#pragma once #include "align_asset_macro.h" #define dgerudoway_room_4DL_001BD0 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_4DL_001BD0" static const ALIGN_ASSET(2) char gerudoway_room_4DL_001BD0[] = dgerudoway_room_4DL_001BD0; #define dgerudoway_room_4DL_0031A0 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_4DL_0031A0" static const ALIGN_ASSET(2) char gerudoway_room_4DL_0031A0[] = dgerudoway_room_4DL_0031A0; #define dgerudoway_room_4DL_001EE0 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_4DL_001EE0" static const ALIGN_ASSET(2) char gerudoway_room_4DL_001EE0[] = dgerudoway_room_4DL_001EE0; #define dgerudoway_room_4DL_003420 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_4DL_003420" static const ALIGN_ASSET(2) char gerudoway_room_4DL_003420[] = dgerudoway_room_4DL_003420; #define dgerudoway_room_4DL_0037F8 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_4DL_0037F8" static const ALIGN_ASSET(2) char gerudoway_room_4DL_0037F8[] = dgerudoway_room_4DL_0037F8; #define dgerudoway_room_4DL_0012E8 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_4DL_0012E8" static const ALIGN_ASSET(2) char gerudoway_room_4DL_0012E8[] = dgerudoway_room_4DL_0012E8; #define dgerudoway_room_4DL_001880 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_4DL_001880" static const ALIGN_ASSET(2) char gerudoway_room_4DL_001880[] = dgerudoway_room_4DL_001880; #define dgerudoway_room_4Tex_002828 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_4Tex_002828" static const ALIGN_ASSET(2) char gerudoway_room_4Tex_002828[] = dgerudoway_room_4Tex_002828; #define dgerudoway_room_4Tex_002028 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_4Tex_002028" static const ALIGN_ASSET(2) char gerudoway_room_4Tex_002028[] = dgerudoway_room_4Tex_002028; #define dgerudoway_room_4DL_000D10 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_4DL_000D10" static const ALIGN_ASSET(2) char gerudoway_room_4DL_000D10[] = dgerudoway_room_4DL_000D10;