Structures found: 31 Struct 01: Vector2 (2 fields) Name: Vector2 Description: Vector2, 2 components Field[1]: float x // Vector x component Field[2]: float y // Vector y component Struct 02: Vector3 (3 fields) Name: Vector3 Description: Vector3, 3 components Field[1]: float x // Vector x component Field[2]: float y // Vector y component Field[3]: float z // Vector z component Struct 03: Vector4 (4 fields) Name: Vector4 Description: Vector4, 4 components Field[1]: float x // Vector x component Field[2]: float y // Vector y component Field[3]: float z // Vector z component Field[4]: float w // Vector w component Struct 04: Matrix (4 fields) Name: Matrix Description: Matrix, 4x4 components, column major, OpenGL style, right handed Field[1]: float m0, m4, m8, m12 // Matrix first row (4 components) Field[2]: float m1, m5, m9, m13 // Matrix second row (4 components) Field[3]: float m2, m6, m10, m14 // Matrix third row (4 components) Field[4]: float m3, m7, m11, m15 // Matrix fourth row (4 components) Struct 05: Color (4 fields) Name: Color Description: Color, 4 components, R8G8B8A8 (32bit) Field[1]: unsigned char r // Color red value Field[2]: unsigned char g // Color green value Field[3]: unsigned char b // Color blue value Field[4]: unsigned char a // Color alpha value Struct 06: Rectangle (4 fields) Name: Rectangle Description: Rectangle, 4 components Field[1]: float x // Rectangle top-left corner position x Field[2]: float y // Rectangle top-left corner position y Field[3]: float width // Rectangle width Field[4]: float height // Rectangle height Struct 07: Image (5 fields) Name: Image Description: Image, pixel data stored in CPU memory (RAM) Field[1]: void * data // Image raw data Field[2]: int width // Image base width Field[3]: int height // Image base height Field[4]: int mipmaps // Mipmap levels, 1 by default Field[5]: int format // Data format (PixelFormat type) Struct 08: Texture (5 fields) Name: Texture Description: Texture, tex data stored in GPU memory (VRAM) Field[1]: unsigned int id // OpenGL texture id Field[2]: int width // Texture base width Field[3]: int height // Texture base height Field[4]: int mipmaps // Mipmap levels, 1 by default Field[5]: int format // Data format (PixelFormat type) Struct 09: RenderTexture (3 fields) Name: RenderTexture Description: RenderTexture, fbo for texture rendering Field[1]: unsigned int id // OpenGL framebuffer object id Field[2]: Texture texture // Color buffer attachment texture Field[3]: Texture depth // Depth buffer attachment texture Struct 10: NPatchInfo (6 fields) Name: NPatchInfo Description: NPatchInfo, n-patch layout info Field[1]: Rectangle source // Texture source rectangle Field[2]: int left // Left border offset Field[3]: int top // Top border offset Field[4]: int right // Right border offset Field[5]: int bottom // Bottom border offset Field[6]: int layout // Layout of the n-patch: 3x3, 1x3 or 3x1 Struct 11: GlyphInfo (5 fields) Name: GlyphInfo Description: GlyphInfo, font characters glyphs info Field[1]: int value // Character value (Unicode) Field[2]: int offsetX // Character offset X when drawing Field[3]: int offsetY // Character offset Y when drawing Field[4]: int advanceX // Character advance position X Field[5]: Image image // Character image data Struct 12: Font (6 fields) Name: Font Description: Font, font texture and GlyphInfo array data Field[1]: int baseSize // Base size (default chars height) Field[2]: int glyphCount // Number of glyph characters Field[3]: int glyphPadding // Padding around the glyph characters Field[4]: Texture2D texture // Texture atlas containing the glyphs Field[5]: Rectangle * recs // Rectangles in texture for the glyphs Field[6]: GlyphInfo * glyphs // Glyphs info data Struct 13: Camera3D (5 fields) Name: Camera3D Description: Camera, defines position/orientation in 3d space Field[1]: Vector3 position // Camera position Field[2]: Vector3 target // Camera target it looks-at Field[3]: Vector3 up // Camera up vector (rotation over its axis) Field[4]: float fovy // Camera field-of-view apperture in Y (degrees) in perspective, used as near plane width in orthographic Field[5]: int projection // Camera projection: CAMERA_PERSPECTIVE or CAMERA_ORTHOGRAPHIC Struct 14: Camera2D (4 fields) Name: Camera2D Description: Camera2D, defines position/orientation in 2d space Field[1]: Vector2 offset // Camera offset (displacement from target) Field[2]: Vector2 target // Camera target (rotation and zoom origin) Field[3]: float rotation // Camera rotation in degrees Field[4]: float zoom // Camera zoom (scaling), should be 1.0f by default Struct 15: Mesh (15 fields) Name: Mesh Description: Mesh, vertex data and vao/vbo Field[1]: int vertexCount // Number of vertices stored in arrays Field[2]: int triangleCount // Number of triangles stored (indexed or not) Field[3]: float * vertices // Vertex position (XYZ - 3 components per vertex) (shader-location = 0) Field[4]: float * texcoords // Vertex texture coordinates (UV - 2 components per vertex) (shader-location = 1) Field[5]: float * texcoords2 // Vertex second texture coordinates (useful for lightmaps) (shader-location = 5) Field[6]: float * normals // Vertex normals (XYZ - 3 components per vertex) (shader-location = 2) Field[7]: float * tangents // Vertex tangents (XYZW - 4 components per vertex) (shader-location = 4) Field[8]: unsigned char * colors // Vertex colors (RGBA - 4 components per vertex) (shader-location = 3) Field[9]: unsigned short * indices // Vertex indices (in case vertex data comes indexed) Field[10]: float * animVertices // Animated vertex positions (after bones transformations) Field[11]: float * animNormals // Animated normals (after bones transformations) Field[12]: unsigned char * boneIds // Vertex bone ids, max 255 bone ids, up to 4 bones influence by vertex (skinning) Field[13]: float * boneWeights // Vertex bone weight, up to 4 bones influence by vertex (skinning) Field[14]: unsigned int vaoId // OpenGL Vertex Array Object id Field[15]: unsigned int * vboId // OpenGL Vertex Buffer Objects id (default vertex data) Struct 16: Shader (2 fields) Name: Shader Description: Shader Field[1]: unsigned int id // Shader program id Field[2]: int * locs // Shader locations array (RL_MAX_SHADER_LOCATIONS) Struct 17: MaterialMap (3 fields) Name: MaterialMap Description: MaterialMap Field[1]: Texture2D texture // Material map texture Field[2]: Color color // Material map color Field[3]: float value // Material map value Struct 18: Material (3 fields) Name: Material Description: Material, includes shader and maps Field[1]: Shader shader // Material shader Field[2]: MaterialMap * maps // Material maps array (MAX_MATERIAL_MAPS) Field[3]: float params[4] // Material generic parameters (if required) Struct 19: Transform (3 fields) Name: Transform Description: Transform, vectex transformation data Field[1]: Vector3 translation // Translation Field[2]: Quaternion rotation // Rotation Field[3]: Vector3 scale // Scale Struct 20: BoneInfo (2 fields) Name: BoneInfo Description: Bone, skeletal animation bone Field[1]: char name[32] // Bone name Field[2]: int parent // Bone parent Struct 21: Model (9 fields) Name: Model Description: Model, meshes, materials and animation data Field[1]: Matrix transform // Local transform matrix Field[2]: int meshCount // Number of meshes Field[3]: int materialCount // Number of materials Field[4]: Mesh * meshes // Meshes array Field[5]: Material * materials // Materials array Field[6]: int * meshMaterial // Mesh material number Field[7]: int boneCount // Number of bones Field[8]: BoneInfo * bones // Bones information (skeleton) Field[9]: Transform * bindPose // Bones base transformation (pose) Struct 22: ModelAnimation (4 fields) Name: ModelAnimation Description: ModelAnimation Field[1]: int boneCount // Number of bones Field[2]: int frameCount // Number of animation frames Field[3]: BoneInfo * bones // Bones information (skeleton) Field[4]: Transform ** framePoses // Poses array by frame Struct 23: Ray (2 fields) Name: Ray Description: Ray, ray for raycasting Field[1]: Vector3 position // Ray position (origin) Field[2]: Vector3 direction // Ray direction Struct 24: RayCollision (4 fields) Name: RayCollision Description: RayCollision, ray hit information Field[1]: bool hit // Did the ray hit something? Field[2]: float distance // Distance to nearest hit Field[3]: Vector3 point // Point of nearest hit Field[4]: Vector3 normal // Surface normal of hit Struct 25: BoundingBox (2 fields) Name: BoundingBox Description: BoundingBox Field[1]: Vector3 min // Minimum vertex box-corner Field[2]: Vector3 max // Maximum vertex box-corner Struct 26: Wave (5 fields) Name: Wave Description: Wave, audio wave data Field[1]: unsigned int frameCount // Total number of frames (considering channels) Field[2]: unsigned int sampleRate // Frequency (samples per second) Field[3]: unsigned int sampleSize // Bit depth (bits per sample): 8, 16, 32 (24 not supported) Field[4]: unsigned int channels // Number of channels (1-mono, 2-stereo, ...) Field[5]: void * data // Buffer data pointer Struct 27: AudioStream (4 fields) Name: AudioStream Description: AudioStream, custom audio stream Field[1]: rAudioBuffer * buffer // Pointer to internal data used by the audio system Field[2]: unsigned int sampleRate // Frequency (samples per second) Field[3]: unsigned int sampleSize // Bit depth (bits per sample): 8, 16, 32 (24 not supported) Field[4]: unsigned int channels // Number of channels (1-mono, 2-stereo, ...) Struct 28: Sound (2 fields) Name: Sound Description: Sound Field[1]: AudioStream stream // Audio stream Field[2]: unsigned int frameCount // Total number of frames (considering channels) Struct 29: Music (5 fields) Name: Music Description: Music, audio stream, anything longer than ~10 seconds should be streamed Field[1]: AudioStream stream // Audio stream Field[2]: unsigned int frameCount // Total number of frames (considering channels) Field[3]: bool looping // Music looping enable Field[4]: int ctxType // Type of music context (audio filetype) Field[5]: void * ctxData // Audio context data, depends on type Struct 30: VrDeviceInfo (10 fields) Name: VrDeviceInfo Description: VrDeviceInfo, Head-Mounted-Display device parameters Field[1]: int hResolution // Horizontal resolution in pixels Field[2]: int vResolution // Vertical resolution in pixels Field[3]: float hScreenSize // Horizontal size in meters Field[4]: float vScreenSize // Vertical size in meters Field[5]: float vScreenCenter // Screen center in meters Field[6]: float eyeToScreenDistance // Distance between eye and display in meters Field[7]: float lensSeparationDistance // Lens separation distance in meters Field[8]: float interpupillaryDistance // IPD (distance between pupils) in meters Field[9]: float lensDistortionValues[4] // Lens distortion constant parameters Field[10]: float chromaAbCorrection[4] // Chromatic aberration correction parameters Struct 31: VrStereoConfig (8 fields) Name: VrStereoConfig Description: VrStereoConfig, VR stereo rendering configuration for simulator Field[1]: Matrix projection[2] // VR projection matrices (per eye) Field[2]: Matrix viewOffset[2] // VR view offset matrices (per eye) Field[3]: float leftLensCenter[2] // VR left lens center Field[4]: float rightLensCenter[2] // VR right lens center Field[5]: float leftScreenCenter[2] // VR left screen center Field[6]: float rightScreenCenter[2] // VR right screen center Field[7]: float scale[2] // VR distortion scale Field[8]: float scaleIn[2] // VR distortion scale in Enums found: 21 Enum 01: ConfigFlags (14 values) Name: ConfigFlags Description: System/Window config flags Value[FLAG_VSYNC_HINT]: 64 Value[FLAG_FULLSCREEN_MODE]: 2 Value[FLAG_WINDOW_RESIZABLE]: 4 Value[FLAG_WINDOW_UNDECORATED]: 8 Value[FLAG_WINDOW_HIDDEN]: 128 Value[FLAG_WINDOW_MINIMIZED]: 512 Value[FLAG_WINDOW_MAXIMIZED]: 1024 Value[FLAG_WINDOW_UNFOCUSED]: 2048 Value[FLAG_WINDOW_TOPMOST]: 4096 Value[FLAG_WINDOW_ALWAYS_RUN]: 256 Value[FLAG_WINDOW_TRANSPARENT]: 16 Value[FLAG_WINDOW_HIGHDPI]: 8192 Value[FLAG_MSAA_4X_HINT]: 32 Value[FLAG_INTERLACED_HINT]: 65536 Enum 02: TraceLogLevel (8 values) Name: TraceLogLevel Description: Trace log level Value[LOG_ALL]: 0 Value[LOG_TRACE]: 1 Value[LOG_DEBUG]: 2 Value[LOG_INFO]: 3 Value[LOG_WARNING]: 4 Value[LOG_ERROR]: 5 Value[LOG_FATAL]: 6 Value[LOG_NONE]: 7 Enum 03: KeyboardKey (110 values) Name: KeyboardKey Description: Keyboard keys (US keyboard layout) Value[KEY_NULL]: 0 Value[KEY_APOSTROPHE]: 39 Value[KEY_COMMA]: 44 Value[KEY_MINUS]: 45 Value[KEY_PERIOD]: 46 Value[KEY_SLASH]: 47 Value[KEY_ZERO]: 48 Value[KEY_ONE]: 49 Value[KEY_TWO]: 50 Value[KEY_THREE]: 51 Value[KEY_FOUR]: 52 Value[KEY_FIVE]: 53 Value[KEY_SIX]: 54 Value[KEY_SEVEN]: 55 Value[KEY_EIGHT]: 56 Value[KEY_NINE]: 57 Value[KEY_SEMICOLON]: 59 Value[KEY_EQUAL]: 61 Value[KEY_A]: 65 Value[KEY_B]: 66 Value[KEY_C]: 67 Value[KEY_D]: 68 Value[KEY_E]: 69 Value[KEY_F]: 70 Value[KEY_G]: 71 Value[KEY_H]: 72 Value[KEY_I]: 73 Value[KEY_J]: 74 Value[KEY_K]: 75 Value[KEY_L]: 76 Value[KEY_M]: 77 Value[KEY_N]: 78 Value[KEY_O]: 79 Value[KEY_P]: 80 Value[KEY_Q]: 81 Value[KEY_R]: 82 Value[KEY_S]: 83 Value[KEY_T]: 84 Value[KEY_U]: 85 Value[KEY_V]: 86 Value[KEY_W]: 87 Value[KEY_X]: 88 Value[KEY_Y]: 89 Value[KEY_Z]: 90 Value[KEY_LEFT_BRACKET]: 91 Value[KEY_BACKSLASH]: 92 Value[KEY_RIGHT_BRACKET]: 93 Value[KEY_GRAVE]: 96 Value[KEY_SPACE]: 32 Value[KEY_ESCAPE]: 256 Value[KEY_ENTER]: 257 Value[KEY_TAB]: 258 Value[KEY_BACKSPACE]: 259 Value[KEY_INSERT]: 260 Value[KEY_DELETE]: 261 Value[KEY_RIGHT]: 262 Value[KEY_LEFT]: 263 Value[KEY_DOWN]: 264 Value[KEY_UP]: 265 Value[KEY_PAGE_UP]: 266 Value[KEY_PAGE_DOWN]: 267 Value[KEY_HOME]: 268 Value[KEY_END]: 269 Value[KEY_CAPS_LOCK]: 280 Value[KEY_SCROLL_LOCK]: 281 Value[KEY_NUM_LOCK]: 282 Value[KEY_PRINT_SCREEN]: 283 Value[KEY_PAUSE]: 284 Value[KEY_F1]: 290 Value[KEY_F2]: 291 Value[KEY_F3]: 292 Value[KEY_F4]: 293 Value[KEY_F5]: 294 Value[KEY_F6]: 295 Value[KEY_F7]: 296 Value[KEY_F8]: 297 Value[KEY_F9]: 298 Value[KEY_F10]: 299 Value[KEY_F11]: 300 Value[KEY_F12]: 301 Value[KEY_LEFT_SHIFT]: 340 Value[KEY_LEFT_CONTROL]: 341 Value[KEY_LEFT_ALT]: 342 Value[KEY_LEFT_SUPER]: 343 Value[KEY_RIGHT_SHIFT]: 344 Value[KEY_RIGHT_CONTROL]: 345 Value[KEY_RIGHT_ALT]: 346 Value[KEY_RIGHT_SUPER]: 347 Value[KEY_KB_MENU]: 348 Value[KEY_KP_0]: 320 Value[KEY_KP_1]: 321 Value[KEY_KP_2]: 322 Value[KEY_KP_3]: 323 Value[KEY_KP_4]: 324 Value[KEY_KP_5]: 325 Value[KEY_KP_6]: 326 Value[KEY_KP_7]: 327 Value[KEY_KP_8]: 328 Value[KEY_KP_9]: 329 Value[KEY_KP_DECIMAL]: 330 Value[KEY_KP_DIVIDE]: 331 Value[KEY_KP_MULTIPLY]: 332 Value[KEY_KP_SUBTRACT]: 333 Value[KEY_KP_ADD]: 334 Value[KEY_KP_ENTER]: 335 Value[KEY_KP_EQUAL]: 336 Value[KEY_BACK]: 4 Value[KEY_MENU]: 82 Value[KEY_VOLUME_UP]: 24 Value[KEY_VOLUME_DOWN]: 25 Enum 04: MouseButton (7 values) Name: MouseButton Description: Mouse buttons Value[MOUSE_BUTTON_LEFT]: 0 Value[MOUSE_BUTTON_RIGHT]: 1 Value[MOUSE_BUTTON_MIDDLE]: 2 Value[MOUSE_BUTTON_SIDE]: 3 Value[MOUSE_BUTTON_EXTRA]: 4 Value[MOUSE_BUTTON_FORWARD]: 5 Value[MOUSE_BUTTON_BACK]: 6 Enum 05: MouseCursor (11 values) Name: MouseCursor Description: Mouse cursor Value[MOUSE_CURSOR_DEFAULT]: 0 Value[MOUSE_CURSOR_ARROW]: 1 Value[MOUSE_CURSOR_IBEAM]: 2 Value[MOUSE_CURSOR_CROSSHAIR]: 3 Value[MOUSE_CURSOR_POINTING_HAND]: 4 Value[MOUSE_CURSOR_RESIZE_EW]: 5 Value[MOUSE_CURSOR_RESIZE_NS]: 6 Value[MOUSE_CURSOR_RESIZE_NWSE]: 7 Value[MOUSE_CURSOR_RESIZE_NESW]: 8 Value[MOUSE_CURSOR_RESIZE_ALL]: 9 Value[MOUSE_CURSOR_NOT_ALLOWED]: 10 Enum 06: GamepadButton (18 values) Name: GamepadButton Description: Gamepad buttons Value[GAMEPAD_BUTTON_UNKNOWN]: 0 Value[GAMEPAD_BUTTON_LEFT_FACE_UP]: 1 Value[GAMEPAD_BUTTON_LEFT_FACE_RIGHT]: 2 Value[GAMEPAD_BUTTON_LEFT_FACE_DOWN]: 3 Value[GAMEPAD_BUTTON_LEFT_FACE_LEFT]: 4 Value[GAMEPAD_BUTTON_RIGHT_FACE_UP]: 5 Value[GAMEPAD_BUTTON_RIGHT_FACE_RIGHT]: 6 Value[GAMEPAD_BUTTON_RIGHT_FACE_DOWN]: 7 Value[GAMEPAD_BUTTON_RIGHT_FACE_LEFT]: 8 Value[GAMEPAD_BUTTON_LEFT_TRIGGER_1]: 9 Value[GAMEPAD_BUTTON_LEFT_TRIGGER_2]: 10 Value[GAMEPAD_BUTTON_RIGHT_TRIGGER_1]: 11 Value[GAMEPAD_BUTTON_RIGHT_TRIGGER_2]: 12 Value[GAMEPAD_BUTTON_MIDDLE_LEFT]: 13 Value[GAMEPAD_BUTTON_MIDDLE]: 14 Value[GAMEPAD_BUTTON_MIDDLE_RIGHT]: 15 Value[GAMEPAD_BUTTON_LEFT_THUMB]: 16 Value[GAMEPAD_BUTTON_RIGHT_THUMB]: 17 Enum 07: GamepadAxis (6 values) Name: GamepadAxis Description: Gamepad axis Value[GAMEPAD_AXIS_LEFT_X]: 0 Value[GAMEPAD_AXIS_LEFT_Y]: 1 Value[GAMEPAD_AXIS_RIGHT_X]: 2 Value[GAMEPAD_AXIS_RIGHT_Y]: 3 Value[GAMEPAD_AXIS_LEFT_TRIGGER]: 4 Value[GAMEPAD_AXIS_RIGHT_TRIGGER]: 5 Enum 08: MaterialMapIndex (11 values) Name: MaterialMapIndex Description: Material map index Value[MATERIAL_MAP_ALBEDO]: 0 Value[MATERIAL_MAP_METALNESS]: 1 Value[MATERIAL_MAP_NORMAL]: 2 Value[MATERIAL_MAP_ROUGHNESS]: 3 Value[MATERIAL_MAP_OCCLUSION]: 4 Value[MATERIAL_MAP_EMISSION]: 5 Value[MATERIAL_MAP_HEIGHT]: 6 Value[MATERIAL_MAP_CUBEMAP]: 7 Value[MATERIAL_MAP_IRRADIANCE]: 8 Value[MATERIAL_MAP_PREFILTER]: 9 Value[MATERIAL_MAP_BRDF]: 10 Enum 09: ShaderLocationIndex (26 values) Name: ShaderLocationIndex Description: Shader location index Value[SHADER_LOC_VERTEX_POSITION]: 0 Value[SHADER_LOC_VERTEX_TEXCOORD01]: 1 Value[SHADER_LOC_VERTEX_TEXCOORD02]: 2 Value[SHADER_LOC_VERTEX_NORMAL]: 3 Value[SHADER_LOC_VERTEX_TANGENT]: 4 Value[SHADER_LOC_VERTEX_COLOR]: 5 Value[SHADER_LOC_MATRIX_MVP]: 6 Value[SHADER_LOC_MATRIX_VIEW]: 7 Value[SHADER_LOC_MATRIX_PROJECTION]: 8 Value[SHADER_LOC_MATRIX_MODEL]: 9 Value[SHADER_LOC_MATRIX_NORMAL]: 10 Value[SHADER_LOC_VECTOR_VIEW]: 11 Value[SHADER_LOC_COLOR_DIFFUSE]: 12 Value[SHADER_LOC_COLOR_SPECULAR]: 13 Value[SHADER_LOC_COLOR_AMBIENT]: 14 Value[SHADER_LOC_MAP_ALBEDO]: 15 Value[SHADER_LOC_MAP_METALNESS]: 16 Value[SHADER_LOC_MAP_NORMAL]: 17 Value[SHADER_LOC_MAP_ROUGHNESS]: 18 Value[SHADER_LOC_MAP_OCCLUSION]: 19 Value[SHADER_LOC_MAP_EMISSION]: 20 Value[SHADER_LOC_MAP_HEIGHT]: 21 Value[SHADER_LOC_MAP_CUBEMAP]: 22 Value[SHADER_LOC_MAP_IRRADIANCE]: 23 Value[SHADER_LOC_MAP_PREFILTER]: 24 Value[SHADER_LOC_MAP_BRDF]: 25 Enum 10: ShaderUniformDataType (9 values) Name: ShaderUniformDataType Description: Shader uniform data type Value[SHADER_UNIFORM_FLOAT]: 0 Value[SHADER_UNIFORM_VEC2]: 1 Value[SHADER_UNIFORM_VEC3]: 2 Value[SHADER_UNIFORM_VEC4]: 3 Value[SHADER_UNIFORM_INT]: 4 Value[SHADER_UNIFORM_IVEC2]: 5 Value[SHADER_UNIFORM_IVEC3]: 6 Value[SHADER_UNIFORM_IVEC4]: 7 Value[SHADER_UNIFORM_SAMPLER2D]: 8 Enum 11: ShaderAttributeDataType (4 values) Name: ShaderAttributeDataType Description: Shader attribute data types Value[SHADER_ATTRIB_FLOAT]: 0 Value[SHADER_ATTRIB_VEC2]: 1 Value[SHADER_ATTRIB_VEC3]: 2 Value[SHADER_ATTRIB_VEC4]: 3 Enum 12: PixelFormat (21 values) Name: PixelFormat Description: Pixel formats Value[PIXELFORMAT_UNCOMPRESSED_GRAYSCALE]: 1 Value[PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA]: 2 Value[PIXELFORMAT_UNCOMPRESSED_R5G6B5]: 3 Value[PIXELFORMAT_UNCOMPRESSED_R8G8B8]: 4 Value[PIXELFORMAT_UNCOMPRESSED_R5G5B5A1]: 5 Value[PIXELFORMAT_UNCOMPRESSED_R4G4B4A4]: 6 Value[PIXELFORMAT_UNCOMPRESSED_R8G8B8A8]: 7 Value[PIXELFORMAT_UNCOMPRESSED_R32]: 8 Value[PIXELFORMAT_UNCOMPRESSED_R32G32B32]: 9 Value[PIXELFORMAT_UNCOMPRESSED_R32G32B32A32]: 10 Value[PIXELFORMAT_COMPRESSED_DXT1_RGB]: 11 Value[PIXELFORMAT_COMPRESSED_DXT1_RGBA]: 12 Value[PIXELFORMAT_COMPRESSED_DXT3_RGBA]: 13 Value[PIXELFORMAT_COMPRESSED_DXT5_RGBA]: 14 Value[PIXELFORMAT_COMPRESSED_ETC1_RGB]: 15 Value[PIXELFORMAT_COMPRESSED_ETC2_RGB]: 16 Value[PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA]: 17 Value[PIXELFORMAT_COMPRESSED_PVRT_RGB]: 18 Value[PIXELFORMAT_COMPRESSED_PVRT_RGBA]: 19 Value[PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA]: 20 Value[PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA]: 21 Enum 13: TextureFilter (6 values) Name: TextureFilter Description: Texture parameters: filter mode Value[TEXTURE_FILTER_POINT]: 0 Value[TEXTURE_FILTER_BILINEAR]: 1 Value[TEXTURE_FILTER_TRILINEAR]: 2 Value[TEXTURE_FILTER_ANISOTROPIC_4X]: 3 Value[TEXTURE_FILTER_ANISOTROPIC_8X]: 4 Value[TEXTURE_FILTER_ANISOTROPIC_16X]: 5 Enum 14: TextureWrap (4 values) Name: TextureWrap Description: Texture parameters: wrap mode Value[TEXTURE_WRAP_REPEAT]: 0 Value[TEXTURE_WRAP_CLAMP]: 1 Value[TEXTURE_WRAP_MIRROR_REPEAT]: 2 Value[TEXTURE_WRAP_MIRROR_CLAMP]: 3 Enum 15: CubemapLayout (6 values) Name: CubemapLayout Description: Cubemap layouts Value[CUBEMAP_LAYOUT_AUTO_DETECT]: 0 Value[CUBEMAP_LAYOUT_LINE_VERTICAL]: 1 Value[CUBEMAP_LAYOUT_LINE_HORIZONTAL]: 2 Value[CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR]: 3 Value[CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE]: 4 Value[CUBEMAP_LAYOUT_PANORAMA]: 5 Enum 16: FontType (3 values) Name: FontType Description: Font type, defines generation method Value[FONT_DEFAULT]: 0 Value[FONT_BITMAP]: 1 Value[FONT_SDF]: 2 Enum 17: BlendMode (6 values) Name: BlendMode Description: Color blending modes (pre-defined) Value[BLEND_ALPHA]: 0 Value[BLEND_ADDITIVE]: 1 Value[BLEND_MULTIPLIED]: 2 Value[BLEND_ADD_COLORS]: 3 Value[BLEND_SUBTRACT_COLORS]: 4 Value[BLEND_CUSTOM]: 5 Enum 18: Gesture (11 values) Name: Gesture Description: Gesture Value[GESTURE_NONE]: 0 Value[GESTURE_TAP]: 1 Value[GESTURE_DOUBLETAP]: 2 Value[GESTURE_HOLD]: 4 Value[GESTURE_DRAG]: 8 Value[GESTURE_SWIPE_RIGHT]: 16 Value[GESTURE_SWIPE_LEFT]: 32 Value[GESTURE_SWIPE_UP]: 64 Value[GESTURE_SWIPE_DOWN]: 128 Value[GESTURE_PINCH_IN]: 256 Value[GESTURE_PINCH_OUT]: 512 Enum 19: CameraMode (5 values) Name: CameraMode Description: Camera system modes Value[CAMERA_CUSTOM]: 0 Value[CAMERA_FREE]: 1 Value[CAMERA_ORBITAL]: 2 Value[CAMERA_FIRST_PERSON]: 3 Value[CAMERA_THIRD_PERSON]: 4 Enum 20: CameraProjection (2 values) Name: CameraProjection Description: Camera projection Value[CAMERA_PERSPECTIVE]: 0 Value[CAMERA_ORTHOGRAPHIC]: 1 Enum 21: NPatchLayout (3 values) Name: NPatchLayout Description: N-patch layout Value[NPATCH_NINE_PATCH]: 0 Value[NPATCH_THREE_PATCH_VERTICAL]: 1 Value[NPATCH_THREE_PATCH_HORIZONTAL]: 2 Functions found: 491 Function 001: InitWindow() (3 input parameters) Name: InitWindow Return type: void Description: Initialize window and OpenGL context Param[1]: width (type: int) Param[2]: height (type: int) Param[3]: title (type: const char *) Function 002: WindowShouldClose() (0 input parameters) Name: WindowShouldClose Return type: bool Description: Check if KEY_ESCAPE pressed or Close icon pressed No input parameters Function 003: CloseWindow() (0 input parameters) Name: CloseWindow Return type: void Description: Close window and unload OpenGL context No input parameters Function 004: IsWindowReady() (0 input parameters) Name: IsWindowReady Return type: bool Description: Check if window has been initialized successfully No input parameters Function 005: IsWindowFullscreen() (0 input parameters) Name: IsWindowFullscreen Return type: bool Description: Check if window is currently fullscreen No input parameters Function 006: IsWindowHidden() (0 input parameters) Name: IsWindowHidden Return type: bool Description: Check if window is currently hidden (only PLATFORM_DESKTOP) No input parameters Function 007: IsWindowMinimized() (0 input parameters) Name: IsWindowMinimized Return type: bool Description: Check if window is currently minimized (only PLATFORM_DESKTOP) No input parameters Function 008: IsWindowMaximized() (0 input parameters) Name: IsWindowMaximized Return type: bool Description: Check if window is currently maximized (only PLATFORM_DESKTOP) No input parameters Function 009: IsWindowFocused() (0 input parameters) Name: IsWindowFocused Return type: bool Description: Check if window is currently focused (only PLATFORM_DESKTOP) No input parameters Function 010: IsWindowResized() (0 input parameters) Name: IsWindowResized Return type: bool Description: Check if window has been resized last frame No input parameters Function 011: IsWindowState() (1 input parameters) Name: IsWindowState Return type: bool Description: Check if one specific window flag is enabled Param[1]: flag (type: unsigned int) Function 012: SetWindowState() (1 input parameters) Name: SetWindowState Return type: void Description: Set window configuration state using flags (only PLATFORM_DESKTOP) Param[1]: flags (type: unsigned int) Function 013: ClearWindowState() (1 input parameters) Name: ClearWindowState Return type: void Description: Clear window configuration state flags Param[1]: flags (type: unsigned int) Function 014: ToggleFullscreen() (0 input parameters) Name: ToggleFullscreen Return type: void Description: Toggle window state: fullscreen/windowed (only PLATFORM_DESKTOP) No input parameters Function 015: MaximizeWindow() (0 input parameters) Name: MaximizeWindow Return type: void Description: Set window state: maximized, if resizable (only PLATFORM_DESKTOP) No input parameters Function 016: MinimizeWindow() (0 input parameters) Name: MinimizeWindow Return type: void Description: Set window state: minimized, if resizable (only PLATFORM_DESKTOP) No input parameters Function 017: RestoreWindow() (0 input parameters) Name: RestoreWindow Return type: void Description: Set window state: not minimized/maximized (only PLATFORM_DESKTOP) No input parameters Function 018: SetWindowIcon() (1 input parameters) Name: SetWindowIcon Return type: void Description: Set icon for window (only PLATFORM_DESKTOP) Param[1]: image (type: Image) Function 019: SetWindowTitle() (1 input parameters) Name: SetWindowTitle Return type: void Description: Set title for window (only PLATFORM_DESKTOP) Param[1]: title (type: const char *) Function 020: SetWindowPosition() (2 input parameters) Name: SetWindowPosition Return type: void Description: Set window position on screen (only PLATFORM_DESKTOP) Param[1]: x (type: int) Param[2]: y (type: int) Function 021: SetWindowMonitor() (1 input parameters) Name: SetWindowMonitor Return type: void Description: Set monitor for the current window (fullscreen mode) Param[1]: monitor (type: int) Function 022: SetWindowMinSize() (2 input parameters) Name: SetWindowMinSize Return type: void Description: Set window minimum dimensions (for FLAG_WINDOW_RESIZABLE) Param[1]: width (type: int) Param[2]: height (type: int) Function 023: SetWindowSize() (2 input parameters) Name: SetWindowSize Return type: void Description: Set window dimensions Param[1]: width (type: int) Param[2]: height (type: int) Function 024: SetWindowOpacity() (1 input parameters) Name: SetWindowOpacity Return type: void Description: Set window opacity [0.0f..1.0f] (only PLATFORM_DESKTOP) Param[1]: opacity (type: float) Function 025: GetWindowHandle() (0 input parameters) Name: GetWindowHandle Return type: void * Description: Get native window handle No input parameters Function 026: GetScreenWidth() (0 input parameters) Name: GetScreenWidth Return type: int Description: Get current screen width No input parameters Function 027: GetScreenHeight() (0 input parameters) Name: GetScreenHeight Return type: int Description: Get current screen height No input parameters Function 028: GetRenderWidth() (0 input parameters) Name: GetRenderWidth Return type: int Description: Get current render width (it considers HiDPI) No input parameters Function 029: GetRenderHeight() (0 input parameters) Name: GetRenderHeight Return type: int Description: Get current render height (it considers HiDPI) No input parameters Function 030: GetMonitorCount() (0 input parameters) Name: GetMonitorCount Return type: int Description: Get number of connected monitors No input parameters Function 031: GetCurrentMonitor() (0 input parameters) Name: GetCurrentMonitor Return type: int Description: Get current connected monitor No input parameters Function 032: GetMonitorPosition() (1 input parameters) Name: GetMonitorPosition Return type: Vector2 Description: Get specified monitor position Param[1]: monitor (type: int) Function 033: GetMonitorWidth() (1 input parameters) Name: GetMonitorWidth Return type: int Description: Get specified monitor width (max available by monitor) Param[1]: monitor (type: int) Function 034: GetMonitorHeight() (1 input parameters) Name: GetMonitorHeight Return type: int Description: Get specified monitor height (max available by monitor) Param[1]: monitor (type: int) Function 035: GetMonitorPhysicalWidth() (1 input parameters) Name: GetMonitorPhysicalWidth Return type: int Description: Get specified monitor physical width in millimetres Param[1]: monitor (type: int) Function 036: GetMonitorPhysicalHeight() (1 input parameters) Name: GetMonitorPhysicalHeight Return type: int Description: Get specified monitor physical height in millimetres Param[1]: monitor (type: int) Function 037: GetMonitorRefreshRate() (1 input parameters) Name: GetMonitorRefreshRate Return type: int Description: Get specified monitor refresh rate Param[1]: monitor (type: int) Function 038: GetWindowPosition() (0 input parameters) Name: GetWindowPosition Return type: Vector2 Description: Get window position XY on monitor No input parameters Function 039: GetWindowScaleDPI() (0 input parameters) Name: GetWindowScaleDPI Return type: Vector2 Description: Get window scale DPI factor No input parameters Function 040: GetMonitorName() (1 input parameters) Name: GetMonitorName Return type: const char * Description: Get the human-readable, UTF-8 encoded name of the primary monitor Param[1]: monitor (type: int) Function 041: SetClipboardText() (1 input parameters) Name: SetClipboardText Return type: void Description: Set clipboard text content Param[1]: text (type: const char *) Function 042: GetClipboardText() (0 input parameters) Name: GetClipboardText Return type: const char * Description: Get clipboard text content No input parameters Function 043: SwapScreenBuffer() (0 input parameters) Name: SwapScreenBuffer Return type: void Description: Swap back buffer with front buffer (screen drawing) No input parameters Function 044: PollInputEvents() (0 input parameters) Name: PollInputEvents Return type: void Description: Register all input events No input parameters Function 045: WaitTime() (1 input parameters) Name: WaitTime Return type: void Description: Wait for some milliseconds (halt program execution) Param[1]: ms (type: float) Function 046: ShowCursor() (0 input parameters) Name: ShowCursor Return type: void Description: Shows cursor No input parameters Function 047: HideCursor() (0 input parameters) Name: HideCursor Return type: void Description: Hides cursor No input parameters Function 048: IsCursorHidden() (0 input parameters) Name: IsCursorHidden Return type: bool Description: Check if cursor is not visible No input parameters Function 049: EnableCursor() (0 input parameters) Name: EnableCursor Return type: void Description: Enables cursor (unlock cursor) No input parameters Function 050: DisableCursor() (0 input parameters) Name: DisableCursor Return type: void Description: Disables cursor (lock cursor) No input parameters Function 051: IsCursorOnScreen() (0 input parameters) Name: IsCursorOnScreen Return type: bool Description: Check if cursor is on the screen No input parameters Function 052: ClearBackground() (1 input parameters) Name: ClearBackground Return type: void Description: Set background color (framebuffer clear color) Param[1]: color (type: Color) Function 053: BeginDrawing() (0 input parameters) Name: BeginDrawing Return type: void Description: Setup canvas (framebuffer) to start drawing No input parameters Function 054: EndDrawing() (0 input parameters) Name: EndDrawing Return type: void Description: End canvas drawing and swap buffers (double buffering) No input parameters Function 055: BeginMode2D() (1 input parameters) Name: BeginMode2D Return type: void Description: Begin 2D mode with custom camera (2D) Param[1]: camera (type: Camera2D) Function 056: EndMode2D() (0 input parameters) Name: EndMode2D Return type: void Description: Ends 2D mode with custom camera No input parameters Function 057: BeginMode3D() (1 input parameters) Name: BeginMode3D Return type: void Description: Begin 3D mode with custom camera (3D) Param[1]: camera (type: Camera3D) Function 058: EndMode3D() (0 input parameters) Name: EndMode3D Return type: void Description: Ends 3D mode and returns to default 2D orthographic mode No input parameters Function 059: BeginTextureMode() (1 input parameters) Name: BeginTextureMode Return type: void Description: Begin drawing to render texture Param[1]: target (type: RenderTexture2D) Function 060: EndTextureMode() (0 input parameters) Name: EndTextureMode Return type: void Description: Ends drawing to render texture No input parameters Function 061: BeginShaderMode() (1 input parameters) Name: BeginShaderMode Return type: void Description: Begin custom shader drawing Param[1]: shader (type: Shader) Function 062: EndShaderMode() (0 input parameters) Name: EndShaderMode Return type: void Description: End custom shader drawing (use default shader) No input parameters Function 063: BeginBlendMode() (1 input parameters) Name: BeginBlendMode Return type: void Description: Begin blending mode (alpha, additive, multiplied, subtract, custom) Param[1]: mode (type: int) Function 064: EndBlendMode() (0 input parameters) Name: EndBlendMode Return type: void Description: End blending mode (reset to default: alpha blending) No input parameters Function 065: BeginScissorMode() (4 input parameters) Name: BeginScissorMode Return type: void Description: Begin scissor mode (define screen area for following drawing) Param[1]: x (type: int) Param[2]: y (type: int) Param[3]: width (type: int) Param[4]: height (type: int) Function 066: EndScissorMode() (0 input parameters) Name: EndScissorMode Return type: void Description: End scissor mode No input parameters Function 067: BeginVrStereoMode() (1 input parameters) Name: BeginVrStereoMode Return type: void Description: Begin stereo rendering (requires VR simulator) Param[1]: config (type: VrStereoConfig) Function 068: EndVrStereoMode() (0 input parameters) Name: EndVrStereoMode Return type: void Description: End stereo rendering (requires VR simulator) No input parameters Function 069: LoadVrStereoConfig() (1 input parameters) Name: LoadVrStereoConfig Return type: VrStereoConfig Description: Load VR stereo config for VR simulator device parameters Param[1]: device (type: VrDeviceInfo) Function 070: UnloadVrStereoConfig() (1 input parameters) Name: UnloadVrStereoConfig Return type: void Description: Unload VR stereo config Param[1]: config (type: VrStereoConfig) Function 071: LoadShader() (2 input parameters) Name: LoadShader Return type: Shader Description: Load shader from files and bind default locations Param[1]: vsFileName (type: const char *) Param[2]: fsFileName (type: const char *) Function 072: LoadShaderFromMemory() (2 input parameters) Name: LoadShaderFromMemory Return type: Shader Description: Load shader from code strings and bind default locations Param[1]: vsCode (type: const char *) Param[2]: fsCode (type: const char *) Function 073: GetShaderLocation() (2 input parameters) Name: GetShaderLocation Return type: int Description: Get shader uniform location Param[1]: shader (type: Shader) Param[2]: uniformName (type: const char *) Function 074: GetShaderLocationAttrib() (2 input parameters) Name: GetShaderLocationAttrib Return type: int Description: Get shader attribute location Param[1]: shader (type: Shader) Param[2]: attribName (type: const char *) Function 075: SetShaderValue() (4 input parameters) Name: SetShaderValue Return type: void Description: Set shader uniform value Param[1]: shader (type: Shader) Param[2]: locIndex (type: int) Param[3]: value (type: const void *) Param[4]: uniformType (type: int) Function 076: SetShaderValueV() (5 input parameters) Name: SetShaderValueV Return type: void Description: Set shader uniform value vector Param[1]: shader (type: Shader) Param[2]: locIndex (type: int) Param[3]: value (type: const void *) Param[4]: uniformType (type: int) Param[5]: count (type: int) Function 077: SetShaderValueMatrix() (3 input parameters) Name: SetShaderValueMatrix Return type: void Description: Set shader uniform value (matrix 4x4) Param[1]: shader (type: Shader) Param[2]: locIndex (type: int) Param[3]: mat (type: Matrix) Function 078: SetShaderValueTexture() (3 input parameters) Name: SetShaderValueTexture Return type: void Description: Set shader uniform value for texture (sampler2d) Param[1]: shader (type: Shader) Param[2]: locIndex (type: int) Param[3]: texture (type: Texture2D) Function 079: UnloadShader() (1 input parameters) Name: UnloadShader Return type: void Description: Unload shader from GPU memory (VRAM) Param[1]: shader (type: Shader) Function 080: GetMouseRay() (2 input parameters) Name: GetMouseRay Return type: Ray Description: Get a ray trace from mouse position Param[1]: mousePosition (type: Vector2) Param[2]: camera (type: Camera) Function 081: GetCameraMatrix() (1 input parameters) Name: GetCameraMatrix Return type: Matrix Description: Get camera transform matrix (view matrix) Param[1]: camera (type: Camera) Function 082: GetCameraMatrix2D() (1 input parameters) Name: GetCameraMatrix2D Return type: Matrix Description: Get camera 2d transform matrix Param[1]: camera (type: Camera2D) Function 083: GetWorldToScreen() (2 input parameters) Name: GetWorldToScreen Return type: Vector2 Description: Get the screen space position for a 3d world space position Param[1]: position (type: Vector3) Param[2]: camera (type: Camera) Function 084: GetWorldToScreenEx() (4 input parameters) Name: GetWorldToScreenEx Return type: Vector2 Description: Get size position for a 3d world space position Param[1]: position (type: Vector3) Param[2]: camera (type: Camera) Param[3]: width (type: int) Param[4]: height (type: int) Function 085: GetWorldToScreen2D() (2 input parameters) Name: GetWorldToScreen2D Return type: Vector2 Description: Get the screen space position for a 2d camera world space position Param[1]: position (type: Vector2) Param[2]: camera (type: Camera2D) Function 086: GetScreenToWorld2D() (2 input parameters) Name: GetScreenToWorld2D Return type: Vector2 Description: Get the world space position for a 2d camera screen space position Param[1]: position (type: Vector2) Param[2]: camera (type: Camera2D) Function 087: SetTargetFPS() (1 input parameters) Name: SetTargetFPS Return type: void Description: Set target FPS (maximum) Param[1]: fps (type: int) Function 088: GetFPS() (0 input parameters) Name: GetFPS Return type: int Description: Get current FPS No input parameters Function 089: GetFrameTime() (0 input parameters) Name: GetFrameTime Return type: float Description: Get time in seconds for last frame drawn (delta time) No input parameters Function 090: GetTime() (0 input parameters) Name: GetTime Return type: double Description: Get elapsed time in seconds since InitWindow() No input parameters Function 091: GetRandomValue() (2 input parameters) Name: GetRandomValue Return type: int Description: Get a random value between min and max (both included) Param[1]: min (type: int) Param[2]: max (type: int) Function 092: SetRandomSeed() (1 input parameters) Name: SetRandomSeed Return type: void Description: Set the seed for the random number generator Param[1]: seed (type: unsigned int) Function 093: TakeScreenshot() (1 input parameters) Name: TakeScreenshot Return type: void Description: Takes a screenshot of current screen (filename extension defines format) Param[1]: fileName (type: const char *) Function 094: SetConfigFlags() (1 input parameters) Name: SetConfigFlags Return type: void Description: Setup init configuration flags (view FLAGS) Param[1]: flags (type: unsigned int) Function 095: TraceLog() (3 input parameters) Name: TraceLog Return type: void Description: Show trace log messages (LOG_DEBUG, LOG_INFO, LOG_WARNING, LOG_ERROR...) Param[1]: logLevel (type: int) Param[2]: text (type: const char *) Param[3]: (type: ) Function 096: SetTraceLogLevel() (1 input parameters) Name: SetTraceLogLevel Return type: void Description: Set the current threshold (minimum) log level Param[1]: logLevel (type: int) Function 097: MemAlloc() (1 input parameters) Name: MemAlloc Return type: void * Description: Internal memory allocator Param[1]: size (type: int) Function 098: MemRealloc() (2 input parameters) Name: MemRealloc Return type: void * Description: Internal memory reallocator Param[1]: ptr (type: void *) Param[2]: size (type: int) Function 099: MemFree() (1 input parameters) Name: MemFree Return type: void Description: Internal memory free Param[1]: ptr (type: void *) Function 100: SetTraceLogCallback() (1 input parameters) Name: SetTraceLogCallback Return type: void Description: Set custom trace log Param[1]: callback (type: TraceLogCallback) Function 101: SetLoadFileDataCallback() (1 input parameters) Name: SetLoadFileDataCallback Return type: void Description: Set custom file binary data loader Param[1]: callback (type: LoadFileDataCallback) Function 102: SetSaveFileDataCallback() (1 input parameters) Name: SetSaveFileDataCallback Return type: void Description: Set custom file binary data saver Param[1]: callback (type: SaveFileDataCallback) Function 103: SetLoadFileTextCallback() (1 input parameters) Name: SetLoadFileTextCallback Return type: void Description: Set custom file text data loader Param[1]: callback (type: LoadFileTextCallback) Function 104: SetSaveFileTextCallback() (1 input parameters) Name: SetSaveFileTextCallback Return type: void Description: Set custom file text data saver Param[1]: callback (type: SaveFileTextCallback) Function 105: LoadFileData() (2 input parameters) Name: LoadFileData Return type: unsigned char * Description: Load file data as byte array (read) Param[1]: fileName (type: const char *) Param[2]: bytesRead (type: unsigned int *) Function 106: UnloadFileData() (1 input parameters) Name: UnloadFileData Return type: void Description: Unload file data allocated by LoadFileData() Param[1]: data (type: unsigned char *) Function 107: SaveFileData() (3 input parameters) Name: SaveFileData Return type: bool Description: Save data to file from byte array (write), returns true on success Param[1]: fileName (type: const char *) Param[2]: data (type: void *) Param[3]: bytesToWrite (type: unsigned int) Function 108: LoadFileText() (1 input parameters) Name: LoadFileText Return type: char * Description: Load text data from file (read), returns a '\0' terminated string Param[1]: fileName (type: const char *) Function 109: UnloadFileText() (1 input parameters) Name: UnloadFileText Return type: void Description: Unload file text data allocated by LoadFileText() Param[1]: text (type: char *) Function 110: SaveFileText() (2 input parameters) Name: SaveFileText Return type: bool Description: Save text data to file (write), string must be '\0' terminated, returns true on success Param[1]: fileName (type: const char *) Param[2]: text (type: char *) Function 111: FileExists() (1 input parameters) Name: FileExists Return type: bool Description: Check if file exists Param[1]: fileName (type: const char *) Function 112: DirectoryExists() (1 input parameters) Name: DirectoryExists Return type: bool Description: Check if a directory path exists Param[1]: dirPath (type: const char *) Function 113: IsFileExtension() (2 input parameters) Name: IsFileExtension Return type: bool Description: Check file extension (including point: .png, .wav) Param[1]: fileName (type: const char *) Param[2]: ext (type: const char *) Function 114: GetFileExtension() (1 input parameters) Name: GetFileExtension Return type: const char * Description: Get pointer to extension for a filename string (includes dot: '.png') Param[1]: fileName (type: const char *) Function 115: GetFileName() (1 input parameters) Name: GetFileName Return type: const char * Description: Get pointer to filename for a path string Param[1]: filePath (type: const char *) Function 116: GetFileNameWithoutExt() (1 input parameters) Name: GetFileNameWithoutExt Return type: const char * Description: Get filename string without extension (uses static string) Param[1]: filePath (type: const char *) Function 117: GetDirectoryPath() (1 input parameters) Name: GetDirectoryPath Return type: const char * Description: Get full path for a given fileName with path (uses static string) Param[1]: filePath (type: const char *) Function 118: GetPrevDirectoryPath() (1 input parameters) Name: GetPrevDirectoryPath Return type: const char * Description: Get previous directory path for a given path (uses static string) Param[1]: dirPath (type: const char *) Function 119: GetWorkingDirectory() (0 input parameters) Name: GetWorkingDirectory Return type: const char * Description: Get current working directory (uses static string) No input parameters Function 120: GetDirectoryFiles() (2 input parameters) Name: GetDirectoryFiles Return type: char ** Description: Get filenames in a directory path (memory should be freed) Param[1]: dirPath (type: const char *) Param[2]: count (type: int *) Function 121: ClearDirectoryFiles() (0 input parameters) Name: ClearDirectoryFiles Return type: void Description: Clear directory files paths buffers (free memory) No input parameters Function 122: ChangeDirectory() (1 input parameters) Name: ChangeDirectory Return type: bool Description: Change working directory, return true on success Param[1]: dir (type: const char *) Function 123: IsFileDropped() (0 input parameters) Name: IsFileDropped Return type: bool Description: Check if a file has been dropped into window No input parameters Function 124: GetDroppedFiles() (1 input parameters) Name: GetDroppedFiles Return type: char ** Description: Get dropped files names (memory should be freed) Param[1]: count (type: int *) Function 125: ClearDroppedFiles() (0 input parameters) Name: ClearDroppedFiles Return type: void Description: Clear dropped files paths buffer (free memory) No input parameters Function 126: GetFileModTime() (1 input parameters) Name: GetFileModTime Return type: long Description: Get file modification time (last write time) Param[1]: fileName (type: const char *) Function 127: CompressData() (3 input parameters) Name: CompressData Return type: unsigned char * Description: Compress data (DEFLATE algorithm) Param[1]: data (type: unsigned char *) Param[2]: dataLength (type: int) Param[3]: compDataLength (type: int *) Function 128: DecompressData() (3 input parameters) Name: DecompressData Return type: unsigned char * Description: Decompress data (DEFLATE algorithm) Param[1]: compData (type: unsigned char *) Param[2]: compDataLength (type: int) Param[3]: dataLength (type: int *) Function 129: EncodeDataBase64() (3 input parameters) Name: EncodeDataBase64 Return type: char * Description: Encode data to Base64 string Param[1]: data (type: const unsigned char *) Param[2]: dataLength (type: int) Param[3]: outputLength (type: int *) Function 130: DecodeDataBase64() (2 input parameters) Name: DecodeDataBase64 Return type: unsigned char * Description: Decode Base64 string data Param[1]: data (type: unsigned char *) Param[2]: outputLength (type: int *) Function 131: SaveStorageValue() (2 input parameters) Name: SaveStorageValue Return type: bool Description: Save integer value to storage file (to defined position), returns true on success Param[1]: position (type: unsigned int) Param[2]: value (type: int) Function 132: LoadStorageValue() (1 input parameters) Name: LoadStorageValue Return type: int Description: Load integer value from storage file (from defined position) Param[1]: position (type: unsigned int) Function 133: OpenURL() (1 input parameters) Name: OpenURL Return type: void Description: Open URL with default system browser (if available) Param[1]: url (type: const char *) Function 134: IsKeyPressed() (1 input parameters) Name: IsKeyPressed Return type: bool Description: Check if a key has been pressed once Param[1]: key (type: int) Function 135: IsKeyDown() (1 input parameters) Name: IsKeyDown Return type: bool Description: Check if a key is being pressed Param[1]: key (type: int) Function 136: IsKeyReleased() (1 input parameters) Name: IsKeyReleased Return type: bool Description: Check if a key has been released once Param[1]: key (type: int) Function 137: IsKeyUp() (1 input parameters) Name: IsKeyUp Return type: bool Description: Check if a key is NOT being pressed Param[1]: key (type: int) Function 138: SetExitKey() (1 input parameters) Name: SetExitKey Return type: void Description: Set a custom key to exit program (default is ESC) Param[1]: key (type: int) Function 139: GetKeyPressed() (0 input parameters) Name: GetKeyPressed Return type: int Description: Get key pressed (keycode), call it multiple times for keys queued, returns 0 when the queue is empty No input parameters Function 140: GetCharPressed() (0 input parameters) Name: GetCharPressed Return type: int Description: Get char pressed (unicode), call it multiple times for chars queued, returns 0 when the queue is empty No input parameters Function 141: IsGamepadAvailable() (1 input parameters) Name: IsGamepadAvailable Return type: bool Description: Check if a gamepad is available Param[1]: gamepad (type: int) Function 142: GetGamepadName() (1 input parameters) Name: GetGamepadName Return type: const char * Description: Get gamepad internal name id Param[1]: gamepad (type: int) Function 143: IsGamepadButtonPressed() (2 input parameters) Name: IsGamepadButtonPressed Return type: bool Description: Check if a gamepad button has been pressed once Param[1]: gamepad (type: int) Param[2]: button (type: int) Function 144: IsGamepadButtonDown() (2 input parameters) Name: IsGamepadButtonDown Return type: bool Description: Check if a gamepad button is being pressed Param[1]: gamepad (type: int) Param[2]: button (type: int) Function 145: IsGamepadButtonReleased() (2 input parameters) Name: IsGamepadButtonReleased Return type: bool Description: Check if a gamepad button has been released once Param[1]: gamepad (type: int) Param[2]: button (type: int) Function 146: IsGamepadButtonUp() (2 input parameters) Name: IsGamepadButtonUp Return type: bool Description: Check if a gamepad button is NOT being pressed Param[1]: gamepad (type: int) Param[2]: button (type: int) Function 147: GetGamepadButtonPressed() (0 input parameters) Name: GetGamepadButtonPressed Return type: int Description: Get the last gamepad button pressed No input parameters Function 148: GetGamepadAxisCount() (1 input parameters) Name: GetGamepadAxisCount Return type: int Description: Get gamepad axis count for a gamepad Param[1]: gamepad (type: int) Function 149: GetGamepadAxisMovement() (2 input parameters) Name: GetGamepadAxisMovement Return type: float Description: Get axis movement value for a gamepad axis Param[1]: gamepad (type: int) Param[2]: axis (type: int) Function 150: SetGamepadMappings() (1 input parameters) Name: SetGamepadMappings Return type: int Description: Set internal gamepad mappings (SDL_GameControllerDB) Param[1]: mappings (type: const char *) Function 151: IsMouseButtonPressed() (1 input parameters) Name: IsMouseButtonPressed Return type: bool Description: Check if a mouse button has been pressed once Param[1]: button (type: int) Function 152: IsMouseButtonDown() (1 input parameters) Name: IsMouseButtonDown Return type: bool Description: Check if a mouse button is being pressed Param[1]: button (type: int) Function 153: IsMouseButtonReleased() (1 input parameters) Name: IsMouseButtonReleased Return type: bool Description: Check if a mouse button has been released once Param[1]: button (type: int) Function 154: IsMouseButtonUp() (1 input parameters) Name: IsMouseButtonUp Return type: bool Description: Check if a mouse button is NOT being pressed Param[1]: button (type: int) Function 155: GetMouseX() (0 input parameters) Name: GetMouseX Return type: int Description: Get mouse position X No input parameters Function 156: GetMouseY() (0 input parameters) Name: GetMouseY Return type: int Description: Get mouse position Y No input parameters Function 157: GetMousePosition() (0 input parameters) Name: GetMousePosition Return type: Vector2 Description: Get mouse position XY No input parameters Function 158: GetMouseDelta() (0 input parameters) Name: GetMouseDelta Return type: Vector2 Description: Get mouse delta between frames No input parameters Function 159: SetMousePosition() (2 input parameters) Name: SetMousePosition Return type: void Description: Set mouse position XY Param[1]: x (type: int) Param[2]: y (type: int) Function 160: SetMouseOffset() (2 input parameters) Name: SetMouseOffset Return type: void Description: Set mouse offset Param[1]: offsetX (type: int) Param[2]: offsetY (type: int) Function 161: SetMouseScale() (2 input parameters) Name: SetMouseScale Return type: void Description: Set mouse scaling Param[1]: scaleX (type: float) Param[2]: scaleY (type: float) Function 162: GetMouseWheelMove() (0 input parameters) Name: GetMouseWheelMove Return type: float Description: Get mouse wheel movement Y No input parameters Function 163: SetMouseCursor() (1 input parameters) Name: SetMouseCursor Return type: void Description: Set mouse cursor Param[1]: cursor (type: int) Function 164: GetTouchX() (0 input parameters) Name: GetTouchX Return type: int Description: Get touch position X for touch point 0 (relative to screen size) No input parameters Function 165: GetTouchY() (0 input parameters) Name: GetTouchY Return type: int Description: Get touch position Y for touch point 0 (relative to screen size) No input parameters Function 166: GetTouchPosition() (1 input parameters) Name: GetTouchPosition Return type: Vector2 Description: Get touch position XY for a touch point index (relative to screen size) Param[1]: index (type: int) Function 167: GetTouchPointId() (1 input parameters) Name: GetTouchPointId Return type: int Description: Get touch point identifier for given index Param[1]: index (type: int) Function 168: GetTouchPointCount() (0 input parameters) Name: GetTouchPointCount Return type: int Description: Get number of touch points No input parameters Function 169: SetGesturesEnabled() (1 input parameters) Name: SetGesturesEnabled Return type: void Description: Enable a set of gestures using flags Param[1]: flags (type: unsigned int) Function 170: IsGestureDetected() (1 input parameters) Name: IsGestureDetected Return type: bool Description: Check if a gesture have been detected Param[1]: gesture (type: int) Function 171: GetGestureDetected() (0 input parameters) Name: GetGestureDetected Return type: int Description: Get latest detected gesture No input parameters Function 172: GetGestureHoldDuration() (0 input parameters) Name: GetGestureHoldDuration Return type: float Description: Get gesture hold time in milliseconds No input parameters Function 173: GetGestureDragVector() (0 input parameters) Name: GetGestureDragVector Return type: Vector2 Description: Get gesture drag vector No input parameters Function 174: GetGestureDragAngle() (0 input parameters) Name: GetGestureDragAngle Return type: float Description: Get gesture drag angle No input parameters Function 175: GetGesturePinchVector() (0 input parameters) Name: GetGesturePinchVector Return type: Vector2 Description: Get gesture pinch delta No input parameters Function 176: GetGesturePinchAngle() (0 input parameters) Name: GetGesturePinchAngle Return type: float Description: Get gesture pinch angle No input parameters Function 177: SetCameraMode() (2 input parameters) Name: SetCameraMode Return type: void Description: Set camera mode (multiple camera modes available) Param[1]: camera (type: Camera) Param[2]: mode (type: int) Function 178: UpdateCamera() (1 input parameters) Name: UpdateCamera Return type: void Description: Update camera position for selected mode Param[1]: camera (type: Camera *) Function 179: SetCameraPanControl() (1 input parameters) Name: SetCameraPanControl Return type: void Description: Set camera pan key to combine with mouse movement (free camera) Param[1]: keyPan (type: int) Function 180: SetCameraAltControl() (1 input parameters) Name: SetCameraAltControl Return type: void Description: Set camera alt key to combine with mouse movement (free camera) Param[1]: keyAlt (type: int) Function 181: SetCameraSmoothZoomControl() (1 input parameters) Name: SetCameraSmoothZoomControl Return type: void Description: Set camera smooth zoom key to combine with mouse (free camera) Param[1]: keySmoothZoom (type: int) Function 182: SetCameraMoveControls() (6 input parameters) Name: SetCameraMoveControls Return type: void Description: Set camera move controls (1st person and 3rd person cameras) Param[1]: keyFront (type: int) Param[2]: keyBack (type: int) Param[3]: keyRight (type: int) Param[4]: keyLeft (type: int) Param[5]: keyUp (type: int) Param[6]: keyDown (type: int) Function 183: SetShapesTexture() (2 input parameters) Name: SetShapesTexture Return type: void Description: Set texture and rectangle to be used on shapes drawing Param[1]: texture (type: Texture2D) Param[2]: source (type: Rectangle) Function 184: DrawPixel() (3 input parameters) Name: DrawPixel Return type: void Description: Draw a pixel Param[1]: posX (type: int) Param[2]: posY (type: int) Param[3]: color (type: Color) Function 185: DrawPixelV() (2 input parameters) Name: DrawPixelV Return type: void Description: Draw a pixel (Vector version) Param[1]: position (type: Vector2) Param[2]: color (type: Color) Function 186: DrawLine() (5 input parameters) Name: DrawLine Return type: void Description: Draw a line Param[1]: startPosX (type: int) Param[2]: startPosY (type: int) Param[3]: endPosX (type: int) Param[4]: endPosY (type: int) Param[5]: color (type: Color) Function 187: DrawLineV() (3 input parameters) Name: DrawLineV Return type: void Description: Draw a line (Vector version) Param[1]: startPos (type: Vector2) Param[2]: endPos (type: Vector2) Param[3]: color (type: Color) Function 188: DrawLineEx() (4 input parameters) Name: DrawLineEx Return type: void Description: Draw a line defining thickness Param[1]: startPos (type: Vector2) Param[2]: endPos (type: Vector2) Param[3]: thick (type: float) Param[4]: color (type: Color) Function 189: DrawLineBezier() (4 input parameters) Name: DrawLineBezier Return type: void Description: Draw a line using cubic-bezier curves in-out Param[1]: startPos (type: Vector2) Param[2]: endPos (type: Vector2) Param[3]: thick (type: float) Param[4]: color (type: Color) Function 190: DrawLineBezierQuad() (5 input parameters) Name: DrawLineBezierQuad Return type: void Description: Draw line using quadratic bezier curves with a control point Param[1]: startPos (type: Vector2) Param[2]: endPos (type: Vector2) Param[3]: controlPos (type: Vector2) Param[4]: thick (type: float) Param[5]: color (type: Color) Function 191: DrawLineBezierCubic() (6 input parameters) Name: DrawLineBezierCubic Return type: void Description: Draw line using cubic bezier curves with 2 control points Param[1]: startPos (type: Vector2) Param[2]: endPos (type: Vector2) Param[3]: startControlPos (type: Vector2) Param[4]: endControlPos (type: Vector2) Param[5]: thick (type: float) Param[6]: color (type: Color) Function 192: DrawLineStrip() (3 input parameters) Name: DrawLineStrip Return type: void Description: Draw lines sequence Param[1]: points (type: Vector2 *) Param[2]: pointCount (type: int) Param[3]: color (type: Color) Function 193: DrawCircle() (4 input parameters) Name: DrawCircle Return type: void Description: Draw a color-filled circle Param[1]: centerX (type: int) Param[2]: centerY (type: int) Param[3]: radius (type: float) Param[4]: color (type: Color) Function 194: DrawCircleSector() (6 input parameters) Name: DrawCircleSector Return type: void Description: Draw a piece of a circle Param[1]: center (type: Vector2) Param[2]: radius (type: float) Param[3]: startAngle (type: float) Param[4]: endAngle (type: float) Param[5]: segments (type: int) Param[6]: color (type: Color) Function 195: DrawCircleSectorLines() (6 input parameters) Name: DrawCircleSectorLines Return type: void Description: Draw circle sector outline Param[1]: center (type: Vector2) Param[2]: radius (type: float) Param[3]: startAngle (type: float) Param[4]: endAngle (type: float) Param[5]: segments (type: int) Param[6]: color (type: Color) Function 196: DrawCircleGradient() (5 input parameters) Name: DrawCircleGradient Return type: void Description: Draw a gradient-filled circle Param[1]: centerX (type: int) Param[2]: centerY (type: int) Param[3]: radius (type: float) Param[4]: color1 (type: Color) Param[5]: color2 (type: Color) Function 197: DrawCircleV() (3 input parameters) Name: DrawCircleV Return type: void Description: Draw a color-filled circle (Vector version) Param[1]: center (type: Vector2) Param[2]: radius (type: float) Param[3]: color (type: Color) Function 198: DrawCircleLines() (4 input parameters) Name: DrawCircleLines Return type: void Description: Draw circle outline Param[1]: centerX (type: int) Param[2]: centerY (type: int) Param[3]: radius (type: float) Param[4]: color (type: Color) Function 199: DrawEllipse() (5 input parameters) Name: DrawEllipse Return type: void Description: Draw ellipse Param[1]: centerX (type: int) Param[2]: centerY (type: int) Param[3]: radiusH (type: float) Param[4]: radiusV (type: float) Param[5]: color (type: Color) Function 200: DrawEllipseLines() (5 input parameters) Name: DrawEllipseLines Return type: void Description: Draw ellipse outline Param[1]: centerX (type: int) Param[2]: centerY (type: int) Param[3]: radiusH (type: float) Param[4]: radiusV (type: float) Param[5]: color (type: Color) Function 201: DrawRing() (7 input parameters) Name: DrawRing Return type: void Description: Draw ring Param[1]: center (type: Vector2) Param[2]: innerRadius (type: float) Param[3]: outerRadius (type: float) Param[4]: startAngle (type: float) Param[5]: endAngle (type: float) Param[6]: segments (type: int) Param[7]: color (type: Color) Function 202: DrawRingLines() (7 input parameters) Name: DrawRingLines Return type: void Description: Draw ring outline Param[1]: center (type: Vector2) Param[2]: innerRadius (type: float) Param[3]: outerRadius (type: float) Param[4]: startAngle (type: float) Param[5]: endAngle (type: float) Param[6]: segments (type: int) Param[7]: color (type: Color) Function 203: DrawRectangle() (5 input parameters) Name: DrawRectangle Return type: void Description: Draw a color-filled rectangle Param[1]: posX (type: int) Param[2]: posY (type: int) Param[3]: width (type: int) Param[4]: height (type: int) Param[5]: color (type: Color) Function 204: DrawRectangleV() (3 input parameters) Name: DrawRectangleV Return type: void Description: Draw a color-filled rectangle (Vector version) Param[1]: position (type: Vector2) Param[2]: size (type: Vector2) Param[3]: color (type: Color) Function 205: DrawRectangleRec() (2 input parameters) Name: DrawRectangleRec Return type: void Description: Draw a color-filled rectangle Param[1]: rec (type: Rectangle) Param[2]: color (type: Color) Function 206: DrawRectanglePro() (4 input parameters) Name: DrawRectanglePro Return type: void Description: Draw a color-filled rectangle with pro parameters Param[1]: rec (type: Rectangle) Param[2]: origin (type: Vector2) Param[3]: rotation (type: float) Param[4]: color (type: Color) Function 207: DrawRectangleGradientV() (6 input parameters) Name: DrawRectangleGradientV Return type: void Description: Draw a vertical-gradient-filled rectangle Param[1]: posX (type: int) Param[2]: posY (type: int) Param[3]: width (type: int) Param[4]: height (type: int) Param[5]: color1 (type: Color) Param[6]: color2 (type: Color) Function 208: DrawRectangleGradientH() (6 input parameters) Name: DrawRectangleGradientH Return type: void Description: Draw a horizontal-gradient-filled rectangle Param[1]: posX (type: int) Param[2]: posY (type: int) Param[3]: width (type: int) Param[4]: height (type: int) Param[5]: color1 (type: Color) Param[6]: color2 (type: Color) Function 209: DrawRectangleGradientEx() (5 input parameters) Name: DrawRectangleGradientEx Return type: void Description: Draw a gradient-filled rectangle with custom vertex colors Param[1]: rec (type: Rectangle) Param[2]: col1 (type: Color) Param[3]: col2 (type: Color) Param[4]: col3 (type: Color) Param[5]: col4 (type: Color) Function 210: DrawRectangleLines() (5 input parameters) Name: DrawRectangleLines Return type: void Description: Draw rectangle outline Param[1]: posX (type: int) Param[2]: posY (type: int) Param[3]: width (type: int) Param[4]: height (type: int) Param[5]: color (type: Color) Function 211: DrawRectangleLinesEx() (3 input parameters) Name: DrawRectangleLinesEx Return type: void Description: Draw rectangle outline with extended parameters Param[1]: rec (type: Rectangle) Param[2]: lineThick (type: float) Param[3]: color (type: Color) Function 212: DrawRectangleRounded() (4 input parameters) Name: DrawRectangleRounded Return type: void Description: Draw rectangle with rounded edges Param[1]: rec (type: Rectangle) Param[2]: roundness (type: float) Param[3]: segments (type: int) Param[4]: color (type: Color) Function 213: DrawRectangleRoundedLines() (5 input parameters) Name: DrawRectangleRoundedLines Return type: void Description: Draw rectangle with rounded edges outline Param[1]: rec (type: Rectangle) Param[2]: roundness (type: float) Param[3]: segments (type: int) Param[4]: lineThick (type: float) Param[5]: color (type: Color) Function 214: DrawTriangle() (4 input parameters) Name: DrawTriangle Return type: void Description: Draw a color-filled triangle (vertex in counter-clockwise order!) Param[1]: v1 (type: Vector2) Param[2]: v2 (type: Vector2) Param[3]: v3 (type: Vector2) Param[4]: color (type: Color) Function 215: DrawTriangleLines() (4 input parameters) Name: DrawTriangleLines Return type: void Description: Draw triangle outline (vertex in counter-clockwise order!) Param[1]: v1 (type: Vector2) Param[2]: v2 (type: Vector2) Param[3]: v3 (type: Vector2) Param[4]: color (type: Color) Function 216: DrawTriangleFan() (3 input parameters) Name: DrawTriangleFan Return type: void Description: Draw a triangle fan defined by points (first vertex is the center) Param[1]: points (type: Vector2 *) Param[2]: pointCount (type: int) Param[3]: color (type: Color) Function 217: DrawTriangleStrip() (3 input parameters) Name: DrawTriangleStrip Return type: void Description: Draw a triangle strip defined by points Param[1]: points (type: Vector2 *) Param[2]: pointCount (type: int) Param[3]: color (type: Color) Function 218: DrawPoly() (5 input parameters) Name: DrawPoly Return type: void Description: Draw a regular polygon (Vector version) Param[1]: center (type: Vector2) Param[2]: sides (type: int) Param[3]: radius (type: float) Param[4]: rotation (type: float) Param[5]: color (type: Color) Function 219: DrawPolyLines() (5 input parameters) Name: DrawPolyLines Return type: void Description: Draw a polygon outline of n sides Param[1]: center (type: Vector2) Param[2]: sides (type: int) Param[3]: radius (type: float) Param[4]: rotation (type: float) Param[5]: color (type: Color) Function 220: DrawPolyLinesEx() (6 input parameters) Name: DrawPolyLinesEx Return type: void Description: Draw a polygon outline of n sides with extended parameters Param[1]: center (type: Vector2) Param[2]: sides (type: int) Param[3]: radius (type: float) Param[4]: rotation (type: float) Param[5]: lineThick (type: float) Param[6]: color (type: Color) Function 221: CheckCollisionRecs() (2 input parameters) Name: CheckCollisionRecs Return type: bool Description: Check collision between two rectangles Param[1]: rec1 (type: Rectangle) Param[2]: rec2 (type: Rectangle) Function 222: CheckCollisionCircles() (4 input parameters) Name: CheckCollisionCircles Return type: bool Description: Check collision between two circles Param[1]: center1 (type: Vector2) Param[2]: radius1 (type: float) Param[3]: center2 (type: Vector2) Param[4]: radius2 (type: float) Function 223: CheckCollisionCircleRec() (3 input parameters) Name: CheckCollisionCircleRec Return type: bool Description: Check collision between circle and rectangle Param[1]: center (type: Vector2) Param[2]: radius (type: float) Param[3]: rec (type: Rectangle) Function 224: CheckCollisionPointRec() (2 input parameters) Name: CheckCollisionPointRec Return type: bool Description: Check if point is inside rectangle Param[1]: point (type: Vector2) Param[2]: rec (type: Rectangle) Function 225: CheckCollisionPointCircle() (3 input parameters) Name: CheckCollisionPointCircle Return type: bool Description: Check if point is inside circle Param[1]: point (type: Vector2) Param[2]: center (type: Vector2) Param[3]: radius (type: float) Function 226: CheckCollisionPointTriangle() (4 input parameters) Name: CheckCollisionPointTriangle Return type: bool Description: Check if point is inside a triangle Param[1]: point (type: Vector2) Param[2]: p1 (type: Vector2) Param[3]: p2 (type: Vector2) Param[4]: p3 (type: Vector2) Function 227: CheckCollisionLines() (5 input parameters) Name: CheckCollisionLines Return type: bool Description: Check the collision between two lines defined by two points each, returns collision point by reference Param[1]: startPos1 (type: Vector2) Param[2]: endPos1 (type: Vector2) Param[3]: startPos2 (type: Vector2) Param[4]: endPos2 (type: Vector2) Param[5]: collisionPoint (type: Vector2 *) Function 228: CheckCollisionPointLine() (4 input parameters) Name: CheckCollisionPointLine Return type: bool Description: Check if point belongs to line created between two points [p1] and [p2] with defined margin in pixels [threshold] Param[1]: point (type: Vector2) Param[2]: p1 (type: Vector2) Param[3]: p2 (type: Vector2) Param[4]: threshold (type: int) Function 229: GetCollisionRec() (2 input parameters) Name: GetCollisionRec Return type: Rectangle Description: Get collision rectangle for two rectangles collision Param[1]: rec1 (type: Rectangle) Param[2]: rec2 (type: Rectangle) Function 230: LoadImage() (1 input parameters) Name: LoadImage Return type: Image Description: Load image from file into CPU memory (RAM) Param[1]: fileName (type: const char *) Function 231: LoadImageRaw() (5 input parameters) Name: LoadImageRaw Return type: Image Description: Load image from RAW file data Param[1]: fileName (type: const char *) Param[2]: width (type: int) Param[3]: height (type: int) Param[4]: format (type: int) Param[5]: headerSize (type: int) Function 232: LoadImageAnim() (2 input parameters) Name: LoadImageAnim Return type: Image Description: Load image sequence from file (frames appended to image.data) Param[1]: fileName (type: const char *) Param[2]: frames (type: int *) Function 233: LoadImageFromMemory() (3 input parameters) Name: LoadImageFromMemory Return type: Image Description: Load image from memory buffer, fileType refers to extension: i.e. '.png' Param[1]: fileType (type: const char *) Param[2]: fileData (type: const unsigned char *) Param[3]: dataSize (type: int) Function 234: LoadImageFromTexture() (1 input parameters) Name: LoadImageFromTexture Return type: Image Description: Load image from GPU texture data Param[1]: texture (type: Texture2D) Function 235: LoadImageFromScreen() (0 input parameters) Name: LoadImageFromScreen Return type: Image Description: Load image from screen buffer and (screenshot) No input parameters Function 236: UnloadImage() (1 input parameters) Name: UnloadImage Return type: void Description: Unload image from CPU memory (RAM) Param[1]: image (type: Image) Function 237: ExportImage() (2 input parameters) Name: ExportImage Return type: bool Description: Export image data to file, returns true on success Param[1]: image (type: Image) Param[2]: fileName (type: const char *) Function 238: ExportImageAsCode() (2 input parameters) Name: ExportImageAsCode Return type: bool Description: Export image as code file defining an array of bytes, returns true on success Param[1]: image (type: Image) Param[2]: fileName (type: const char *) Function 239: GenImageColor() (3 input parameters) Name: GenImageColor Return type: Image Description: Generate image: plain color Param[1]: width (type: int) Param[2]: height (type: int) Param[3]: color (type: Color) Function 240: GenImageGradientV() (4 input parameters) Name: GenImageGradientV Return type: Image Description: Generate image: vertical gradient Param[1]: width (type: int) Param[2]: height (type: int) Param[3]: top (type: Color) Param[4]: bottom (type: Color) Function 241: GenImageGradientH() (4 input parameters) Name: GenImageGradientH Return type: Image Description: Generate image: horizontal gradient Param[1]: width (type: int) Param[2]: height (type: int) Param[3]: left (type: Color) Param[4]: right (type: Color) Function 242: GenImageGradientRadial() (5 input parameters) Name: GenImageGradientRadial Return type: Image Description: Generate image: radial gradient Param[1]: width (type: int) Param[2]: height (type: int) Param[3]: density (type: float) Param[4]: inner (type: Color) Param[5]: outer (type: Color) Function 243: GenImageChecked() (6 input parameters) Name: GenImageChecked Return type: Image Description: Generate image: checked Param[1]: width (type: int) Param[2]: height (type: int) Param[3]: checksX (type: int) Param[4]: checksY (type: int) Param[5]: col1 (type: Color) Param[6]: col2 (type: Color) Function 244: GenImageWhiteNoise() (3 input parameters) Name: GenImageWhiteNoise Return type: Image Description: Generate image: white noise Param[1]: width (type: int) Param[2]: height (type: int) Param[3]: factor (type: float) Function 245: GenImageCellular() (3 input parameters) Name: GenImageCellular Return type: Image Description: Generate image: cellular algorithm, bigger tileSize means bigger cells Param[1]: width (type: int) Param[2]: height (type: int) Param[3]: tileSize (type: int) Function 246: ImageCopy() (1 input parameters) Name: ImageCopy Return type: Image Description: Create an image duplicate (useful for transformations) Param[1]: image (type: Image) Function 247: ImageFromImage() (2 input parameters) Name: ImageFromImage Return type: Image Description: Create an image from another image piece Param[1]: image (type: Image) Param[2]: rec (type: Rectangle) Function 248: ImageText() (3 input parameters) Name: ImageText Return type: Image Description: Create an image from text (default font) Param[1]: text (type: const char *) Param[2]: fontSize (type: int) Param[3]: color (type: Color) Function 249: ImageTextEx() (5 input parameters) Name: ImageTextEx Return type: Image Description: Create an image from text (custom sprite font) Param[1]: font (type: Font) Param[2]: text (type: const char *) Param[3]: fontSize (type: float) Param[4]: spacing (type: float) Param[5]: tint (type: Color) Function 250: ImageFormat() (2 input parameters) Name: ImageFormat Return type: void Description: Convert image data to desired format Param[1]: image (type: Image *) Param[2]: newFormat (type: int) Function 251: ImageToPOT() (2 input parameters) Name: ImageToPOT Return type: void Description: Convert image to POT (power-of-two) Param[1]: image (type: Image *) Param[2]: fill (type: Color) Function 252: ImageCrop() (2 input parameters) Name: ImageCrop Return type: void Description: Crop an image to a defined rectangle Param[1]: image (type: Image *) Param[2]: crop (type: Rectangle) Function 253: ImageAlphaCrop() (2 input parameters) Name: ImageAlphaCrop Return type: void Description: Crop image depending on alpha value Param[1]: image (type: Image *) Param[2]: threshold (type: float) Function 254: ImageAlphaClear() (3 input parameters) Name: ImageAlphaClear Return type: void Description: Clear alpha channel to desired color Param[1]: image (type: Image *) Param[2]: color (type: Color) Param[3]: threshold (type: float) Function 255: ImageAlphaMask() (2 input parameters) Name: ImageAlphaMask Return type: void Description: Apply alpha mask to image Param[1]: image (type: Image *) Param[2]: alphaMask (type: Image) Function 256: ImageAlphaPremultiply() (1 input parameters) Name: ImageAlphaPremultiply Return type: void Description: Premultiply alpha channel Param[1]: image (type: Image *) Function 257: ImageResize() (3 input parameters) Name: ImageResize Return type: void Description: Resize image (Bicubic scaling algorithm) Param[1]: image (type: Image *) Param[2]: newWidth (type: int) Param[3]: newHeight (type: int) Function 258: ImageResizeNN() (3 input parameters) Name: ImageResizeNN Return type: void Description: Resize image (Nearest-Neighbor scaling algorithm) Param[1]: image (type: Image *) Param[2]: newWidth (type: int) Param[3]: newHeight (type: int) Function 259: ImageResizeCanvas() (6 input parameters) Name: ImageResizeCanvas Return type: void Description: Resize canvas and fill with color Param[1]: image (type: Image *) Param[2]: newWidth (type: int) Param[3]: newHeight (type: int) Param[4]: offsetX (type: int) Param[5]: offsetY (type: int) Param[6]: fill (type: Color) Function 260: ImageMipmaps() (1 input parameters) Name: ImageMipmaps Return type: void Description: Compute all mipmap levels for a provided image Param[1]: image (type: Image *) Function 261: ImageDither() (5 input parameters) Name: ImageDither Return type: void Description: Dither image data to 16bpp or lower (Floyd-Steinberg dithering) Param[1]: image (type: Image *) Param[2]: rBpp (type: int) Param[3]: gBpp (type: int) Param[4]: bBpp (type: int) Param[5]: aBpp (type: int) Function 262: ImageFlipVertical() (1 input parameters) Name: ImageFlipVertical Return type: void Description: Flip image vertically Param[1]: image (type: Image *) Function 263: ImageFlipHorizontal() (1 input parameters) Name: ImageFlipHorizontal Return type: void Description: Flip image horizontally Param[1]: image (type: Image *) Function 264: ImageRotateCW() (1 input parameters) Name: ImageRotateCW Return type: void Description: Rotate image clockwise 90deg Param[1]: image (type: Image *) Function 265: ImageRotateCCW() (1 input parameters) Name: ImageRotateCCW Return type: void Description: Rotate image counter-clockwise 90deg Param[1]: image (type: Image *) Function 266: ImageColorTint() (2 input parameters) Name: ImageColorTint Return type: void Description: Modify image color: tint Param[1]: image (type: Image *) Param[2]: color (type: Color) Function 267: ImageColorInvert() (1 input parameters) Name: ImageColorInvert Return type: void Description: Modify image color: invert Param[1]: image (type: Image *) Function 268: ImageColorGrayscale() (1 input parameters) Name: ImageColorGrayscale Return type: void Description: Modify image color: grayscale Param[1]: image (type: Image *) Function 269: ImageColorContrast() (2 input parameters) Name: ImageColorContrast Return type: void Description: Modify image color: contrast (-100 to 100) Param[1]: image (type: Image *) Param[2]: contrast (type: float) Function 270: ImageColorBrightness() (2 input parameters) Name: ImageColorBrightness Return type: void Description: Modify image color: brightness (-255 to 255) Param[1]: image (type: Image *) Param[2]: brightness (type: int) Function 271: ImageColorReplace() (3 input parameters) Name: ImageColorReplace Return type: void Description: Modify image color: replace color Param[1]: image (type: Image *) Param[2]: color (type: Color) Param[3]: replace (type: Color) Function 272: LoadImageColors() (1 input parameters) Name: LoadImageColors Return type: Color * Description: Load color data from image as a Color array (RGBA - 32bit) Param[1]: image (type: Image) Function 273: LoadImagePalette() (3 input parameters) Name: LoadImagePalette Return type: Color * Description: Load colors palette from image as a Color array (RGBA - 32bit) Param[1]: image (type: Image) Param[2]: maxPaletteSize (type: int) Param[3]: colorCount (type: int *) Function 274: UnloadImageColors() (1 input parameters) Name: UnloadImageColors Return type: void Description: Unload color data loaded with LoadImageColors() Param[1]: colors (type: Color *) Function 275: UnloadImagePalette() (1 input parameters) Name: UnloadImagePalette Return type: void Description: Unload colors palette loaded with LoadImagePalette() Param[1]: colors (type: Color *) Function 276: GetImageAlphaBorder() (2 input parameters) Name: GetImageAlphaBorder Return type: Rectangle Description: Get image alpha border rectangle Param[1]: image (type: Image) Param[2]: threshold (type: float) Function 277: GetImageColor() (3 input parameters) Name: GetImageColor Return type: Color Description: Get image pixel color at (x, y) position Param[1]: image (type: Image) Param[2]: x (type: int) Param[3]: y (type: int) Function 278: ImageClearBackground() (2 input parameters) Name: ImageClearBackground Return type: void Description: Clear image background with given color Param[1]: dst (type: Image *) Param[2]: color (type: Color) Function 279: ImageDrawPixel() (4 input parameters) Name: ImageDrawPixel Return type: void Description: Draw pixel within an image Param[1]: dst (type: Image *) Param[2]: posX (type: int) Param[3]: posY (type: int) Param[4]: color (type: Color) Function 280: ImageDrawPixelV() (3 input parameters) Name: ImageDrawPixelV Return type: void Description: Draw pixel within an image (Vector version) Param[1]: dst (type: Image *) Param[2]: position (type: Vector2) Param[3]: color (type: Color) Function 281: ImageDrawLine() (6 input parameters) Name: ImageDrawLine Return type: void Description: Draw line within an image Param[1]: dst (type: Image *) Param[2]: startPosX (type: int) Param[3]: startPosY (type: int) Param[4]: endPosX (type: int) Param[5]: endPosY (type: int) Param[6]: color (type: Color) Function 282: ImageDrawLineV() (4 input parameters) Name: ImageDrawLineV Return type: void Description: Draw line within an image (Vector version) Param[1]: dst (type: Image *) Param[2]: start (type: Vector2) Param[3]: end (type: Vector2) Param[4]: color (type: Color) Function 283: ImageDrawCircle() (5 input parameters) Name: ImageDrawCircle Return type: void Description: Draw circle within an image Param[1]: dst (type: Image *) Param[2]: centerX (type: int) Param[3]: centerY (type: int) Param[4]: radius (type: int) Param[5]: color (type: Color) Function 284: ImageDrawCircleV() (4 input parameters) Name: ImageDrawCircleV Return type: void Description: Draw circle within an image (Vector version) Param[1]: dst (type: Image *) Param[2]: center (type: Vector2) Param[3]: radius (type: int) Param[4]: color (type: Color) Function 285: ImageDrawRectangle() (6 input parameters) Name: ImageDrawRectangle Return type: void Description: Draw rectangle within an image Param[1]: dst (type: Image *) Param[2]: posX (type: int) Param[3]: posY (type: int) Param[4]: width (type: int) Param[5]: height (type: int) Param[6]: color (type: Color) Function 286: ImageDrawRectangleV() (4 input parameters) Name: ImageDrawRectangleV Return type: void Description: Draw rectangle within an image (Vector version) Param[1]: dst (type: Image *) Param[2]: position (type: Vector2) Param[3]: size (type: Vector2) Param[4]: color (type: Color) Function 287: ImageDrawRectangleRec() (3 input parameters) Name: ImageDrawRectangleRec Return type: void Description: Draw rectangle within an image Param[1]: dst (type: Image *) Param[2]: rec (type: Rectangle) Param[3]: color (type: Color) Function 288: ImageDrawRectangleLines() (4 input parameters) Name: ImageDrawRectangleLines Return type: void Description: Draw rectangle lines within an image Param[1]: dst (type: Image *) Param[2]: rec (type: Rectangle) Param[3]: thick (type: int) Param[4]: color (type: Color) Function 289: ImageDraw() (5 input parameters) Name: ImageDraw Return type: void Description: Draw a source image within a destination image (tint applied to source) Param[1]: dst (type: Image *) Param[2]: src (type: Image) Param[3]: srcRec (type: Rectangle) Param[4]: dstRec (type: Rectangle) Param[5]: tint (type: Color) Function 290: ImageDrawText() (6 input parameters) Name: ImageDrawText Return type: void Description: Draw text (using default font) within an image (destination) Param[1]: dst (type: Image *) Param[2]: text (type: const char *) Param[3]: posX (type: int) Param[4]: posY (type: int) Param[5]: fontSize (type: int) Param[6]: color (type: Color) Function 291: ImageDrawTextEx() (7 input parameters) Name: ImageDrawTextEx Return type: void Description: Draw text (custom sprite font) within an image (destination) Param[1]: dst (type: Image *) Param[2]: font (type: Font) Param[3]: text (type: const char *) Param[4]: position (type: Vector2) Param[5]: fontSize (type: float) Param[6]: spacing (type: float) Param[7]: tint (type: Color) Function 292: LoadTexture() (1 input parameters) Name: LoadTexture Return type: Texture2D Description: Load texture from file into GPU memory (VRAM) Param[1]: fileName (type: const char *) Function 293: LoadTextureFromImage() (1 input parameters) Name: LoadTextureFromImage Return type: Texture2D Description: Load texture from image data Param[1]: image (type: Image) Function 294: LoadTextureCubemap() (2 input parameters) Name: LoadTextureCubemap Return type: TextureCubemap Description: Load cubemap from image, multiple image cubemap layouts supported Param[1]: image (type: Image) Param[2]: layout (type: int) Function 295: LoadRenderTexture() (2 input parameters) Name: LoadRenderTexture Return type: RenderTexture2D Description: Load texture for rendering (framebuffer) Param[1]: width (type: int) Param[2]: height (type: int) Function 296: UnloadTexture() (1 input parameters) Name: UnloadTexture Return type: void Description: Unload texture from GPU memory (VRAM) Param[1]: texture (type: Texture2D) Function 297: UnloadRenderTexture() (1 input parameters) Name: UnloadRenderTexture Return type: void Description: Unload render texture from GPU memory (VRAM) Param[1]: target (type: RenderTexture2D) Function 298: UpdateTexture() (2 input parameters) Name: UpdateTexture Return type: void Description: Update GPU texture with new data Param[1]: texture (type: Texture2D) Param[2]: pixels (type: const void *) Function 299: UpdateTextureRec() (3 input parameters) Name: UpdateTextureRec Return type: void Description: Update GPU texture rectangle with new data Param[1]: texture (type: Texture2D) Param[2]: rec (type: Rectangle) Param[3]: pixels (type: const void *) Function 300: GenTextureMipmaps() (1 input parameters) Name: GenTextureMipmaps Return type: void Description: Generate GPU mipmaps for a texture Param[1]: texture (type: Texture2D *) Function 301: SetTextureFilter() (2 input parameters) Name: SetTextureFilter Return type: void Description: Set texture scaling filter mode Param[1]: texture (type: Texture2D) Param[2]: filter (type: int) Function 302: SetTextureWrap() (2 input parameters) Name: SetTextureWrap Return type: void Description: Set texture wrapping mode Param[1]: texture (type: Texture2D) Param[2]: wrap (type: int) Function 303: DrawTexture() (4 input parameters) Name: DrawTexture Return type: void Description: Draw a Texture2D Param[1]: texture (type: Texture2D) Param[2]: posX (type: int) Param[3]: posY (type: int) Param[4]: tint (type: Color) Function 304: DrawTextureV() (3 input parameters) Name: DrawTextureV Return type: void Description: Draw a Texture2D with position defined as Vector2 Param[1]: texture (type: Texture2D) Param[2]: position (type: Vector2) Param[3]: tint (type: Color) Function 305: DrawTextureEx() (5 input parameters) Name: DrawTextureEx Return type: void Description: Draw a Texture2D with extended parameters Param[1]: texture (type: Texture2D) Param[2]: position (type: Vector2) Param[3]: rotation (type: float) Param[4]: scale (type: float) Param[5]: tint (type: Color) Function 306: DrawTextureRec() (4 input parameters) Name: DrawTextureRec Return type: void Description: Draw a part of a texture defined by a rectangle Param[1]: texture (type: Texture2D) Param[2]: source (type: Rectangle) Param[3]: position (type: Vector2) Param[4]: tint (type: Color) Function 307: DrawTextureQuad() (5 input parameters) Name: DrawTextureQuad Return type: void Description: Draw texture quad with tiling and offset parameters Param[1]: texture (type: Texture2D) Param[2]: tiling (type: Vector2) Param[3]: offset (type: Vector2) Param[4]: quad (type: Rectangle) Param[5]: tint (type: Color) Function 308: DrawTextureTiled() (7 input parameters) Name: DrawTextureTiled Return type: void Description: Draw part of a texture (defined by a rectangle) with rotation and scale tiled into dest. Param[1]: texture (type: Texture2D) Param[2]: source (type: Rectangle) Param[3]: dest (type: Rectangle) Param[4]: origin (type: Vector2) Param[5]: rotation (type: float) Param[6]: scale (type: float) Param[7]: tint (type: Color) Function 309: DrawTexturePro() (6 input parameters) Name: DrawTexturePro Return type: void Description: Draw a part of a texture defined by a rectangle with 'pro' parameters Param[1]: texture (type: Texture2D) Param[2]: source (type: Rectangle) Param[3]: dest (type: Rectangle) Param[4]: origin (type: Vector2) Param[5]: rotation (type: float) Param[6]: tint (type: Color) Function 310: DrawTextureNPatch() (6 input parameters) Name: DrawTextureNPatch Return type: void Description: Draws a texture (or part of it) that stretches or shrinks nicely Param[1]: texture (type: Texture2D) Param[2]: nPatchInfo (type: NPatchInfo) Param[3]: dest (type: Rectangle) Param[4]: origin (type: Vector2) Param[5]: rotation (type: float) Param[6]: tint (type: Color) Function 311: DrawTexturePoly() (6 input parameters) Name: DrawTexturePoly Return type: void Description: Draw a textured polygon Param[1]: texture (type: Texture2D) Param[2]: center (type: Vector2) Param[3]: points (type: Vector2 *) Param[4]: texcoords (type: Vector2 *) Param[5]: pointCount (type: int) Param[6]: tint (type: Color) Function 312: Fade() (2 input parameters) Name: Fade Return type: Color Description: Get color with alpha applied, alpha goes from 0.0f to 1.0f Param[1]: color (type: Color) Param[2]: alpha (type: float) Function 313: ColorToInt() (1 input parameters) Name: ColorToInt Return type: int Description: Get hexadecimal value for a Color Param[1]: color (type: Color) Function 314: ColorNormalize() (1 input parameters) Name: ColorNormalize Return type: Vector4 Description: Get Color normalized as float [0..1] Param[1]: color (type: Color) Function 315: ColorFromNormalized() (1 input parameters) Name: ColorFromNormalized Return type: Color Description: Get Color from normalized values [0..1] Param[1]: normalized (type: Vector4) Function 316: ColorToHSV() (1 input parameters) Name: ColorToHSV Return type: Vector3 Description: Get HSV values for a Color, hue [0..360], saturation/value [0..1] Param[1]: color (type: Color) Function 317: ColorFromHSV() (3 input parameters) Name: ColorFromHSV Return type: Color Description: Get a Color from HSV values, hue [0..360], saturation/value [0..1] Param[1]: hue (type: float) Param[2]: saturation (type: float) Param[3]: value (type: float) Function 318: ColorAlpha() (2 input parameters) Name: ColorAlpha Return type: Color Description: Get color with alpha applied, alpha goes from 0.0f to 1.0f Param[1]: color (type: Color) Param[2]: alpha (type: float) Function 319: ColorAlphaBlend() (3 input parameters) Name: ColorAlphaBlend Return type: Color Description: Get src alpha-blended into dst color with tint Param[1]: dst (type: Color) Param[2]: src (type: Color) Param[3]: tint (type: Color) Function 320: GetColor() (1 input parameters) Name: GetColor Return type: Color Description: Get Color structure from hexadecimal value Param[1]: hexValue (type: unsigned int) Function 321: GetPixelColor() (2 input parameters) Name: GetPixelColor Return type: Color Description: Get Color from a source pixel pointer of certain format Param[1]: srcPtr (type: void *) Param[2]: format (type: int) Function 322: SetPixelColor() (3 input parameters) Name: SetPixelColor Return type: void Description: Set color formatted into destination pixel pointer Param[1]: dstPtr (type: void *) Param[2]: color (type: Color) Param[3]: format (type: int) Function 323: GetPixelDataSize() (3 input parameters) Name: GetPixelDataSize Return type: int Description: Get pixel data size in bytes for certain format Param[1]: width (type: int) Param[2]: height (type: int) Param[3]: format (type: int) Function 324: GetFontDefault() (0 input parameters) Name: GetFontDefault Return type: Font Description: Get the default Font No input parameters Function 325: LoadFont() (1 input parameters) Name: LoadFont Return type: Font Description: Load font from file into GPU memory (VRAM) Param[1]: fileName (type: const char *) Function 326: LoadFontEx() (4 input parameters) Name: LoadFontEx Return type: Font Description: Load font from file with extended parameters, use NULL for fontChars and 0 for glyphCount to load the default character set Param[1]: fileName (type: const char *) Param[2]: fontSize (type: int) Param[3]: fontChars (type: int *) Param[4]: glyphCount (type: int) Function 327: LoadFontFromImage() (3 input parameters) Name: LoadFontFromImage Return type: Font Description: Load font from Image (XNA style) Param[1]: image (type: Image) Param[2]: key (type: Color) Param[3]: firstChar (type: int) Function 328: LoadFontFromMemory() (6 input parameters) Name: LoadFontFromMemory Return type: Font Description: Load font from memory buffer, fileType refers to extension: i.e. '.ttf' Param[1]: fileType (type: const char *) Param[2]: fileData (type: const unsigned char *) Param[3]: dataSize (type: int) Param[4]: fontSize (type: int) Param[5]: fontChars (type: int *) Param[6]: glyphCount (type: int) Function 329: LoadFontData() (6 input parameters) Name: LoadFontData Return type: GlyphInfo * Description: Load font data for further use Param[1]: fileData (type: const unsigned char *) Param[2]: dataSize (type: int) Param[3]: fontSize (type: int) Param[4]: fontChars (type: int *) Param[5]: glyphCount (type: int) Param[6]: type (type: int) Function 330: GenImageFontAtlas() (6 input parameters) Name: GenImageFontAtlas Return type: Image Description: Generate image font atlas using chars info Param[1]: chars (type: const GlyphInfo *) Param[2]: recs (type: Rectangle **) Param[3]: glyphCount (type: int) Param[4]: fontSize (type: int) Param[5]: padding (type: int) Param[6]: packMethod (type: int) Function 331: UnloadFontData() (2 input parameters) Name: UnloadFontData Return type: void Description: Unload font chars info data (RAM) Param[1]: chars (type: GlyphInfo *) Param[2]: glyphCount (type: int) Function 332: UnloadFont() (1 input parameters) Name: UnloadFont Return type: void Description: Unload font from GPU memory (VRAM) Param[1]: font (type: Font) Function 333: ExportFontAsCode() (2 input parameters) Name: ExportFontAsCode Return type: bool Description: Export font as code file, returns true on success Param[1]: font (type: Font) Param[2]: fileName (type: const char *) Function 334: DrawFPS() (2 input parameters) Name: DrawFPS Return type: void Description: Draw current FPS Param[1]: posX (type: int) Param[2]: posY (type: int) Function 335: DrawText() (5 input parameters) Name: DrawText Return type: void Description: Draw text (using default font) Param[1]: text (type: const char *) Param[2]: posX (type: int) Param[3]: posY (type: int) Param[4]: fontSize (type: int) Param[5]: color (type: Color) Function 336: DrawTextEx() (6 input parameters) Name: DrawTextEx Return type: void Description: Draw text using font and additional parameters Param[1]: font (type: Font) Param[2]: text (type: const char *) Param[3]: position (type: Vector2) Param[4]: fontSize (type: float) Param[5]: spacing (type: float) Param[6]: tint (type: Color) Function 337: DrawTextPro() (8 input parameters) Name: DrawTextPro Return type: void Description: Draw text using Font and pro parameters (rotation) Param[1]: font (type: Font) Param[2]: text (type: const char *) Param[3]: position (type: Vector2) Param[4]: origin (type: Vector2) Param[5]: rotation (type: float) Param[6]: fontSize (type: float) Param[7]: spacing (type: float) Param[8]: tint (type: Color) Function 338: DrawTextCodepoint() (5 input parameters) Name: DrawTextCodepoint Return type: void Description: Draw one character (codepoint) Param[1]: font (type: Font) Param[2]: codepoint (type: int) Param[3]: position (type: Vector2) Param[4]: fontSize (type: float) Param[5]: tint (type: Color) Function 339: MeasureText() (2 input parameters) Name: MeasureText Return type: int Description: Measure string width for default font Param[1]: text (type: const char *) Param[2]: fontSize (type: int) Function 340: MeasureTextEx() (4 input parameters) Name: MeasureTextEx Return type: Vector2 Description: Measure string size for Font Param[1]: font (type: Font) Param[2]: text (type: const char *) Param[3]: fontSize (type: float) Param[4]: spacing (type: float) Function 341: GetGlyphIndex() (2 input parameters) Name: GetGlyphIndex Return type: int Description: Get glyph index position in font for a codepoint (unicode character), fallback to '?' if not found Param[1]: font (type: Font) Param[2]: codepoint (type: int) Function 342: GetGlyphInfo() (2 input parameters) Name: GetGlyphInfo Return type: GlyphInfo Description: Get glyph font info data for a codepoint (unicode character), fallback to '?' if not found Param[1]: font (type: Font) Param[2]: codepoint (type: int) Function 343: GetGlyphAtlasRec() (2 input parameters) Name: GetGlyphAtlasRec Return type: Rectangle Description: Get glyph rectangle in font atlas for a codepoint (unicode character), fallback to '?' if not found Param[1]: font (type: Font) Param[2]: codepoint (type: int) Function 344: LoadCodepoints() (2 input parameters) Name: LoadCodepoints Return type: int * Description: Load all codepoints from a UTF-8 text string, codepoints count returned by parameter Param[1]: text (type: const char *) Param[2]: count (type: int *) Function 345: UnloadCodepoints() (1 input parameters) Name: UnloadCodepoints Return type: void Description: Unload codepoints data from memory Param[1]: codepoints (type: int *) Function 346: GetCodepointCount() (1 input parameters) Name: GetCodepointCount Return type: int Description: Get total number of codepoints in a UTF-8 encoded string Param[1]: text (type: const char *) Function 347: GetCodepoint() (2 input parameters) Name: GetCodepoint Return type: int Description: Get next codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure Param[1]: text (type: const char *) Param[2]: bytesProcessed (type: int *) Function 348: CodepointToUTF8() (2 input parameters) Name: CodepointToUTF8 Return type: const char * Description: Encode one codepoint into UTF-8 byte array (array length returned as parameter) Param[1]: codepoint (type: int) Param[2]: byteSize (type: int *) Function 349: TextCodepointsToUTF8() (2 input parameters) Name: TextCodepointsToUTF8 Return type: char * Description: Encode text as codepoints array into UTF-8 text string (WARNING: memory must be freed!) Param[1]: codepoints (type: int *) Param[2]: length (type: int) Function 350: TextCopy() (2 input parameters) Name: TextCopy Return type: int Description: Copy one string to another, returns bytes copied Param[1]: dst (type: char *) Param[2]: src (type: const char *) Function 351: TextIsEqual() (2 input parameters) Name: TextIsEqual Return type: bool Description: Check if two text string are equal Param[1]: text1 (type: const char *) Param[2]: text2 (type: const char *) Function 352: TextLength() (1 input parameters) Name: TextLength Return type: unsigned int Description: Get text length, checks for '\0' ending Param[1]: text (type: const char *) Function 353: TextFormat() (2 input parameters) Name: TextFormat Return type: const char * Description: Text formatting with variables (sprintf() style) Param[1]: text (type: const char *) Param[2]: (type: ) Function 354: TextSubtext() (3 input parameters) Name: TextSubtext Return type: const char * Description: Get a piece of a text string Param[1]: text (type: const char *) Param[2]: position (type: int) Param[3]: length (type: int) Function 355: TextReplace() (3 input parameters) Name: TextReplace Return type: char * Description: Replace text string (WARNING: memory must be freed!) Param[1]: text (type: char *) Param[2]: replace (type: const char *) Param[3]: by (type: const char *) Function 356: TextInsert() (3 input parameters) Name: TextInsert Return type: char * Description: Insert text in a position (WARNING: memory must be freed!) Param[1]: text (type: const char *) Param[2]: insert (type: const char *) Param[3]: position (type: int) Function 357: TextJoin() (3 input parameters) Name: TextJoin Return type: const char * Description: Join text strings with delimiter Param[1]: textList (type: const char **) Param[2]: count (type: int) Param[3]: delimiter (type: const char *) Function 358: TextSplit() (3 input parameters) Name: TextSplit Return type: const char ** Description: Split text into multiple strings Param[1]: text (type: const char *) Param[2]: delimiter (type: char) Param[3]: count (type: int *) Function 359: TextAppend() (3 input parameters) Name: TextAppend Return type: void Description: Append text at specific position and move cursor! Param[1]: text (type: char *) Param[2]: append (type: const char *) Param[3]: position (type: int *) Function 360: TextFindIndex() (2 input parameters) Name: TextFindIndex Return type: int Description: Find first text occurrence within a string Param[1]: text (type: const char *) Param[2]: find (type: const char *) Function 361: TextToUpper() (1 input parameters) Name: TextToUpper Return type: const char * Description: Get upper case version of provided string Param[1]: text (type: const char *) Function 362: TextToLower() (1 input parameters) Name: TextToLower Return type: const char * Description: Get lower case version of provided string Param[1]: text (type: const char *) Function 363: TextToPascal() (1 input parameters) Name: TextToPascal Return type: const char * Description: Get Pascal case notation version of provided string Param[1]: text (type: const char *) Function 364: TextToInteger() (1 input parameters) Name: TextToInteger Return type: int Description: Get integer value from text (negative values not supported) Param[1]: text (type: const char *) Function 365: DrawLine3D() (3 input parameters) Name: DrawLine3D Return type: void Description: Draw a line in 3D world space Param[1]: startPos (type: Vector3) Param[2]: endPos (type: Vector3) Param[3]: color (type: Color) Function 366: DrawPoint3D() (2 input parameters) Name: DrawPoint3D Return type: void Description: Draw a point in 3D space, actually a small line Param[1]: position (type: Vector3) Param[2]: color (type: Color) Function 367: DrawCircle3D() (5 input parameters) Name: DrawCircle3D Return type: void Description: Draw a circle in 3D world space Param[1]: center (type: Vector3) Param[2]: radius (type: float) Param[3]: rotationAxis (type: Vector3) Param[4]: rotationAngle (type: float) Param[5]: color (type: Color) Function 368: DrawTriangle3D() (4 input parameters) Name: DrawTriangle3D Return type: void Description: Draw a color-filled triangle (vertex in counter-clockwise order!) Param[1]: v1 (type: Vector3) Param[2]: v2 (type: Vector3) Param[3]: v3 (type: Vector3) Param[4]: color (type: Color) Function 369: DrawTriangleStrip3D() (3 input parameters) Name: DrawTriangleStrip3D Return type: void Description: Draw a triangle strip defined by points Param[1]: points (type: Vector3 *) Param[2]: pointCount (type: int) Param[3]: color (type: Color) Function 370: DrawCube() (5 input parameters) Name: DrawCube Return type: void Description: Draw cube Param[1]: position (type: Vector3) Param[2]: width (type: float) Param[3]: height (type: float) Param[4]: length (type: float) Param[5]: color (type: Color) Function 371: DrawCubeV() (3 input parameters) Name: DrawCubeV Return type: void Description: Draw cube (Vector version) Param[1]: position (type: Vector3) Param[2]: size (type: Vector3) Param[3]: color (type: Color) Function 372: DrawCubeWires() (5 input parameters) Name: DrawCubeWires Return type: void Description: Draw cube wires Param[1]: position (type: Vector3) Param[2]: width (type: float) Param[3]: height (type: float) Param[4]: length (type: float) Param[5]: color (type: Color) Function 373: DrawCubeWiresV() (3 input parameters) Name: DrawCubeWiresV Return type: void Description: Draw cube wires (Vector version) Param[1]: position (type: Vector3) Param[2]: size (type: Vector3) Param[3]: color (type: Color) Function 374: DrawCubeTexture() (6 input parameters) Name: DrawCubeTexture Return type: void Description: Draw cube textured Param[1]: texture (type: Texture2D) Param[2]: position (type: Vector3) Param[3]: width (type: float) Param[4]: height (type: float) Param[5]: length (type: float) Param[6]: color (type: Color) Function 375: DrawCubeTextureRec() (7 input parameters) Name: DrawCubeTextureRec Return type: void Description: Draw cube with a region of a texture Param[1]: texture (type: Texture2D) Param[2]: source (type: Rectangle) Param[3]: position (type: Vector3) Param[4]: width (type: float) Param[5]: height (type: float) Param[6]: length (type: float) Param[7]: color (type: Color) Function 376: DrawSphere() (3 input parameters) Name: DrawSphere Return type: void Description: Draw sphere Param[1]: centerPos (type: Vector3) Param[2]: radius (type: float) Param[3]: color (type: Color) Function 377: DrawSphereEx() (5 input parameters) Name: DrawSphereEx Return type: void Description: Draw sphere with extended parameters Param[1]: centerPos (type: Vector3) Param[2]: radius (type: float) Param[3]: rings (type: int) Param[4]: slices (type: int) Param[5]: color (type: Color) Function 378: DrawSphereWires() (5 input parameters) Name: DrawSphereWires Return type: void Description: Draw sphere wires Param[1]: centerPos (type: Vector3) Param[2]: radius (type: float) Param[3]: rings (type: int) Param[4]: slices (type: int) Param[5]: color (type: Color) Function 379: DrawCylinder() (6 input parameters) Name: DrawCylinder Return type: void Description: Draw a cylinder/cone Param[1]: position (type: Vector3) Param[2]: radiusTop (type: float) Param[3]: radiusBottom (type: float) Param[4]: height (type: float) Param[5]: slices (type: int) Param[6]: color (type: Color) Function 380: DrawCylinderEx() (6 input parameters) Name: DrawCylinderEx Return type: void Description: Draw a cylinder with base at startPos and top at endPos Param[1]: startPos (type: Vector3) Param[2]: endPos (type: Vector3) Param[3]: startRadius (type: float) Param[4]: endRadius (type: float) Param[5]: sides (type: int) Param[6]: color (type: Color) Function 381: DrawCylinderWires() (6 input parameters) Name: DrawCylinderWires Return type: void Description: Draw a cylinder/cone wires Param[1]: position (type: Vector3) Param[2]: radiusTop (type: float) Param[3]: radiusBottom (type: float) Param[4]: height (type: float) Param[5]: slices (type: int) Param[6]: color (type: Color) Function 382: DrawCylinderWiresEx() (6 input parameters) Name: DrawCylinderWiresEx Return type: void Description: Draw a cylinder wires with base at startPos and top at endPos Param[1]: startPos (type: Vector3) Param[2]: endPos (type: Vector3) Param[3]: startRadius (type: float) Param[4]: endRadius (type: float) Param[5]: sides (type: int) Param[6]: color (type: Color) Function 383: DrawPlane() (3 input parameters) Name: DrawPlane Return type: void Description: Draw a plane XZ Param[1]: centerPos (type: Vector3) Param[2]: size (type: Vector2) Param[3]: color (type: Color) Function 384: DrawRay() (2 input parameters) Name: DrawRay Return type: void Description: Draw a ray line Param[1]: ray (type: Ray) Param[2]: color (type: Color) Function 385: DrawGrid() (2 input parameters) Name: DrawGrid Return type: void Description: Draw a grid (centered at (0, 0, 0)) Param[1]: slices (type: int) Param[2]: spacing (type: float) Function 386: LoadModel() (1 input parameters) Name: LoadModel Return type: Model Description: Load model from files (meshes and materials) Param[1]: fileName (type: const char *) Function 387: LoadModelFromMesh() (1 input parameters) Name: LoadModelFromMesh Return type: Model Description: Load model from generated mesh (default material) Param[1]: mesh (type: Mesh) Function 388: UnloadModel() (1 input parameters) Name: UnloadModel Return type: void Description: Unload model (including meshes) from memory (RAM and/or VRAM) Param[1]: model (type: Model) Function 389: UnloadModelKeepMeshes() (1 input parameters) Name: UnloadModelKeepMeshes Return type: void Description: Unload model (but not meshes) from memory (RAM and/or VRAM) Param[1]: model (type: Model) Function 390: GetModelBoundingBox() (1 input parameters) Name: GetModelBoundingBox Return type: BoundingBox Description: Compute model bounding box limits (considers all meshes) Param[1]: model (type: Model) Function 391: DrawModel() (4 input parameters) Name: DrawModel Return type: void Description: Draw a model (with texture if set) Param[1]: model (type: Model) Param[2]: position (type: Vector3) Param[3]: scale (type: float) Param[4]: tint (type: Color) Function 392: DrawModelEx() (6 input parameters) Name: DrawModelEx Return type: void Description: Draw a model with extended parameters Param[1]: model (type: Model) Param[2]: position (type: Vector3) Param[3]: rotationAxis (type: Vector3) Param[4]: rotationAngle (type: float) Param[5]: scale (type: Vector3) Param[6]: tint (type: Color) Function 393: DrawModelWires() (4 input parameters) Name: DrawModelWires Return type: void Description: Draw a model wires (with texture if set) Param[1]: model (type: Model) Param[2]: position (type: Vector3) Param[3]: scale (type: float) Param[4]: tint (type: Color) Function 394: DrawModelWiresEx() (6 input parameters) Name: DrawModelWiresEx Return type: void Description: Draw a model wires (with texture if set) with extended parameters Param[1]: model (type: Model) Param[2]: position (type: Vector3) Param[3]: rotationAxis (type: Vector3) Param[4]: rotationAngle (type: float) Param[5]: scale (type: Vector3) Param[6]: tint (type: Color) Function 395: DrawBoundingBox() (2 input parameters) Name: DrawBoundingBox Return type: void Description: Draw bounding box (wires) Param[1]: box (type: BoundingBox) Param[2]: color (type: Color) Function 396: DrawBillboard() (5 input parameters) Name: DrawBillboard Return type: void Description: Draw a billboard texture Param[1]: camera (type: Camera) Param[2]: texture (type: Texture2D) Param[3]: position (type: Vector3) Param[4]: size (type: float) Param[5]: tint (type: Color) Function 397: DrawBillboardRec() (6 input parameters) Name: DrawBillboardRec Return type: void Description: Draw a billboard texture defined by source Param[1]: camera (type: Camera) Param[2]: texture (type: Texture2D) Param[3]: source (type: Rectangle) Param[4]: position (type: Vector3) Param[5]: size (type: Vector2) Param[6]: tint (type: Color) Function 398: DrawBillboardPro() (9 input parameters) Name: DrawBillboardPro Return type: void Description: Draw a billboard texture defined by source and rotation Param[1]: camera (type: Camera) Param[2]: texture (type: Texture2D) Param[3]: source (type: Rectangle) Param[4]: position (type: Vector3) Param[5]: up (type: Vector3) Param[6]: size (type: Vector2) Param[7]: origin (type: Vector2) Param[8]: rotation (type: float) Param[9]: tint (type: Color) Function 399: UploadMesh() (2 input parameters) Name: UploadMesh Return type: void Description: Upload mesh vertex data in GPU and provide VAO/VBO ids Param[1]: mesh (type: Mesh *) Param[2]: dynamic (type: bool) Function 400: UpdateMeshBuffer() (5 input parameters) Name: UpdateMeshBuffer Return type: void Description: Update mesh vertex data in GPU for a specific buffer index Param[1]: mesh (type: Mesh) Param[2]: index (type: int) Param[3]: data (type: void *) Param[4]: dataSize (type: int) Param[5]: offset (type: int) Function 401: UnloadMesh() (1 input parameters) Name: UnloadMesh Return type: void Description: Unload mesh data from CPU and GPU Param[1]: mesh (type: Mesh) Function 402: DrawMesh() (3 input parameters) Name: DrawMesh Return type: void Description: Draw a 3d mesh with material and transform Param[1]: mesh (type: Mesh) Param[2]: material (type: Material) Param[3]: transform (type: Matrix) Function 403: DrawMeshInstanced() (4 input parameters) Name: DrawMeshInstanced Return type: void Description: Draw multiple mesh instances with material and different transforms Param[1]: mesh (type: Mesh) Param[2]: material (type: Material) Param[3]: transforms (type: Matrix *) Param[4]: instances (type: int) Function 404: ExportMesh() (2 input parameters) Name: ExportMesh Return type: bool Description: Export mesh data to file, returns true on success Param[1]: mesh (type: Mesh) Param[2]: fileName (type: const char *) Function 405: GetMeshBoundingBox() (1 input parameters) Name: GetMeshBoundingBox Return type: BoundingBox Description: Compute mesh bounding box limits Param[1]: mesh (type: Mesh) Function 406: GenMeshTangents() (1 input parameters) Name: GenMeshTangents Return type: void Description: Compute mesh tangents Param[1]: mesh (type: Mesh *) Function 407: GenMeshBinormals() (1 input parameters) Name: GenMeshBinormals Return type: void Description: Compute mesh binormals Param[1]: mesh (type: Mesh *) Function 408: GenMeshPoly() (2 input parameters) Name: GenMeshPoly Return type: Mesh Description: Generate polygonal mesh Param[1]: sides (type: int) Param[2]: radius (type: float) Function 409: GenMeshPlane() (4 input parameters) Name: GenMeshPlane Return type: Mesh Description: Generate plane mesh (with subdivisions) Param[1]: width (type: float) Param[2]: length (type: float) Param[3]: resX (type: int) Param[4]: resZ (type: int) Function 410: GenMeshCube() (3 input parameters) Name: GenMeshCube Return type: Mesh Description: Generate cuboid mesh Param[1]: width (type: float) Param[2]: height (type: float) Param[3]: length (type: float) Function 411: GenMeshSphere() (3 input parameters) Name: GenMeshSphere Return type: Mesh Description: Generate sphere mesh (standard sphere) Param[1]: radius (type: float) Param[2]: rings (type: int) Param[3]: slices (type: int) Function 412: GenMeshHemiSphere() (3 input parameters) Name: GenMeshHemiSphere Return type: Mesh Description: Generate half-sphere mesh (no bottom cap) Param[1]: radius (type: float) Param[2]: rings (type: int) Param[3]: slices (type: int) Function 413: GenMeshCylinder() (3 input parameters) Name: GenMeshCylinder Return type: Mesh Description: Generate cylinder mesh Param[1]: radius (type: float) Param[2]: height (type: float) Param[3]: slices (type: int) Function 414: GenMeshCone() (3 input parameters) Name: GenMeshCone Return type: Mesh Description: Generate cone/pyramid mesh Param[1]: radius (type: float) Param[2]: height (type: float) Param[3]: slices (type: int) Function 415: GenMeshTorus() (4 input parameters) Name: GenMeshTorus Return type: Mesh Description: Generate torus mesh Param[1]: radius (type: float) Param[2]: size (type: float) Param[3]: radSeg (type: int) Param[4]: sides (type: int) Function 416: GenMeshKnot() (4 input parameters) Name: GenMeshKnot Return type: Mesh Description: Generate trefoil knot mesh Param[1]: radius (type: float) Param[2]: size (type: float) Param[3]: radSeg (type: int) Param[4]: sides (type: int) Function 417: GenMeshHeightmap() (2 input parameters) Name: GenMeshHeightmap Return type: Mesh Description: Generate heightmap mesh from image data Param[1]: heightmap (type: Image) Param[2]: size (type: Vector3) Function 418: GenMeshCubicmap() (2 input parameters) Name: GenMeshCubicmap Return type: Mesh Description: Generate cubes-based map mesh from image data Param[1]: cubicmap (type: Image) Param[2]: cubeSize (type: Vector3) Function 419: LoadMaterials() (2 input parameters) Name: LoadMaterials Return type: Material * Description: Load materials from model file Param[1]: fileName (type: const char *) Param[2]: materialCount (type: int *) Function 420: LoadMaterialDefault() (0 input parameters) Name: LoadMaterialDefault Return type: Material Description: Load default material (Supports: DIFFUSE, SPECULAR, NORMAL maps) No input parameters Function 421: UnloadMaterial() (1 input parameters) Name: UnloadMaterial Return type: void Description: Unload material from GPU memory (VRAM) Param[1]: material (type: Material) Function 422: SetMaterialTexture() (3 input parameters) Name: SetMaterialTexture Return type: void Description: Set texture for a material map type (MATERIAL_MAP_DIFFUSE, MATERIAL_MAP_SPECULAR...) Param[1]: material (type: Material *) Param[2]: mapType (type: int) Param[3]: texture (type: Texture2D) Function 423: SetModelMeshMaterial() (3 input parameters) Name: SetModelMeshMaterial Return type: void Description: Set material for a mesh Param[1]: model (type: Model *) Param[2]: meshId (type: int) Param[3]: materialId (type: int) Function 424: LoadModelAnimations() (2 input parameters) Name: LoadModelAnimations Return type: ModelAnimation * Description: Load model animations from file Param[1]: fileName (type: const char *) Param[2]: animCount (type: unsigned int *) Function 425: UpdateModelAnimation() (3 input parameters) Name: UpdateModelAnimation Return type: void Description: Update model animation pose Param[1]: model (type: Model) Param[2]: anim (type: ModelAnimation) Param[3]: frame (type: int) Function 426: UnloadModelAnimation() (1 input parameters) Name: UnloadModelAnimation Return type: void Description: Unload animation data Param[1]: anim (type: ModelAnimation) Function 427: UnloadModelAnimations() (2 input parameters) Name: UnloadModelAnimations Return type: void Description: Unload animation array data Param[1]: animations (type: ModelAnimation*) Param[2]: count (type: unsigned int) Function 428: IsModelAnimationValid() (2 input parameters) Name: IsModelAnimationValid Return type: bool Description: Check model animation skeleton match Param[1]: model (type: Model) Param[2]: anim (type: ModelAnimation) Function 429: CheckCollisionSpheres() (4 input parameters) Name: CheckCollisionSpheres Return type: bool Description: Check collision between two spheres Param[1]: center1 (type: Vector3) Param[2]: radius1 (type: float) Param[3]: center2 (type: Vector3) Param[4]: radius2 (type: float) Function 430: CheckCollisionBoxes() (2 input parameters) Name: CheckCollisionBoxes Return type: bool Description: Check collision between two bounding boxes Param[1]: box1 (type: BoundingBox) Param[2]: box2 (type: BoundingBox) Function 431: CheckCollisionBoxSphere() (3 input parameters) Name: CheckCollisionBoxSphere Return type: bool Description: Check collision between box and sphere Param[1]: box (type: BoundingBox) Param[2]: center (type: Vector3) Param[3]: radius (type: float) Function 432: GetRayCollisionSphere() (3 input parameters) Name: GetRayCollisionSphere Return type: RayCollision Description: Get collision info between ray and sphere Param[1]: ray (type: Ray) Param[2]: center (type: Vector3) Param[3]: radius (type: float) Function 433: GetRayCollisionBox() (2 input parameters) Name: GetRayCollisionBox Return type: RayCollision Description: Get collision info between ray and box Param[1]: ray (type: Ray) Param[2]: box (type: BoundingBox) Function 434: GetRayCollisionModel() (2 input parameters) Name: GetRayCollisionModel Return type: RayCollision Description: Get collision info between ray and model Param[1]: ray (type: Ray) Param[2]: model (type: Model) Function 435: GetRayCollisionMesh() (3 input parameters) Name: GetRayCollisionMesh Return type: RayCollision Description: Get collision info between ray and mesh Param[1]: ray (type: Ray) Param[2]: mesh (type: Mesh) Param[3]: transform (type: Matrix) Function 436: GetRayCollisionTriangle() (4 input parameters) Name: GetRayCollisionTriangle Return type: RayCollision Description: Get collision info between ray and triangle Param[1]: ray (type: Ray) Param[2]: p1 (type: Vector3) Param[3]: p2 (type: Vector3) Param[4]: p3 (type: Vector3) Function 437: GetRayCollisionQuad() (5 input parameters) Name: GetRayCollisionQuad Return type: RayCollision Description: Get collision info between ray and quad Param[1]: ray (type: Ray) Param[2]: p1 (type: Vector3) Param[3]: p2 (type: Vector3) Param[4]: p3 (type: Vector3) Param[5]: p4 (type: Vector3) Function 438: InitAudioDevice() (0 input parameters) Name: InitAudioDevice Return type: void Description: Initialize audio device and context No input parameters Function 439: CloseAudioDevice() (0 input parameters) Name: CloseAudioDevice Return type: void Description: Close the audio device and context No input parameters Function 440: IsAudioDeviceReady() (0 input parameters) Name: IsAudioDeviceReady Return type: bool Description: Check if audio device has been initialized successfully No input parameters Function 441: SetMasterVolume() (1 input parameters) Name: SetMasterVolume Return type: void Description: Set master volume (listener) Param[1]: volume (type: float) Function 442: LoadWave() (1 input parameters) Name: LoadWave Return type: Wave Description: Load wave data from file Param[1]: fileName (type: const char *) Function 443: LoadWaveFromMemory() (3 input parameters) Name: LoadWaveFromMemory Return type: Wave Description: Load wave from memory buffer, fileType refers to extension: i.e. '.wav' Param[1]: fileType (type: const char *) Param[2]: fileData (type: const unsigned char *) Param[3]: dataSize (type: int) Function 444: LoadSound() (1 input parameters) Name: LoadSound Return type: Sound Description: Load sound from file Param[1]: fileName (type: const char *) Function 445: LoadSoundFromWave() (1 input parameters) Name: LoadSoundFromWave Return type: Sound Description: Load sound from wave data Param[1]: wave (type: Wave) Function 446: UpdateSound() (3 input parameters) Name: UpdateSound Return type: void Description: Update sound buffer with new data Param[1]: sound (type: Sound) Param[2]: data (type: const void *) Param[3]: sampleCount (type: int) Function 447: UnloadWave() (1 input parameters) Name: UnloadWave Return type: void Description: Unload wave data Param[1]: wave (type: Wave) Function 448: UnloadSound() (1 input parameters) Name: UnloadSound Return type: void Description: Unload sound Param[1]: sound (type: Sound) Function 449: ExportWave() (2 input parameters) Name: ExportWave Return type: bool Description: Export wave data to file, returns true on success Param[1]: wave (type: Wave) Param[2]: fileName (type: const char *) Function 450: ExportWaveAsCode() (2 input parameters) Name: ExportWaveAsCode Return type: bool Description: Export wave sample data to code (.h), returns true on success Param[1]: wave (type: Wave) Param[2]: fileName (type: const char *) Function 451: PlaySound() (1 input parameters) Name: PlaySound Return type: void Description: Play a sound Param[1]: sound (type: Sound) Function 452: StopSound() (1 input parameters) Name: StopSound Return type: void Description: Stop playing a sound Param[1]: sound (type: Sound) Function 453: PauseSound() (1 input parameters) Name: PauseSound Return type: void Description: Pause a sound Param[1]: sound (type: Sound) Function 454: ResumeSound() (1 input parameters) Name: ResumeSound Return type: void Description: Resume a paused sound Param[1]: sound (type: Sound) Function 455: PlaySoundMulti() (1 input parameters) Name: PlaySoundMulti Return type: void Description: Play a sound (using multichannel buffer pool) Param[1]: sound (type: Sound) Function 456: StopSoundMulti() (0 input parameters) Name: StopSoundMulti Return type: void Description: Stop any sound playing (using multichannel buffer pool) No input parameters Function 457: GetSoundsPlaying() (0 input parameters) Name: GetSoundsPlaying Return type: int Description: Get number of sounds playing in the multichannel No input parameters Function 458: IsSoundPlaying() (1 input parameters) Name: IsSoundPlaying Return type: bool Description: Check if a sound is currently playing Param[1]: sound (type: Sound) Function 459: SetSoundVolume() (2 input parameters) Name: SetSoundVolume Return type: void Description: Set volume for a sound (1.0 is max level) Param[1]: sound (type: Sound) Param[2]: volume (type: float) Function 460: SetSoundPitch() (2 input parameters) Name: SetSoundPitch Return type: void Description: Set pitch for a sound (1.0 is base level) Param[1]: sound (type: Sound) Param[2]: pitch (type: float) Function 461: WaveFormat() (4 input parameters) Name: WaveFormat Return type: void Description: Convert wave data to desired format Param[1]: wave (type: Wave *) Param[2]: sampleRate (type: int) Param[3]: sampleSize (type: int) Param[4]: channels (type: int) Function 462: WaveCopy() (1 input parameters) Name: WaveCopy Return type: Wave Description: Copy a wave to a new wave Param[1]: wave (type: Wave) Function 463: WaveCrop() (3 input parameters) Name: WaveCrop Return type: void Description: Crop a wave to defined samples range Param[1]: wave (type: Wave *) Param[2]: initSample (type: int) Param[3]: finalSample (type: int) Function 464: LoadWaveSamples() (1 input parameters) Name: LoadWaveSamples Return type: float * Description: Load samples data from wave as a floats array Param[1]: wave (type: Wave) Function 465: UnloadWaveSamples() (1 input parameters) Name: UnloadWaveSamples Return type: void Description: Unload samples data loaded with LoadWaveSamples() Param[1]: samples (type: float *) Function 466: LoadMusicStream() (1 input parameters) Name: LoadMusicStream Return type: Music Description: Load music stream from file Param[1]: fileName (type: const char *) Function 467: LoadMusicStreamFromMemory() (3 input parameters) Name: LoadMusicStreamFromMemory Return type: Music Description: Load music stream from data Param[1]: fileType (type: const char *) Param[2]: data (type: unsigned char *) Param[3]: dataSize (type: int) Function 468: UnloadMusicStream() (1 input parameters) Name: UnloadMusicStream Return type: void Description: Unload music stream Param[1]: music (type: Music) Function 469: PlayMusicStream() (1 input parameters) Name: PlayMusicStream Return type: void Description: Start music playing Param[1]: music (type: Music) Function 470: IsMusicStreamPlaying() (1 input parameters) Name: IsMusicStreamPlaying Return type: bool Description: Check if music is playing Param[1]: music (type: Music) Function 471: UpdateMusicStream() (1 input parameters) Name: UpdateMusicStream Return type: void Description: Updates buffers for music streaming Param[1]: music (type: Music) Function 472: StopMusicStream() (1 input parameters) Name: StopMusicStream Return type: void Description: Stop music playing Param[1]: music (type: Music) Function 473: PauseMusicStream() (1 input parameters) Name: PauseMusicStream Return type: void Description: Pause music playing Param[1]: music (type: Music) Function 474: ResumeMusicStream() (1 input parameters) Name: ResumeMusicStream Return type: void Description: Resume playing paused music Param[1]: music (type: Music) Function 475: SeekMusicStream() (2 input parameters) Name: SeekMusicStream Return type: void Description: Seek music to a position (in seconds) Param[1]: music (type: Music) Param[2]: position (type: float) Function 476: SetMusicVolume() (2 input parameters) Name: SetMusicVolume Return type: void Description: Set volume for music (1.0 is max level) Param[1]: music (type: Music) Param[2]: volume (type: float) Function 477: SetMusicPitch() (2 input parameters) Name: SetMusicPitch Return type: void Description: Set pitch for a music (1.0 is base level) Param[1]: music (type: Music) Param[2]: pitch (type: float) Function 478: GetMusicTimeLength() (1 input parameters) Name: GetMusicTimeLength Return type: float Description: Get music time length (in seconds) Param[1]: music (type: Music) Function 479: GetMusicTimePlayed() (1 input parameters) Name: GetMusicTimePlayed Return type: float Description: Get current music time played (in seconds) Param[1]: music (type: Music) Function 480: LoadAudioStream() (3 input parameters) Name: LoadAudioStream Return type: AudioStream Description: Load audio stream (to stream raw audio pcm data) Param[1]: sampleRate (type: unsigned int) Param[2]: sampleSize (type: unsigned int) Param[3]: channels (type: unsigned int) Function 481: UnloadAudioStream() (1 input parameters) Name: UnloadAudioStream Return type: void Description: Unload audio stream and free memory Param[1]: stream (type: AudioStream) Function 482: UpdateAudioStream() (3 input parameters) Name: UpdateAudioStream Return type: void Description: Update audio stream buffers with data Param[1]: stream (type: AudioStream) Param[2]: data (type: const void *) Param[3]: frameCount (type: int) Function 483: IsAudioStreamProcessed() (1 input parameters) Name: IsAudioStreamProcessed Return type: bool Description: Check if any audio stream buffers requires refill Param[1]: stream (type: AudioStream) Function 484: PlayAudioStream() (1 input parameters) Name: PlayAudioStream Return type: void Description: Play audio stream Param[1]: stream (type: AudioStream) Function 485: PauseAudioStream() (1 input parameters) Name: PauseAudioStream Return type: void Description: Pause audio stream Param[1]: stream (type: AudioStream) Function 486: ResumeAudioStream() (1 input parameters) Name: ResumeAudioStream Return type: void Description: Resume audio stream Param[1]: stream (type: AudioStream) Function 487: IsAudioStreamPlaying() (1 input parameters) Name: IsAudioStreamPlaying Return type: bool Description: Check if audio stream is playing Param[1]: stream (type: AudioStream) Function 488: StopAudioStream() (1 input parameters) Name: StopAudioStream Return type: void Description: Stop audio stream Param[1]: stream (type: AudioStream) Function 489: SetAudioStreamVolume() (2 input parameters) Name: SetAudioStreamVolume Return type: void Description: Set volume for audio stream (1.0 is max level) Param[1]: stream (type: AudioStream) Param[2]: volume (type: float) Function 490: SetAudioStreamPitch() (2 input parameters) Name: SetAudioStreamPitch Return type: void Description: Set pitch for audio stream (1.0 is base level) Param[1]: stream (type: AudioStream) Param[2]: pitch (type: float) Function 491: SetAudioStreamBufferSizeDefault() (1 input parameters) Name: SetAudioStreamBufferSizeDefault Return type: void Description: Default size for new audio streams Param[1]: size (type: int)