#ifndef DUNGEONS_JYASINZOU_ROOM_23_H #define DUNGEONS_JYASINZOU_ROOM_23_H 1 #include "align_asset_macro.h" #define djyasinzou_room_23Tex_004438 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23Tex_004438" static const ALIGN_ASSET(2) char jyasinzou_room_23Tex_004438[] = djyasinzou_room_23Tex_004438; #define djyasinzou_room_23Tex_004C38 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23Tex_004C38" static const ALIGN_ASSET(2) char jyasinzou_room_23Tex_004C38[] = djyasinzou_room_23Tex_004C38; #define djyasinzou_room_23Tex_005438 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23Tex_005438" static const ALIGN_ASSET(2) char jyasinzou_room_23Tex_005438[] = djyasinzou_room_23Tex_005438; #define djyasinzou_room_23Tex_005838 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23Tex_005838" static const ALIGN_ASSET(2) char jyasinzou_room_23Tex_005838[] = djyasinzou_room_23Tex_005838; #define djyasinzou_room_23Tex_006038 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23Tex_006038" static const ALIGN_ASSET(2) char jyasinzou_room_23Tex_006038[] = djyasinzou_room_23Tex_006038; #define djyasinzou_room_23Tex_006438 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23Tex_006438" static const ALIGN_ASSET(2) char jyasinzou_room_23Tex_006438[] = djyasinzou_room_23Tex_006438; #define djyasinzou_room_23Tex_006C38 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23Tex_006C38" static const ALIGN_ASSET(2) char jyasinzou_room_23Tex_006C38[] = djyasinzou_room_23Tex_006C38; #define djyasinzou_room_23Tex_007438 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23Tex_007438" static const ALIGN_ASSET(2) char jyasinzou_room_23Tex_007438[] = djyasinzou_room_23Tex_007438; #define djyasinzou_room_23Tex_007C38 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23Tex_007C38" static const ALIGN_ASSET(2) char jyasinzou_room_23Tex_007C38[] = djyasinzou_room_23Tex_007C38; #define djyasinzou_room_23Tex_008038 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23Tex_008038" static const ALIGN_ASSET(2) char jyasinzou_room_23Tex_008038[] = djyasinzou_room_23Tex_008038; #define djyasinzou_room_23Tex_008838 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23Tex_008838" static const ALIGN_ASSET(2) char jyasinzou_room_23Tex_008838[] = djyasinzou_room_23Tex_008838; #define djyasinzou_room_23DL_000B48 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23DL_000B48" static const ALIGN_ASSET(2) char jyasinzou_room_23DL_000B48[] = djyasinzou_room_23DL_000B48; #define djyasinzou_room_23DL_0010A0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23DL_0010A0" static const ALIGN_ASSET(2) char jyasinzou_room_23DL_0010A0[] = djyasinzou_room_23DL_0010A0; #define djyasinzou_room_23DL_0012E0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23DL_0012E0" static const ALIGN_ASSET(2) char jyasinzou_room_23DL_0012E0[] = djyasinzou_room_23DL_0012E0; #define djyasinzou_room_23DL_001550 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23DL_001550" static const ALIGN_ASSET(2) char jyasinzou_room_23DL_001550[] = djyasinzou_room_23DL_001550; #define djyasinzou_room_23DL_001800 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23DL_001800" static const ALIGN_ASSET(2) char jyasinzou_room_23DL_001800[] = djyasinzou_room_23DL_001800; #define djyasinzou_room_23DL_001AE8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23DL_001AE8" static const ALIGN_ASSET(2) char jyasinzou_room_23DL_001AE8[] = djyasinzou_room_23DL_001AE8; #define djyasinzou_room_23DL_001E00 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23DL_001E00" static const ALIGN_ASSET(2) char jyasinzou_room_23DL_001E00[] = djyasinzou_room_23DL_001E00; #define djyasinzou_room_23DL_002B10 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23DL_002B10" static const ALIGN_ASSET(2) char jyasinzou_room_23DL_002B10[] = djyasinzou_room_23DL_002B10; #define djyasinzou_room_23DL_009140 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23DL_009140" static const ALIGN_ASSET(2) char jyasinzou_room_23DL_009140[] = djyasinzou_room_23DL_009140; #define djyasinzou_room_23DL_003898 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23DL_003898" static const ALIGN_ASSET(2) char jyasinzou_room_23DL_003898[] = djyasinzou_room_23DL_003898; #define djyasinzou_room_23DL_0004F0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23DL_0004F0" static const ALIGN_ASSET(2) char jyasinzou_room_23DL_0004F0[] = djyasinzou_room_23DL_0004F0; #define djyasinzou_room_23DL_003DE0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23DL_003DE0" static const ALIGN_ASSET(2) char jyasinzou_room_23DL_003DE0[] = djyasinzou_room_23DL_003DE0; #define djyasinzou_room_23DL_004258 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23DL_004258" static const ALIGN_ASSET(2) char jyasinzou_room_23DL_004258[] = djyasinzou_room_23DL_004258; #endif // DUNGEONS_JYASINZOU_ROOM_23_H