#ifndef DUNGEONS_JYASINZOU_ROOM_27_H #define DUNGEONS_JYASINZOU_ROOM_27_H 1 #include "align_asset_macro.h" #define djyasinzou_room_27Tex_004310 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_27Tex_004310" static const ALIGN_ASSET(2) char jyasinzou_room_27Tex_004310[] = djyasinzou_room_27Tex_004310; #define djyasinzou_room_27Tex_004B10 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_27Tex_004B10" static const ALIGN_ASSET(2) char jyasinzou_room_27Tex_004B10[] = djyasinzou_room_27Tex_004B10; #define djyasinzou_room_27Tex_004F10 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_27Tex_004F10" static const ALIGN_ASSET(2) char jyasinzou_room_27Tex_004F10[] = djyasinzou_room_27Tex_004F10; #define djyasinzou_room_27DL_000598 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_27DL_000598" static const ALIGN_ASSET(2) char jyasinzou_room_27DL_000598[] = djyasinzou_room_27DL_000598; #define djyasinzou_room_27DL_000AD8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_27DL_000AD8" static const ALIGN_ASSET(2) char jyasinzou_room_27DL_000AD8[] = djyasinzou_room_27DL_000AD8; #define djyasinzou_room_27DL_000360 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_27DL_000360" static const ALIGN_ASSET(2) char jyasinzou_room_27DL_000360[] = djyasinzou_room_27DL_000360; #define djyasinzou_room_27DL_000DC0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_27DL_000DC0" static const ALIGN_ASSET(2) char jyasinzou_room_27DL_000DC0[] = djyasinzou_room_27DL_000DC0; #define djyasinzou_room_27DL_000F78 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_27DL_000F78" static const ALIGN_ASSET(2) char jyasinzou_room_27DL_000F78[] = djyasinzou_room_27DL_000F78; #define djyasinzou_room_27DL_001120 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_27DL_001120" static const ALIGN_ASSET(2) char jyasinzou_room_27DL_001120[] = djyasinzou_room_27DL_001120; #define djyasinzou_room_27DL_001CB0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_27DL_001CB0" static const ALIGN_ASSET(2) char jyasinzou_room_27DL_001CB0[] = djyasinzou_room_27DL_001CB0; #define djyasinzou_room_27DL_003138 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_27DL_003138" static const ALIGN_ASSET(2) char jyasinzou_room_27DL_003138[] = djyasinzou_room_27DL_003138; #define djyasinzou_room_27DL_004150 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_27DL_004150" static const ALIGN_ASSET(2) char jyasinzou_room_27DL_004150[] = djyasinzou_room_27DL_004150; #endif // DUNGEONS_JYASINZOU_ROOM_27_H