#pragma once #include "align_asset_macro.h" #define dgMenDL_008118 "__OTR__scenes/nonmq/men_scene/gMenDL_008118" static const ALIGN_ASSET(2) char gMenDL_008118[] = dgMenDL_008118; #define dgMenDL_00FF78 "__OTR__scenes/nonmq/men_scene/gMenDL_00FF78" static const ALIGN_ASSET(2) char gMenDL_00FF78[] = dgMenDL_00FF78; #define dmen_room_0DL_00FEA0 "__OTR__scenes/nonmq/men_scene/men_room_0DL_00FEA0" static const ALIGN_ASSET(2) char men_room_0DL_00FEA0[] = dmen_room_0DL_00FEA0; #define dmen_room_0DL_002AD0 "__OTR__scenes/nonmq/men_scene/men_room_0DL_002AD0" static const ALIGN_ASSET(2) char men_room_0DL_002AD0[] = dmen_room_0DL_002AD0; #define dmen_room_0Tex_00ED38 "__OTR__scenes/nonmq/men_scene/men_room_0Tex_00ED38" static const ALIGN_ASSET(2) char men_room_0Tex_00ED38[] = dmen_room_0Tex_00ED38; #define dmen_room_0Tex_00D538 "__OTR__scenes/nonmq/men_scene/men_room_0Tex_00D538" static const ALIGN_ASSET(2) char men_room_0Tex_00D538[] = dmen_room_0Tex_00D538; #define dmen_room_0Tex_008138 "__OTR__scenes/nonmq/men_scene/men_room_0Tex_008138" static const ALIGN_ASSET(2) char men_room_0Tex_008138[] = dmen_room_0Tex_008138; #define dmen_room_0Tex_00F538 "__OTR__scenes/nonmq/men_scene/men_room_0Tex_00F538" static const ALIGN_ASSET(2) char men_room_0Tex_00F538[] = dmen_room_0Tex_00F538; #define dmen_room_0Tex_00BD38 "__OTR__scenes/nonmq/men_scene/men_room_0Tex_00BD38" static const ALIGN_ASSET(2) char men_room_0Tex_00BD38[] = dmen_room_0Tex_00BD38; #define dmen_room_0Tex_00B538 "__OTR__scenes/nonmq/men_scene/men_room_0Tex_00B538" static const ALIGN_ASSET(2) char men_room_0Tex_00B538[] = dmen_room_0Tex_00B538; #define dmen_room_0Tex_009D38 "__OTR__scenes/nonmq/men_scene/men_room_0Tex_009D38" static const ALIGN_ASSET(2) char men_room_0Tex_009D38[] = dmen_room_0Tex_009D38; #define dmen_room_0Tex_009138 "__OTR__scenes/nonmq/men_scene/men_room_0Tex_009138" static const ALIGN_ASSET(2) char men_room_0Tex_009138[] = dmen_room_0Tex_009138; #define dmen_room_0DL_0066D0 "__OTR__scenes/nonmq/men_scene/men_room_0DL_0066D0" static const ALIGN_ASSET(2) char men_room_0DL_0066D0[] = dmen_room_0DL_0066D0; #define dmen_room_0Tex_00DD38 "__OTR__scenes/nonmq/men_scene/men_room_0Tex_00DD38" static const ALIGN_ASSET(2) char men_room_0Tex_00DD38[] = dmen_room_0Tex_00DD38; #define dmen_room_0Tex_009538 "__OTR__scenes/nonmq/men_scene/men_room_0Tex_009538" static const ALIGN_ASSET(2) char men_room_0Tex_009538[] = dmen_room_0Tex_009538; #define dmen_room_0Tex_00C538 "__OTR__scenes/nonmq/men_scene/men_room_0Tex_00C538" static const ALIGN_ASSET(2) char men_room_0Tex_00C538[] = dmen_room_0Tex_00C538; #define dmen_room_0Tex_00A538 "__OTR__scenes/nonmq/men_scene/men_room_0Tex_00A538" static const ALIGN_ASSET(2) char men_room_0Tex_00A538[] = dmen_room_0Tex_00A538; #define dmen_room_0DL_007FD8 "__OTR__scenes/nonmq/men_scene/men_room_0DL_007FD8" static const ALIGN_ASSET(2) char men_room_0DL_007FD8[] = dmen_room_0DL_007FD8; #define dmen_room_0Tex_008938 "__OTR__scenes/nonmq/men_scene/men_room_0Tex_008938" static const ALIGN_ASSET(2) char men_room_0Tex_008938[] = dmen_room_0Tex_008938;