#pragma once #include "align_asset_macro.h" #define dHAKAdan_room_17DL_000D28 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_17DL_000D28" static const ALIGN_ASSET(2) char HAKAdan_room_17DL_000D28[] = dHAKAdan_room_17DL_000D28; #define dHAKAdan_room_17Tex_001248 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_17Tex_001248" static const ALIGN_ASSET(2) char HAKAdan_room_17Tex_001248[] = dHAKAdan_room_17Tex_001248; #define dHAKAdan_room_17Tex_002048 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_17Tex_002048" static const ALIGN_ASSET(2) char HAKAdan_room_17Tex_002048[] = dHAKAdan_room_17Tex_002048; #define dHAKAdan_room_17Tex_001C48 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_17Tex_001C48" static const ALIGN_ASSET(2) char HAKAdan_room_17Tex_001C48[] = dHAKAdan_room_17Tex_001C48; #define dHAKAdan_room_17DL_000610 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_17DL_000610" static const ALIGN_ASSET(2) char HAKAdan_room_17DL_000610[] = dHAKAdan_room_17DL_000610; #define dHAKAdan_room_17Tex_001448 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_17Tex_001448" static const ALIGN_ASSET(2) char HAKAdan_room_17Tex_001448[] = dHAKAdan_room_17Tex_001448; #define dHAKAdan_room_17DL_001128 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_17DL_001128" static const ALIGN_ASSET(2) char HAKAdan_room_17DL_001128[] = dHAKAdan_room_17DL_001128; #define dHAKAdan_room_17DL_000400 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_17DL_000400" static const ALIGN_ASSET(2) char HAKAdan_room_17DL_000400[] = dHAKAdan_room_17DL_000400; #define dHAKAdan_room_17DL_002510 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_17DL_002510" static const ALIGN_ASSET(2) char HAKAdan_room_17DL_002510[] = dHAKAdan_room_17DL_002510; #define dHAKAdan_room_17Tex_0025D8 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_17Tex_0025D8" static const ALIGN_ASSET(2) char HAKAdan_room_17Tex_0025D8[] = dHAKAdan_room_17Tex_0025D8;