#pragma once #include "align_asset_macro.h" #define dgCuccoChickBodyTex "__OTR__objects/object_nwc/gCuccoChickBodyTex" static const ALIGN_ASSET(2) char gCuccoChickBodyTex[] = dgCuccoChickBodyTex; #define dgCuccoChickEyeTex "__OTR__objects/object_nwc/gCuccoChickEyeTex" static const ALIGN_ASSET(2) char gCuccoChickEyeTex[] = dgCuccoChickEyeTex; #define dgCuccoChickBeakTex "__OTR__objects/object_nwc/gCuccoChickBeakTex" static const ALIGN_ASSET(2) char gCuccoChickBeakTex[] = dgCuccoChickBeakTex; #define dgCuccoChickSetupBodyDL "__OTR__objects/object_nwc/gCuccoChickSetupBodyDL" static const ALIGN_ASSET(2) char gCuccoChickSetupBodyDL[] = dgCuccoChickSetupBodyDL; #define dgCuccoChickBodyDL "__OTR__objects/object_nwc/gCuccoChickBodyDL" static const ALIGN_ASSET(2) char gCuccoChickBodyDL[] = dgCuccoChickBodyDL; #define dgCuccoChickSetupEyeDL "__OTR__objects/object_nwc/gCuccoChickSetupEyeDL" static const ALIGN_ASSET(2) char gCuccoChickSetupEyeDL[] = dgCuccoChickSetupEyeDL; #define dgCuccoChickEyesDL "__OTR__objects/object_nwc/gCuccoChickEyesDL" static const ALIGN_ASSET(2) char gCuccoChickEyesDL[] = dgCuccoChickEyesDL; #define dgCuccoChickSetupBeakDL "__OTR__objects/object_nwc/gCuccoChickSetupBeakDL" static const ALIGN_ASSET(2) char gCuccoChickSetupBeakDL[] = dgCuccoChickSetupBeakDL; #define dgCuccoChickBeakDL "__OTR__objects/object_nwc/gCuccoChickBeakDL" static const ALIGN_ASSET(2) char gCuccoChickBeakDL[] = dgCuccoChickBeakDL; #define dgCuccoChickSetupShadowDL "__OTR__objects/object_nwc/gCuccoChickSetupShadowDL" static const ALIGN_ASSET(2) char gCuccoChickSetupShadowDL[] = dgCuccoChickSetupShadowDL; #define dgCuccoChickShadowDL "__OTR__objects/object_nwc/gCuccoChickShadowDL" static const ALIGN_ASSET(2) char gCuccoChickShadowDL[] = dgCuccoChickShadowDL;