#pragma once #include "align_asset_macro.h" #define dgCarpentersTentBgTex "__OTR__textures/vr_TTVR_static/gCarpentersTentBgTex" static const ALIGN_ASSET(2) char gCarpentersTentBgTex[] = dgCarpentersTentBgTex; #define dgCarpentersTent2BgTex "__OTR__textures/vr_TTVR_static/gCarpentersTent2BgTex" static const ALIGN_ASSET(2) char gCarpentersTent2BgTex[] = dgCarpentersTent2BgTex; #define dgCarpentersTent3BgTex "__OTR__textures/vr_TTVR_static/gCarpentersTent3BgTex" static const ALIGN_ASSET(2) char gCarpentersTent3BgTex[] = dgCarpentersTent3BgTex;