#pragma once #include "align_asset_macro.h" #define dgBiriDischargeLightningAnim "__OTR__objects/object_bl/gBiriDischargeLightningAnim" static const ALIGN_ASSET(2) char gBiriDischargeLightningAnim[] = dgBiriDischargeLightningAnim; #define dgBiriClimbAnim "__OTR__objects/object_bl/gBiriClimbAnim" static const ALIGN_ASSET(2) char gBiriClimbAnim[] = dgBiriClimbAnim; #define dgBiriDefaultAnim "__OTR__objects/object_bl/gBiriDefaultAnim" static const ALIGN_ASSET(2) char gBiriDefaultAnim[] = dgBiriDefaultAnim; #define dgBiriTentaclesDL "__OTR__objects/object_bl/gBiriTentaclesDL" static const ALIGN_ASSET(2) char gBiriTentaclesDL[] = dgBiriTentaclesDL; #define dgBiriInnerHoodDL "__OTR__objects/object_bl/gBiriInnerHoodDL" static const ALIGN_ASSET(2) char gBiriInnerHoodDL[] = dgBiriInnerHoodDL; #define dgBiriOuterHoodDL "__OTR__objects/object_bl/gBiriOuterHoodDL" static const ALIGN_ASSET(2) char gBiriOuterHoodDL[] = dgBiriOuterHoodDL; #define dgBiriOuterHoodTex "__OTR__objects/object_bl/gBiriOuterHoodTex" static const ALIGN_ASSET(2) char gBiriOuterHoodTex[] = dgBiriOuterHoodTex; #define dgBiriTentacles0Tex "__OTR__objects/object_bl/gBiriTentacles0Tex" static const ALIGN_ASSET(2) char gBiriTentacles0Tex[] = dgBiriTentacles0Tex; #define dgBiriTentacles1Tex "__OTR__objects/object_bl/gBiriTentacles1Tex" static const ALIGN_ASSET(2) char gBiriTentacles1Tex[] = dgBiriTentacles1Tex; #define dgBiriTentacles2Tex "__OTR__objects/object_bl/gBiriTentacles2Tex" static const ALIGN_ASSET(2) char gBiriTentacles2Tex[] = dgBiriTentacles2Tex; #define dgBiriTentacles3Tex "__OTR__objects/object_bl/gBiriTentacles3Tex" static const ALIGN_ASSET(2) char gBiriTentacles3Tex[] = dgBiriTentacles3Tex; #define dgBiriTentacles4Tex "__OTR__objects/object_bl/gBiriTentacles4Tex" static const ALIGN_ASSET(2) char gBiriTentacles4Tex[] = dgBiriTentacles4Tex; #define dgBiriTentacles5Tex "__OTR__objects/object_bl/gBiriTentacles5Tex" static const ALIGN_ASSET(2) char gBiriTentacles5Tex[] = dgBiriTentacles5Tex; #define dgBiriTentacles6Tex "__OTR__objects/object_bl/gBiriTentacles6Tex" static const ALIGN_ASSET(2) char gBiriTentacles6Tex[] = dgBiriTentacles6Tex; #define dgBiriTentacles7Tex "__OTR__objects/object_bl/gBiriTentacles7Tex" static const ALIGN_ASSET(2) char gBiriTentacles7Tex[] = dgBiriTentacles7Tex; #define dgBiriInnerHoodTex "__OTR__objects/object_bl/gBiriInnerHoodTex" static const ALIGN_ASSET(2) char gBiriInnerHoodTex[] = dgBiriInnerHoodTex; #define dgBiriSkel "__OTR__objects/object_bl/gBiriSkel" static const ALIGN_ASSET(2) char gBiriSkel[] = dgBiriSkel;