#include "Unused1D.h" #include "Utils/StringHelper.h" Unused1D::Unused1D(ZFile* nParent) : ZRoomCommand(nParent) { } std::string Unused1D::GetBodySourceCode() const { return StringHelper::Sprintf("{ %s, 0x00, 0x00 }", GetCommandHex().c_str()); } std::string Unused1D::GetCommandCName() const { return "SceneCmd"; } RoomCommand Unused1D::GetRoomCommand() const { return RoomCommand::Unused1D; }