#pragma once #include "align_asset_macro.h" #define dobject_oE10_DL_000720 "__OTR__objects/object_oE10/object_oE10_DL_000720" static const ALIGN_ASSET(2) char object_oE10_DL_000720[] = dobject_oE10_DL_000720; #define dobject_oE10_TLUT_000C10 "__OTR__objects/object_oE10/object_oE10_TLUT_000C10" static const ALIGN_ASSET(2) char object_oE10_TLUT_000C10[] = dobject_oE10_TLUT_000C10; #define dobject_oE10_Tex_000E10 "__OTR__objects/object_oE10/object_oE10_Tex_000E10" static const ALIGN_ASSET(2) char object_oE10_Tex_000E10[] = dobject_oE10_Tex_000E10; #define dobject_oE10_Tex_000E50 "__OTR__objects/object_oE10/object_oE10_Tex_000E50" static const ALIGN_ASSET(2) char object_oE10_Tex_000E50[] = dobject_oE10_Tex_000E50; #define dobject_oE10_Tex_000F50 "__OTR__objects/object_oE10/object_oE10_Tex_000F50" static const ALIGN_ASSET(2) char object_oE10_Tex_000F50[] = dobject_oE10_Tex_000F50; #define dobject_oE10_TLUT_000F90 "__OTR__objects/object_oE10/object_oE10_TLUT_000F90" static const ALIGN_ASSET(2) char object_oE10_TLUT_000F90[] = dobject_oE10_TLUT_000F90; #define dobject_oE10_Tex_001190 "__OTR__objects/object_oE10/object_oE10_Tex_001190" static const ALIGN_ASSET(2) char object_oE10_Tex_001190[] = dobject_oE10_Tex_001190; #define dobject_oE10_Tex_001590 "__OTR__objects/object_oE10/object_oE10_Tex_001590" static const ALIGN_ASSET(2) char object_oE10_Tex_001590[] = dobject_oE10_Tex_001590; #define dobject_oE10_Tex_001D90 "__OTR__objects/object_oE10/object_oE10_Tex_001D90" static const ALIGN_ASSET(2) char object_oE10_Tex_001D90[] = dobject_oE10_Tex_001D90; #define dobject_oE10_Tex_001DD0 "__OTR__objects/object_oE10/object_oE10_Tex_001DD0" static const ALIGN_ASSET(2) char object_oE10_Tex_001DD0[] = dobject_oE10_Tex_001DD0; #define dobject_oE10_Tex_0021D0 "__OTR__objects/object_oE10/object_oE10_Tex_0021D0" static const ALIGN_ASSET(2) char object_oE10_Tex_0021D0[] = dobject_oE10_Tex_0021D0;