokiriShopkeeperMouthAndNoseTex;

#endif // OBJECTS_OBJECT_MASTERKOKIRIHEAD_H