#ifndef Z_OBJ_ROOMTIMER_H #define Z_OBJ_ROOMTIMER_H #include "ultra64.h" #include "global.h" #include "z64.h" struct ObjRoomtimer; typedef void (*ObjRoomtimerActionFunc)(struct ObjRoomtimer*, GlobalContext*); typedef struct ObjRoomtimer { /* 0x0000 */ Actor actor; /* 0x014C */ ObjRoomtimerActionFunc actionFunc; /* 0x0150 */ u32 switchFlag; } ObjRoomtimer; // size = 0x0154 #endif