#pragma once #define dgPeehatSkel "__OTR__objects/object_peehat/gPeehatSkel" #ifdef _WIN32 static const __declspec(align(2)) char gPeehatSkel[] = dgPeehatSkel; #else static const char gPeehatSkel[] __attribute__((aligned (2))) = dgPeehatSkel; #endif #define dgPeehatBodyDL "__OTR__objects/object_peehat/gPeehatBodyDL" #ifdef _WIN32 static const __declspec(align(2)) char gPeehatBodyDL[] = dgPeehatBodyDL; #else static const char gPeehatBodyDL[] __attribute__((aligned (2))) = dgPeehatBodyDL; #endif #define dgPeehatWing1DL "__OTR__objects/object_peehat/gPeehatWing1DL" #ifdef _WIN32 static const __declspec(align(2)) char gPeehatWing1DL[] = dgPeehatWing1DL; #else static const char gPeehatWing1DL[] __attribute__((aligned (2))) = dgPeehatWing1DL; #endif #define dgPeehatWing2DL "__OTR__objects/object_peehat/gPeehatWing2DL" #ifdef _WIN32 static const __declspec(align(2)) char gPeehatWing2DL[] = dgPeehatWing2DL; #else static const char gPeehatWing2DL[] __attribute__((aligned (2))) = dgPeehatWing2DL; #endif #define dgPeehatWing3DL "__OTR__objects/object_peehat/gPeehatWing3DL" #ifdef _WIN32 static const __declspec(align(2)) char gPeehatWing3DL[] = dgPeehatWing3DL; #else static const char gPeehatWing3DL[] __attribute__((aligned (2))) = dgPeehatWing3DL; #endif #define dgPeehatWing4DL "__OTR__objects/object_peehat/gPeehatWing4DL" #ifdef _WIN32 static const __declspec(align(2)) char gPeehatWing4DL[] = dgPeehatWing4DL; #else static const char gPeehatWing4DL[] __attribute__((aligned (2))) = dgPeehatWing4DL; #endif #define dgPeehatWing5DL "__OTR__objects/object_peehat/gPeehatWing5DL" #ifdef _WIN32 static const __declspec(align(2)) char gPeehatWing5DL[] = dgPeehatWing5DL; #else static const char gPeehatWing5DL[] __attribute__((aligned (2))) = dgPeehatWing5DL; #endif #define dgPeehatWing6DL "__OTR__objects/object_peehat/gPeehatWing6DL" #ifdef _WIN32 static const __declspec(align(2)) char gPeehatWing6DL[] = dgPeehatWing6DL; #else static const char gPeehatWing6DL[] __attribute__((aligned (2))) = dgPeehatWing6DL; #endif #define dgPeehatTopDL "__OTR__objects/object_peehat/gPeehatTopDL" #ifdef _WIN32 static const __declspec(align(2)) char gPeehatTopDL[] = dgPeehatTopDL; #else static const char gPeehatTopDL[] __attribute__((aligned (2))) = dgPeehatTopDL; #endif #define dgPeehatLowerBodyTex "__OTR__objects/object_peehat/gPeehatLowerBodyTex" #ifdef _WIN32 static const __declspec(align(2)) char gPeehatLowerBodyTex[] = dgPeehatLowerBodyTex; #else static const char gPeehatLowerBodyTex[] __attribute__((aligned (2))) = dgPeehatLowerBodyTex; #endif #define dgPeehatLeafTopTex "__OTR__objects/object_peehat/gPeehatLeafTopTex" #ifdef _WIN32 static const __declspec(align(2)) char gPeehatLeafTopTex[] = dgPeehatLeafTopTex; #else static const char gPeehatLeafTopTex[] __attribute__((aligned (2))) = dgPeehatLeafTopTex; #endif #define dgPeehatWingTex "__OTR__objects/object_peehat/gPeehatWingTex" #ifdef _WIN32 static const __declspec(align(2)) char gPeehatWingTex[] = dgPeehatWingTex; #else static const char gPeehatWingTex[] __attribute__((aligned (2))) = dgPeehatWingTex; #endif #define dgPeehatUpperBodyTex "__OTR__objects/object_peehat/gPeehatUpperBodyTex" #ifdef _WIN32 static const __declspec(align(2)) char gPeehatUpperBodyTex[] = dgPeehatUpperBodyTex; #else static const char gPeehatUpperBodyTex[] __attribute__((aligned (2))) = dgPeehatUpperBodyTex; #endif #define dgPeehatLandingAnim "__OTR__objects/object_peehat/gPeehatLandingAnim" #ifdef _WIN32 static const __declspec(align(2)) char gPeehatLandingAnim[] = dgPeehatLandingAnim; #else static const char gPeehatLandingAnim[] __attribute__((aligned (2))) = dgPeehatLandingAnim; #endif #define dgPeehatFlyingAnim "__OTR__objects/object_peehat/gPeehatFlyingAnim" #ifdef _WIN32 static const __declspec(align(2)) char gPeehatFlyingAnim[] = dgPeehatFlyingAnim; #else static const char gPeehatFlyingAnim[] __attribute__((aligned (2))) = dgPeehatFlyingAnim; #endif #define dgPeehatRecoilAnim "__OTR__objects/object_peehat/gPeehatRecoilAnim" #ifdef _WIN32 static const __declspec(align(2)) char gPeehatRecoilAnim[] = dgPeehatRecoilAnim; #else static const char gPeehatRecoilAnim[] __attribute__((aligned (2))) = dgPeehatRecoilAnim; #endif #define dgPeehatRisingAnim "__OTR__objects/object_peehat/gPeehatRisingAnim" #ifdef _WIN32 static const __declspec(align(2)) char gPeehatRisingAnim[] = dgPeehatRisingAnim; #else static const char gPeehatRisingAnim[] __attribute__((aligned (2))) = dgPeehatRisingAnim; #endif