#pragma once #include "align_asset_macro.h" #define dspot13_sceneCollisionHeader_003A00 "__OTR__scenes/nonmq/spot13_scene/spot13_sceneCollisionHeader_003A00" static const ALIGN_ASSET(2) char spot13_sceneCollisionHeader_003A00[] = dspot13_sceneCollisionHeader_003A00; #define dspot13_sceneTex_004E30 "__OTR__scenes/nonmq/spot13_scene/spot13_sceneTex_004E30" static const ALIGN_ASSET(2) char spot13_sceneTex_004E30[] = dspot13_sceneTex_004E30; #define dspot13_sceneTex_003E30 "__OTR__scenes/nonmq/spot13_scene/spot13_sceneTex_003E30" static const ALIGN_ASSET(2) char spot13_sceneTex_003E30[] = dspot13_sceneTex_003E30; #define dspot13_sceneTex_003A30 "__OTR__scenes/nonmq/spot13_scene/spot13_sceneTex_003A30" static const ALIGN_ASSET(2) char spot13_sceneTex_003A30[] = dspot13_sceneTex_003A30;