#include "z_kaleido_scope.h" #include "textures/icon_item_static/icon_item_static.h" #include "textures/parameter_static/parameter_static.h" #include "soh/Enhancements/cosmetics/cosmeticsTypes.h" #include "soh/Enhancements/enhancementTypes.h" static u8 sChildUpgrades[] = { UPG_BULLET_BAG, UPG_BOMB_BAG, UPG_STRENGTH, UPG_SCALE }; static u8 sAdultUpgrades[] = { UPG_QUIVER, UPG_BOMB_BAG, UPG_STRENGTH, UPG_SCALE }; static u8 sChildUpgradeItemBases[] = { ITEM_BULLET_BAG_30, ITEM_BOMB_BAG_20, ITEM_BRACELET, ITEM_SCALE_SILVER }; static u8 sAdultUpgradeItemBases[] = { ITEM_QUIVER_30, ITEM_BOMB_BAG_20, ITEM_BRACELET, ITEM_SCALE_SILVER }; static u8 sUpgradeItemOffsets[] = { 0x00, 0x03, 0x06, 0x09 }; static u8 sEquipmentItemOffsets[] = { 0x00, 0x00, 0x01, 0x02, 0x00, 0x03, 0x04, 0x05, 0x00, 0x06, 0x07, 0x08, 0x00, 0x09, 0x0A, 0x0B, }; // Vertices for A button indicator (coordinates 0.75x the texture size) // pt (-97, -36) static Vtx sStrengthAButtonVtx[] = { VTX(-9, 6, 0, 0 << 5, 0 << 5, 0xFF, 0xFF, 0xFF, 0xFF), VTX( 9, 6, 0, 24 << 5, 0 << 5, 0xFF, 0xFF, 0xFF, 0xFF), VTX(-9, -6, 0, 0 << 5, 16 << 5, 0xFF, 0xFF, 0xFF, 0xFF), VTX( 9, -6, 0, 24 << 5, 16 << 5, 0xFF, 0xFF, 0xFF, 0xFF), }; static s16 sEquipTimer = 0; void KaleidoScope_DrawEquipmentImage(PlayState* play, void* source, u32 width, u32 height) { PauseContext* pauseCtx = &play->pauseCtx; u8* curTexture; s32 vtxIndex; s32 textureCount; s32 textureHeight; s32 remainingSize; s32 textureSize; s32 pad; s32 i; OPEN_DISPS(play->state.gfxCtx); gDPPipeSync(POLY_KAL_DISP++); gDPSetCombineMode(POLY_KAL_DISP++, G_CC_MODULATEIA_PRIM, G_CC_MODULATEIA_PRIM); gDPSetTextureFilter(POLY_KAL_DISP++, G_TF_POINT); gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, 255, 255, 255, pauseCtx->alpha); curTexture = source; remainingSize = width * height * 2; textureHeight = 4096 / (width * 2); textureSize = width * textureHeight * 2; textureCount = remainingSize / textureSize; if ((remainingSize % textureSize) != 0) { textureCount += 1; } vtxIndex = 80; gDPSetTileCustom(POLY_KAL_DISP++, G_IM_FMT_RGBA, G_IM_SIZ_16b, width, textureHeight, 0, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); remainingSize -= textureSize; textureCount = 1; // VERTEX Y EXTEND pauseCtx->equipVtx[vtxIndex + 2].v.ob[1] -= 80; pauseCtx->equipVtx[vtxIndex + 3].v.ob[1] -= 80; for (i = 0; i < textureCount; i++) { gSPVertex(POLY_KAL_DISP++, &pauseCtx->equipVtx[vtxIndex], 4, 0); extern int fbTest; gDPSetTextureImage(POLY_KAL_DISP++, G_IM_FMT_RGBA, G_IM_SIZ_16b, width, curTexture); gDPLoadSync(POLY_KAL_DISP++); gDPLoadTile(POLY_KAL_DISP++, G_TX_LOADTILE, 0, 0, (width - 1) << 2, (textureHeight - 1) << 2); gDPSetTextureImageFB(POLY_KAL_DISP++, G_IM_FMT_RGBA, G_IM_SIZ_16b, width, fbTest); gSP1Quadrangle(POLY_KAL_DISP++, 0, 2, 3, 1, 0); curTexture += textureSize; if ((remainingSize - textureSize) < 0) { if (remainingSize > 0) { textureHeight = remainingSize / (s32)(width * 2); remainingSize -= textureSize; gDPSetTileCustom(POLY_KAL_DISP++, G_IM_FMT_RGBA, G_IM_SIZ_16b, width, textureHeight, 0, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); } } else { remainingSize -= textureSize; } vtxIndex += 4; } CLOSE_DISPS(play->state.gfxCtx); } void KaleidoScope_DrawAButton(PlayState* play, Vtx* vtx, int16_t xTranslate, int16_t yTranslate) { PauseContext* pauseCtx = &play->pauseCtx; OPEN_DISPS(play->state.gfxCtx); Matrix_Push(); Matrix_Translate(xTranslate, yTranslate, 0, MTXMODE_APPLY); gSPMatrix(POLY_KAL_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); Color_RGB8 aButtonColor = { 0, 100, 255 }; if (CVarGetInteger("gCosmetics.Hud_AButton.Changed", 0)) { aButtonColor = CVarGetColor24("gCosmetics.Hud_AButton.Value", aButtonColor); } else if (CVarGetInteger("gCosmetics.DefaultColorScheme", COLORSCHEME_N64) == COLORSCHEME_GAMECUBE) { aButtonColor = (Color_RGB8){ 0, 255, 100 }; } gSPVertex(POLY_KAL_DISP++, vtx, 4, 0); gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, aButtonColor.r, aButtonColor.g, aButtonColor.b, pauseCtx->alpha); gDPLoadTextureBlock(POLY_KAL_DISP++, gABtnSymbolTex, G_IM_FMT_IA, G_IM_SIZ_8b, 24, 16, 0, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, 4, 4, G_TX_NOLOD, G_TX_NOLOD); gSP1Quadrangle(POLY_KAL_DISP++, 0, 2, 3, 1, 0); Matrix_Pop(); gSPMatrix(POLY_KAL_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); CLOSE_DISPS(play->state.gfxCtx); } Vec3s link_kaleido_rot = { 0, 32300, 0 }; // Default rotation link face us. void KaleidoScope_DrawPlayerWork(PlayState* play) { PauseContext* pauseCtx = &play->pauseCtx; Vec3f pos; //Vec3s rot; // Removed for not having it use din the function f32 scale; Input* input = &play->state.input[0]; s16 RotationSpeed = 150 * CVarGetInteger("gPauseLiveLinkRotationSpeed", 0); u8 AllowStickRotation = (CVarGetInteger("gPauseLiveLinkRotation", 0) == 3) ? true : false; u8 AllowCRotation = (CVarGetInteger("gPauseLiveLinkRotation", 0) == 2) ? true : false; u8 AllowDPadRotation = (CVarGetInteger("gPauseLiveLinkRotation", 0) == 1) ? true : false; if (LINK_AGE_IN_YEARS == YEARS_CHILD) { pos.x = 2.0f; pos.y = -130.0f; pos.z = -150.0f; scale = 0.046f; } else if (CUR_EQUIP_VALUE(EQUIP_TYPE_SWORD) != EQUIP_VALUE_SWORD_MASTER && !CVarGetInteger("gPauseTriforce", 0)) { pos.x = 25.0f; pos.y = -228.0f; pos.z = 60.0f; scale = 0.056f; } else { pos.x = 20.0f; pos.y = -180.0f; pos.z = -40.0f; scale = 0.047f; } link_kaleido_rot.x = link_kaleido_rot.z = 0; if ((AllowDPadRotation && CHECK_BTN_ALL(input->cur.button, BTN_DLEFT)) || // rotate (AllowCRotation && CHECK_BTN_ALL(input->cur.button, BTN_CLEFT))) { link_kaleido_rot.y = link_kaleido_rot.y - RotationSpeed; } else if ((AllowDPadRotation && CHECK_BTN_ALL(input->cur.button, BTN_DRIGHT)) || (AllowCRotation && CHECK_BTN_ALL(input->cur.button, BTN_CRIGHT))) { link_kaleido_rot.y = link_kaleido_rot.y + RotationSpeed; } else if (AllowStickRotation && input->cur.right_stick_x * 10.0f != 0) { link_kaleido_rot.y = link_kaleido_rot.y + (input->cur.right_stick_x * 10.0f * (((f32)RotationSpeed) / 600.0f)); } if ((AllowDPadRotation && CHECK_BTN_ALL(input->press.button, BTN_DUP)) || // reset rotation (AllowDPadRotation && CHECK_BTN_ALL(input->press.button, BTN_DDOWN))) { link_kaleido_rot.y = 32300; } else if ((AllowCRotation && CHECK_BTN_ALL(input->press.button, BTN_CUP)) || (AllowCRotation && CHECK_BTN_ALL(input->press.button, BTN_CDOWN))) { link_kaleido_rot.y = 32300; } else if (AllowStickRotation && input->cur.right_stick_y * 10.0f < -1200) { link_kaleido_rot.y = 32300; } if (AllowStickRotation && input->cur.right_stick_y * 10.0f > 0) { // Zoom in scale = scale + input->cur.right_stick_y * 10.0f * .00005f; pos.y = pos.y - input->cur.right_stick_y * 10.0f * 0.25f; } link_kaleido_rot.x = 0; extern int fbTest; gsSPSetFB(play->state.gfxCtx->polyOpa.p++, fbTest); Player_DrawPause(play, pauseCtx->playerSegment, &pauseCtx->playerSkelAnime, &pos, &link_kaleido_rot, scale, SWORD_EQUIP_TO_PLAYER(CUR_EQUIP_VALUE(EQUIP_TYPE_SWORD)), TUNIC_EQUIP_TO_PLAYER(CUR_EQUIP_VALUE(EQUIP_TYPE_TUNIC)), SHIELD_EQUIP_TO_PLAYER(CUR_EQUIP_VALUE(EQUIP_TYPE_SHIELD)), BOOTS_EQUIP_TO_PLAYER(CUR_EQUIP_VALUE(EQUIP_TYPE_BOOTS))); gsSPResetFB(play->state.gfxCtx->polyOpa.p++); } void KaleidoScope_DrawEquipment(PlayState* play) { PauseContext* pauseCtx = &play->pauseCtx; Input* input = &play->state.input[0]; u16 i; u16 j; u16 k; u16 bit; u16 temp; u16 point; u16 rowStart; u16 pad; s16 cursorMoveResult; u16 cursorItem; u16 cursorSlot = 0; s16 cursorPoint; s16 cursorX; s16 cursorY; s16 oldCursorPoint; bool dpad = (CVarGetInteger("gDpadPause", 0) && !CHECK_BTN_ALL(input->cur.button, BTN_CUP)); bool pauseAnyCursor = (CVarGetInteger("gPauseAnyCursor", 0) == PAUSE_ANY_CURSOR_RANDO_ONLY && IS_RANDO) || (CVarGetInteger("gPauseAnyCursor", 0) == PAUSE_ANY_CURSOR_ALWAYS_ON); OPEN_DISPS(play->state.gfxCtx); gDPPipeSync(POLY_KAL_DISP++); gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, ZREG(39), ZREG(40), ZREG(41), pauseCtx->alpha); gDPSetEnvColor(POLY_KAL_DISP++, ZREG(43), ZREG(44), ZREG(45), 0); for (i = 0, j = 64; i < 4; i++, j += 4) { if (CUR_EQUIP_VALUE(i) != 0) { gDPPipeSync(POLY_KAL_DISP++); gSPVertex(POLY_KAL_DISP++, &pauseCtx->equipVtx[j], 4, 0); POLY_KAL_DISP = KaleidoScope_QuadTextureIA8(POLY_KAL_DISP, gEquippedItemOutlineTex, 32, 32, 0); } } if ((pauseCtx->state == 6) && (pauseCtx->unk_1E4 == 0) && (pauseCtx->pageIndex == PAUSE_EQUIP)) { oldCursorPoint = pauseCtx->cursorPoint[PAUSE_EQUIP]; pauseCtx->cursorColorSet = 0; if (pauseCtx->cursorSpecialPos == 0) { pauseCtx->nameColorSet = 0; cursorItem = pauseCtx->cursorItem[PAUSE_EQUIP]; if ((cursorItem >= ITEM_SWORD_KOKIRI) && (cursorItem <= ITEM_BOOTS_HOVER)) { pauseCtx->cursorColorSet = 8; } cursorPoint = pauseCtx->cursorPoint[PAUSE_EQUIP]; cursorX = pauseCtx->cursorX[PAUSE_EQUIP]; cursorY = pauseCtx->cursorY[PAUSE_EQUIP]; cursorMoveResult = 0; while (cursorMoveResult == 0) { if ((pauseCtx->stickRelX < -30) || (dpad && CHECK_BTN_ALL(input->press.button, BTN_DLEFT))) { if (pauseCtx->cursorX[PAUSE_EQUIP] != 0) { pauseCtx->cursorX[PAUSE_EQUIP] -= 1; pauseCtx->cursorPoint[PAUSE_EQUIP] -= 1; if (pauseCtx->cursorX[PAUSE_EQUIP] == 0) { if (pauseCtx->cursorY[PAUSE_EQUIP] == 0) { if (CUR_UPG_VALUE(UPG_BULLET_BAG) != 0) { cursorMoveResult = 1; } } else { if (CUR_UPG_VALUE(pauseCtx->cursorY[PAUSE_EQUIP]) != 0) { cursorMoveResult = 1; } } } else if ((gBitFlags[pauseCtx->cursorPoint[PAUSE_EQUIP] - 1] & gSaveContext.inventory.equipment) || pauseAnyCursor) { cursorMoveResult = 2; } } else { pauseCtx->cursorX[PAUSE_EQUIP] = cursorX; pauseCtx->cursorY[PAUSE_EQUIP] += 1; if (pauseCtx->cursorY[PAUSE_EQUIP] >= 4) { pauseCtx->cursorY[PAUSE_EQUIP] = 0; } pauseCtx->cursorPoint[PAUSE_EQUIP] = pauseCtx->cursorX[PAUSE_EQUIP] + (pauseCtx->cursorY[PAUSE_EQUIP] * 4); if (pauseCtx->cursorPoint[PAUSE_EQUIP] >= 16) { pauseCtx->cursorPoint[PAUSE_EQUIP] = pauseCtx->cursorX[PAUSE_EQUIP]; } if (cursorY == pauseCtx->cursorY[PAUSE_EQUIP]) { pauseCtx->cursorX[PAUSE_EQUIP] = cursorX; pauseCtx->cursorPoint[PAUSE_EQUIP] = cursorPoint; KaleidoScope_MoveCursorToSpecialPos(play, PAUSE_CURSOR_PAGE_LEFT); cursorMoveResult = 3; } } } else if ((pauseCtx->stickRelX > 30) || (dpad && CHECK_BTN_ALL(input->press.button, BTN_DRIGHT))) { if (pauseCtx->cursorX[PAUSE_EQUIP] < 3) { pauseCtx->cursorX[PAUSE_EQUIP] += 1; pauseCtx->cursorPoint[PAUSE_EQUIP] += 1; if (pauseCtx->cursorX[PAUSE_EQUIP] == 0) { if (CUR_UPG_VALUE(pauseCtx->cursorY[PAUSE_EQUIP]) != 0) { cursorMoveResult = 1; } } else if ((gBitFlags[pauseCtx->cursorPoint[PAUSE_EQUIP] - 1] & gSaveContext.inventory.equipment) || pauseAnyCursor) { cursorMoveResult = 2; } } else { pauseCtx->cursorX[PAUSE_EQUIP] = cursorX; pauseCtx->cursorY[PAUSE_EQUIP] += 1; if (pauseCtx->cursorY[PAUSE_EQUIP] >= 4) { pauseCtx->cursorY[PAUSE_EQUIP] = 0; } pauseCtx->cursorPoint[PAUSE_EQUIP] = pauseCtx->cursorX[PAUSE_EQUIP] + (pauseCtx->cursorY[PAUSE_EQUIP] * 4); if (pauseCtx->cursorPoint[PAUSE_EQUIP] >= 16) { pauseCtx->cursorPoint[PAUSE_EQUIP] = pauseCtx->cursorX[PAUSE_EQUIP]; } if (cursorY == pauseCtx->cursorY[PAUSE_EQUIP]) { pauseCtx->cursorX[PAUSE_EQUIP] = cursorX; pauseCtx->cursorPoint[PAUSE_EQUIP] = cursorPoint; KaleidoScope_MoveCursorToSpecialPos(play, PAUSE_CURSOR_PAGE_RIGHT); cursorMoveResult = 3; } } } else { cursorMoveResult = 4; } } cursorPoint = pauseCtx->cursorPoint[PAUSE_EQUIP]; cursorY = pauseCtx->cursorY[PAUSE_EQUIP]; if (cursorMoveResult) {} cursorMoveResult = 0; while (cursorMoveResult == 0) { if ((pauseCtx->stickRelY > 30) || (dpad && CHECK_BTN_ALL(input->press.button, BTN_DUP))) { if (pauseCtx->cursorY[PAUSE_EQUIP] != 0) { pauseCtx->cursorY[PAUSE_EQUIP] -= 1; pauseCtx->cursorPoint[PAUSE_EQUIP] -= 4; if (pauseCtx->cursorX[PAUSE_EQUIP] == 0) { if (pauseCtx->cursorY[PAUSE_EQUIP] == 0) { if (CUR_UPG_VALUE(UPG_BULLET_BAG) != 0) { cursorMoveResult = 1; } } else if (CUR_UPG_VALUE(pauseCtx->cursorY[PAUSE_EQUIP]) != 0) { cursorMoveResult = 1; } } else if ((gBitFlags[pauseCtx->cursorPoint[PAUSE_EQUIP] - 1] & gSaveContext.inventory.equipment) || pauseAnyCursor) { cursorMoveResult = 2; } } else { pauseCtx->cursorY[PAUSE_EQUIP] = cursorY; pauseCtx->cursorPoint[PAUSE_EQUIP] = cursorPoint; cursorMoveResult = 3; } } else if ((pauseCtx->stickRelY < -30) || (dpad && CHECK_BTN_ALL(input->press.button, BTN_DDOWN))) { if (pauseCtx->cursorY[PAUSE_EQUIP] < 3) { pauseCtx->cursorY[PAUSE_EQUIP] += 1; pauseCtx->cursorPoint[PAUSE_EQUIP] += 4; if (pauseCtx->cursorX[PAUSE_EQUIP] == 0) { if (CUR_UPG_VALUE(pauseCtx->cursorY[PAUSE_EQUIP]) != 0) { cursorMoveResult = 1; } } else if ((gBitFlags[pauseCtx->cursorPoint[PAUSE_EQUIP] - 1] & gSaveContext.inventory.equipment) || pauseAnyCursor) { cursorMoveResult = 2; } } else { pauseCtx->cursorY[PAUSE_EQUIP] = cursorY; pauseCtx->cursorPoint[PAUSE_EQUIP] = cursorPoint; cursorMoveResult = 3; } } else { cursorMoveResult = 4; } } } else if (pauseCtx->cursorSpecialPos == PAUSE_CURSOR_PAGE_LEFT) { if ((pauseCtx->stickRelX > 30) || (dpad && CHECK_BTN_ALL(input->press.button, BTN_DRIGHT))) { pauseCtx->nameDisplayTimer = 0; pauseCtx->cursorSpecialPos = 0; Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8); cursorPoint = cursorX = cursorY = 0; while (true) { if (cursorX == 0) { if (cursorY == 0) { if (CUR_UPG_VALUE(UPG_BULLET_BAG) != 0) { pauseCtx->cursorPoint[PAUSE_EQUIP] = cursorPoint; pauseCtx->cursorX[PAUSE_EQUIP] = cursorX; pauseCtx->cursorY[PAUSE_EQUIP] = cursorY; break; } } else if (CUR_UPG_VALUE(cursorY) != 0) { pauseCtx->cursorPoint[PAUSE_EQUIP] = cursorPoint; pauseCtx->cursorX[PAUSE_EQUIP] = cursorX; pauseCtx->cursorY[PAUSE_EQUIP] = cursorY; break; } } else if (gBitFlags[cursorPoint - 1] & gSaveContext.inventory.equipment) { pauseCtx->cursorPoint[PAUSE_EQUIP] = cursorPoint; pauseCtx->cursorX[PAUSE_EQUIP] = cursorX; pauseCtx->cursorY[PAUSE_EQUIP] = cursorY; break; } cursorY = cursorY + 1; cursorPoint = cursorPoint + 4; if (cursorY < 4) { continue; } cursorY = 0; cursorPoint = cursorX + 1; cursorX = cursorPoint; if (cursorX < 4) { continue; } KaleidoScope_MoveCursorToSpecialPos(play, PAUSE_CURSOR_PAGE_RIGHT); break; } } } else { if ((pauseCtx->stickRelX < -30) || (dpad && CHECK_BTN_ALL(input->press.button, BTN_DLEFT))) { pauseCtx->nameDisplayTimer = 0; pauseCtx->cursorSpecialPos = 0; Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8); cursorPoint = cursorX = 3; cursorY = 0; while (true) { if (cursorX == 0) { if (CUR_UPG_VALUE(cursorY) != 0) { pauseCtx->cursorPoint[PAUSE_EQUIP] = cursorPoint; pauseCtx->cursorX[PAUSE_EQUIP] = cursorX; pauseCtx->cursorY[PAUSE_EQUIP] = cursorY; break; } } else if (gBitFlags[cursorPoint - 1] & gSaveContext.inventory.equipment) { pauseCtx->cursorPoint[PAUSE_EQUIP] = cursorPoint; pauseCtx->cursorX[PAUSE_EQUIP] = cursorX; pauseCtx->cursorY[PAUSE_EQUIP] = cursorY; break; } cursorY = cursorY + 1; cursorPoint = cursorPoint + 4; if (cursorY < 4) { continue; } cursorY = 0; cursorPoint = cursorX - 1; cursorX = cursorPoint; if (cursorX >= 0) { continue; } KaleidoScope_MoveCursorToSpecialPos(play, PAUSE_CURSOR_PAGE_LEFT); break; } } } if (pauseCtx->cursorX[PAUSE_EQUIP] == 0) { pauseCtx->cursorColorSet = 0; if (LINK_AGE_IN_YEARS == YEARS_CHILD) { if ((pauseCtx->cursorY[PAUSE_EQUIP] == 0) && (CUR_UPG_VALUE(UPG_BULLET_BAG) != 0)) { cursorItem = ITEM_BULLET_BAG_30 + CUR_UPG_VALUE(UPG_BULLET_BAG) - 1; } else { cursorItem = ITEM_QUIVER_30 + sUpgradeItemOffsets[pauseCtx->cursorY[PAUSE_EQUIP]] + CUR_UPG_VALUE(pauseCtx->cursorY[PAUSE_EQUIP]) - 1; osSyncPrintf("H_arrowcase_1 + non_equip_item_table = %d\n", cursorItem); } } else { if ((pauseCtx->cursorY[PAUSE_EQUIP] == 0) && (CUR_UPG_VALUE(UPG_QUIVER) == 0)) { cursorItem = ITEM_BULLET_BAG_30 + CUR_UPG_VALUE(UPG_BULLET_BAG) - 1; } else { cursorItem = ITEM_QUIVER_30 + sUpgradeItemOffsets[pauseCtx->cursorY[PAUSE_EQUIP]] + CUR_UPG_VALUE(pauseCtx->cursorY[PAUSE_EQUIP]) - 1; osSyncPrintf("大人 H_arrowcase_1 + non_equip_item_table = %d\n", cursorItem); } } } else { cursorItem = ITEM_SWORD_KOKIRI + sEquipmentItemOffsets[pauseCtx->cursorPoint[PAUSE_EQUIP]]; osSyncPrintf("ccc=%d\n", cursorItem); if (pauseCtx->cursorSpecialPos == 0) { pauseCtx->cursorColorSet = 8; } } if ((pauseCtx->cursorY[PAUSE_EQUIP] == 0) && (pauseCtx->cursorX[PAUSE_EQUIP] == 3)) { if (gSaveContext.bgsFlag != 0) { cursorItem = ITEM_HEART_PIECE_2; } else if (CHECK_OWNED_EQUIP_ALT(EQUIP_TYPE_SWORD, EQUIP_INV_SWORD_BROKENGIANTKNIFE)) { cursorItem = ITEM_SWORD_KNIFE; } } cursorSlot = pauseCtx->cursorPoint[PAUSE_EQUIP]; pauseCtx->cursorItem[PAUSE_EQUIP] = cursorItem; pauseCtx->cursorSlot[PAUSE_EQUIP] = cursorSlot; osSyncPrintf("kscope->select_name[Display_Equipment] = %d\n", pauseCtx->cursorItem[PAUSE_EQUIP]); if (!(CHECK_AGE_REQ_EQUIP(pauseCtx->cursorY[PAUSE_EQUIP], pauseCtx->cursorX[PAUSE_EQUIP]))) { pauseCtx->nameColorSet = 1; } if (pauseCtx->cursorItem[PAUSE_EQUIP] == ITEM_BRACELET) { if (LINK_AGE_IN_YEARS == YEARS_CHILD || IS_RANDO) { pauseCtx->nameColorSet = 0; } else { pauseCtx->nameColorSet = 1; } } if ((pauseCtx->cursorX[PAUSE_EQUIP] == 0) && (pauseCtx->cursorY[PAUSE_EQUIP] == 0)) { if (LINK_AGE_IN_YEARS != YEARS_CHILD) { if ((cursorItem >= ITEM_BULLET_BAG_30) && (cursorItem <= ITEM_BULLET_BAG_50)) { pauseCtx->nameColorSet = 1; } else { pauseCtx->nameColorSet = 0; } } else { pauseCtx->nameColorSet = 0; } } KaleidoScope_SetCursorVtx(pauseCtx, cursorSlot * 4, pauseCtx->equipVtx); // Allow Toggling of Strength when Pressing A on Strength Upgrade Slot if ((pauseCtx->cursorSpecialPos == 0) && (pauseCtx->state == 6) && (pauseCtx->unk_1E4 == 0) && CHECK_BTN_ALL(input->press.button, BTN_A) && (pauseCtx->cursorX[PAUSE_EQUIP] == 0) && (pauseCtx->cursorY[PAUSE_EQUIP] == 2) && CVarGetInteger("gToggleStrength", 0)) { CVarSetInteger("gStrengthDisabled", !CVarGetInteger("gStrengthDisabled", 0)); // Equip success sound Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8); // Wait 10 frames before accepting input again pauseCtx->unk_1E4 = 7; sEquipTimer = 10; } u16 buttonsToCheck = BTN_A | BTN_CLEFT | BTN_CDOWN | BTN_CRIGHT; if (CVarGetInteger("gDpadEquips", 0) && (!CVarGetInteger("gDpadPause", 0) || CHECK_BTN_ALL(input->cur.button, BTN_CUP))) { buttonsToCheck |= BTN_DUP | BTN_DDOWN | BTN_DLEFT | BTN_DRIGHT; } if ((pauseCtx->cursorSpecialPos == 0) && (cursorItem != PAUSE_ITEM_NONE) && (pauseCtx->state == 6) && (pauseCtx->unk_1E4 == 0) && CHECK_BTN_ANY(input->press.button, buttonsToCheck) && (pauseCtx->cursorX[PAUSE_EQUIP] != 0)) { if (CHECK_AGE_REQ_EQUIP(pauseCtx->cursorY[PAUSE_EQUIP], pauseCtx->cursorX[PAUSE_EQUIP])) { if (CHECK_BTN_ALL(input->press.button, BTN_A)) { // #Region SoH [Enhancements] // Allow Link to remove his equipment from the equipment subscreen by toggling on/off // Shields will be un-equipped entirely, and tunics/boots will revert to Kokiri Tunic/Kokiri Boots // Only BGS/Giant's Knife is affected, and it will revert to Master Sword. // If we have the feature toggled on if (CVarGetInteger("gEquipmentCanBeRemoved", 0)) { if (CVarGetInteger("gEnhancements.SwordToggle", SWORD_TOGGLE_NONE) == SWORD_TOGGLE_BOTH_AGES || (CVarGetInteger("gEnhancements.SwordToggle", SWORD_TOGGLE_NONE) == SWORD_TOGGLE_CHILD) && LINK_IS_CHILD) { // If we're on the "swords" section of the equipment screen AND we're on a currently-equipped sword if (pauseCtx->cursorY[PAUSE_EQUIP] == 0 && pauseCtx->cursorX[PAUSE_EQUIP] == CUR_EQUIP_VALUE(EQUIP_TYPE_SWORD)) { Inventory_ChangeEquipment(EQUIP_TYPE_SWORD, EQUIP_VALUE_SWORD_NONE); gSaveContext.equips.buttonItems[0] = ITEM_NONE; Flags_SetInfTable(INFTABLE_SWORDLESS); goto RESUME_EQUIPMENT_SWORD; // Skip to here so we don't re-equip it } } else { // If we're on the "swords" section of the equipment screen AND we're on a currently-equipped BGS/Giant's Knife if (pauseCtx->cursorY[PAUSE_EQUIP] == 0 && pauseCtx->cursorX[PAUSE_EQUIP] == 3 && CUR_EQUIP_VALUE(EQUIP_TYPE_SWORD) == EQUIP_VALUE_SWORD_BIGGORON && CHECK_OWNED_EQUIP(EQUIP_TYPE_SWORD, EQUIP_INV_SWORD_MASTER)){ // And we have the Master Sword Inventory_ChangeEquipment(EQUIP_TYPE_SWORD, EQUIP_VALUE_SWORD_MASTER); // "Unequip" it by equipping Master Sword gSaveContext.equips.buttonItems[0] = ITEM_SWORD_MASTER; Flags_UnsetInfTable(INFTABLE_SWORDLESS); goto RESUME_EQUIPMENT_SWORD; // Skip to here so we don't re-equip it } } // If we're on the "shields" section of the equipment screen AND we're on a currently-equipped shield if (pauseCtx->cursorY[PAUSE_EQUIP] == 1 && pauseCtx->cursorX[PAUSE_EQUIP] == CUR_EQUIP_VALUE(EQUIP_TYPE_SHIELD)) { Inventory_ChangeEquipment(EQUIP_TYPE_SHIELD, EQUIP_VALUE_SHIELD_NONE); // Unequip it goto RESUME_EQUIPMENT; // Skip to here so we don't re-equip it } // If we're on the "tunics" section of the equipment screen AND we're on a currently-equipped tunic if (pauseCtx->cursorY[PAUSE_EQUIP] == 2 && pauseCtx->cursorX[PAUSE_EQUIP] == CUR_EQUIP_VALUE(EQUIP_TYPE_TUNIC)) { Inventory_ChangeEquipment(EQUIP_TYPE_TUNIC, EQUIP_VALUE_TUNIC_KOKIRI); // "Unequip" it (by equipping Kokiri Tunic) goto RESUME_EQUIPMENT; // Skip to here so we don't re-equip it } // If we're on the "boots" section of the equipment screen AND we're on currently-equipped boots if (pauseCtx->cursorY[PAUSE_EQUIP] == 3 && pauseCtx->cursorX[PAUSE_EQUIP] == CUR_EQUIP_VALUE(EQUIP_TYPE_BOOTS)) { Inventory_ChangeEquipment(EQUIP_TYPE_BOOTS, EQUIP_VALUE_BOOTS_KOKIRI); // "Unequip" it (by equipping Kokiri Boots) goto RESUME_EQUIPMENT; // Skip to here so we don't re-equip it } } if (CHECK_OWNED_EQUIP(pauseCtx->cursorY[PAUSE_EQUIP], pauseCtx->cursorX[PAUSE_EQUIP] - 1)) { Inventory_ChangeEquipment(pauseCtx->cursorY[PAUSE_EQUIP], pauseCtx->cursorX[PAUSE_EQUIP]); } else { goto EQUIP_FAIL; } RESUME_EQUIPMENT: if (pauseCtx->cursorY[PAUSE_EQUIP] == 0) { gSaveContext.infTable[29] = 0; gSaveContext.equips.buttonItems[0] = cursorItem; if ((pauseCtx->cursorX[PAUSE_EQUIP] == 3) && (gSaveContext.bgsFlag != 0)) { gSaveContext.equips.buttonItems[0] = ITEM_SWORD_BGS; gSaveContext.swordHealth = 8; } else { if (gSaveContext.equips.buttonItems[0] == ITEM_HEART_PIECE_2) { gSaveContext.equips.buttonItems[0] = ITEM_SWORD_BGS; } if ((gSaveContext.equips.buttonItems[0] == ITEM_SWORD_BGS) && (gSaveContext.bgsFlag == 0) && CHECK_OWNED_EQUIP_ALT(EQUIP_TYPE_SWORD, EQUIP_INV_SWORD_BROKENGIANTKNIFE)) { gSaveContext.equips.buttonItems[0] = ITEM_SWORD_KNIFE; } } RESUME_EQUIPMENT_SWORD: Interface_LoadItemIcon1(play, 0); } Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8); pauseCtx->unk_1E4 = 7; sEquipTimer = 10; } else if (CVarGetInteger("gAssignableTunicsAndBoots", 0) != 0) { // Only allow assigning tunic and boots to c-buttons if (pauseCtx->cursorY[PAUSE_EQUIP] > 1) { if (CHECK_OWNED_EQUIP(pauseCtx->cursorY[PAUSE_EQUIP], pauseCtx->cursorX[PAUSE_EQUIP] - 1)) { u16 slot = 0; switch (cursorItem) { case ITEM_TUNIC_KOKIRI: slot = SLOT_TUNIC_KOKIRI; break; case ITEM_TUNIC_GORON: slot = SLOT_TUNIC_GORON; break; case ITEM_TUNIC_ZORA: slot = SLOT_TUNIC_ZORA; break; case ITEM_BOOTS_KOKIRI: slot = SLOT_BOOTS_KOKIRI; break; case ITEM_BOOTS_IRON: slot = SLOT_BOOTS_IRON; break; case ITEM_BOOTS_HOVER: slot = SLOT_BOOTS_HOVER; break; default: break; } KaleidoScope_SetupItemEquip(play, cursorItem, slot, pauseCtx->equipVtx[cursorSlot * 4].v.ob[0] * 10, pauseCtx->equipVtx[cursorSlot * 4].v.ob[1] * 10); } else { Audio_PlaySoundGeneral(NA_SE_SY_ERROR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8); } } } } else { EQUIP_FAIL: if (CHECK_BTN_ALL(input->press.button, BTN_A)) { Audio_PlaySoundGeneral(NA_SE_SY_ERROR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8); } else if ((CVarGetInteger("gAssignableTunicsAndBoots", 0) != 0) && (pauseCtx->cursorY[PAUSE_EQUIP] > 1)) { Audio_PlaySoundGeneral(NA_SE_SY_ERROR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8); } } } if (oldCursorPoint != pauseCtx->cursorPoint[PAUSE_EQUIP]) { Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8); } } else if ((pauseCtx->unk_1E4 == 7) && (pauseCtx->pageIndex == PAUSE_EQUIP)) { KaleidoScope_SetCursorVtx(pauseCtx, pauseCtx->cursorSlot[PAUSE_EQUIP] * 4, pauseCtx->equipVtx); pauseCtx->cursorColorSet = 8; sEquipTimer--; if (sEquipTimer == 0) { pauseCtx->unk_1E4 = 0; } } // Grey Out Strength Upgrade Name when Disabled // Do not Grey Out Strength Upgrade Name when Enabled // This needs to be outside the previous block since otherwise the nameColorSet is cleared to 0 by other menu pages when toggling if ((pauseCtx->pageIndex == PAUSE_EQUIP) && (pauseCtx->cursorX[PAUSE_EQUIP] == 0) && (pauseCtx->cursorY[PAUSE_EQUIP] == 2) && CVarGetInteger("gToggleStrength", 0)) { if (CVarGetInteger("gStrengthDisabled", 0)) { pauseCtx->nameColorSet = 1; } else { pauseCtx->nameColorSet = 0; } } for (rowStart = 0, i = 0, point = 4; i < 4; i++, rowStart += 4, point += 16) { for (k = 0, temp = rowStart + 1, bit = rowStart, j = point; k < 3; k++, bit++, j += 4, temp++) { if ((gBitFlags[bit] & gSaveContext.inventory.equipment) && (pauseCtx->cursorSpecialPos == 0)) { if (CHECK_AGE_REQ_EQUIP(i, k + 1)) { if (temp == cursorSlot) { pauseCtx->equipVtx[j].v.ob[0] = pauseCtx->equipVtx[j + 2].v.ob[0] = pauseCtx->equipVtx[j].v.ob[0] - 2; pauseCtx->equipVtx[j + 1].v.ob[0] = pauseCtx->equipVtx[j + 3].v.ob[0] = pauseCtx->equipVtx[j + 1].v.ob[0] + 4; pauseCtx->equipVtx[j].v.ob[1] = pauseCtx->equipVtx[j + 1].v.ob[1] = pauseCtx->equipVtx[j].v.ob[1] + 2; pauseCtx->equipVtx[j + 2].v.ob[1] = pauseCtx->equipVtx[j + 3].v.ob[1] = pauseCtx->equipVtx[j + 2].v.ob[1] - 4; } } } } } // Add zoom effect to strength item if cursor is hovering over it when toggle option is on if ((pauseCtx->cursorX[PAUSE_EQUIP] == 0) && (pauseCtx->cursorY[PAUSE_EQUIP] == 2) && CVarGetInteger("gToggleStrength", 0) && pauseCtx->cursorSpecialPos == 0) { u8 row = 2; u8 column = 0; u8 equipVtxIndex = 16 * row + 4 * column; pauseCtx->equipVtx[equipVtxIndex].v.ob[0] = pauseCtx->equipVtx[equipVtxIndex + 2].v.ob[0] = pauseCtx->equipVtx[equipVtxIndex].v.ob[0] - 2; pauseCtx->equipVtx[equipVtxIndex + 1].v.ob[0] = pauseCtx->equipVtx[equipVtxIndex + 3].v.ob[0] = pauseCtx->equipVtx[equipVtxIndex + 1].v.ob[0] + 4; pauseCtx->equipVtx[equipVtxIndex].v.ob[1] = pauseCtx->equipVtx[equipVtxIndex + 1].v.ob[1] = pauseCtx->equipVtx[equipVtxIndex].v.ob[1] + 2; pauseCtx->equipVtx[equipVtxIndex + 2].v.ob[1] = pauseCtx->equipVtx[equipVtxIndex + 3].v.ob[1] = pauseCtx->equipVtx[equipVtxIndex + 2].v.ob[1] - 4; } Gfx_SetupDL_42Opa(play->state.gfxCtx); gDPSetCombineMode(POLY_KAL_DISP++, G_CC_MODULATEIA_PRIM, G_CC_MODULATEIA_PRIM); gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, 255, 255, 255, pauseCtx->alpha); for (rowStart = 0, j = 0, temp = 0, i = 0; i < 4; i++, rowStart += 4, j += 16) { gSPVertex(POLY_KAL_DISP++, &pauseCtx->equipVtx[j], 16, 0); bool drawGreyItems = !CVarGetInteger(CHEAT_CVAR("TimelessEquipment"), 0); if (LINK_AGE_IN_YEARS == YEARS_CHILD) { point = CUR_UPG_VALUE(sChildUpgrades[i]); if ((point != 0) && (CUR_UPG_VALUE(sChildUpgrades[i]) != 0)) { // Grey Out the Gauntlets as Child // Grey Out Strength Upgrades when Disabled and the Toggle Strength Option is on if ((drawGreyItems && ((sChildUpgradeItemBases[i] + CUR_UPG_VALUE(sChildUpgrades[i]) - 1) == ITEM_GAUNTLETS_SILVER || (sChildUpgradeItemBases[i] + CUR_UPG_VALUE(sChildUpgrades[i]) - 1) == ITEM_GAUNTLETS_GOLD)) || (CVarGetInteger("gToggleStrength", 0) && CVarGetInteger("gStrengthDisabled", 0) && sChildUpgrades[i] == UPG_STRENGTH)) { gDPSetGrayscaleColor(POLY_KAL_DISP++, 109, 109, 109, 255); gSPGrayscale(POLY_KAL_DISP++, true); } KaleidoScope_DrawQuadTextureRGBA32(play->state.gfxCtx, gItemIcons[sChildUpgradeItemBases[i] + point - 1], 32, 32, 0); gSPGrayscale(POLY_KAL_DISP++, false); } } else { if ((i == 0) && (CUR_UPG_VALUE(sAdultUpgrades[i]) == 0)) { // If the player doesn't have the bow, load the current slingshot ammo upgrade instead. if (drawGreyItems) { gDPSetGrayscaleColor(POLY_KAL_DISP++, 109, 109, 109, 255); // Grey Out Slingshot Bullet Bags gSPGrayscale(POLY_KAL_DISP++, true); } KaleidoScope_DrawQuadTextureRGBA32(play->state.gfxCtx, gItemIcons[sChildUpgradeItemBases[i] + CUR_UPG_VALUE(sChildUpgrades[i]) - 1], 32, 32, 0); gSPGrayscale(POLY_KAL_DISP++, false); } else if (CUR_UPG_VALUE(sAdultUpgrades[i]) != 0) { // Grey Out the Goron Bracelet when Not Randomized and Toggle Strength Option is off // Grey Out Strength Upgrades when Disabled and the Toggle Strength Option is on if ((drawGreyItems && (((sAdultUpgradeItemBases[i] + CUR_UPG_VALUE(sAdultUpgrades[i]) - 1) == ITEM_BRACELET && !(IS_RANDO) && !CVarGetInteger("gToggleStrength", 0)))) || (CVarGetInteger("gToggleStrength", 0) && CVarGetInteger("gStrengthDisabled", 0) && sAdultUpgrades[i] == UPG_STRENGTH)) { gDPSetGrayscaleColor(POLY_KAL_DISP++, 109, 109, 109, 255); gSPGrayscale(POLY_KAL_DISP++, true); } KaleidoScope_DrawQuadTextureRGBA32(play->state.gfxCtx, gItemIcons[sAdultUpgradeItemBases[i] + CUR_UPG_VALUE(sAdultUpgrades[i]) - 1], 32, 32, 0); gSPGrayscale(POLY_KAL_DISP++, false); } } // Draw inventory screen icons for (k = 0, bit = rowStart, point = 4; k < 3; k++, point += 4, temp++, bit++) { int itemId = ITEM_SWORD_KOKIRI + temp; bool age_restricted = !CHECK_AGE_REQ_ITEM(itemId); if (age_restricted) { gDPSetGrayscaleColor(POLY_KAL_DISP++, 109, 109, 109, 255); gSPGrayscale(POLY_KAL_DISP++, true); } if (((u32)i == 0) && (k == 2) && (gSaveContext.bgsFlag != 0)) { KaleidoScope_DrawQuadTextureRGBA32(play->state.gfxCtx, gItemIconSwordBiggoronTex, 32, 32, point); } else if ((i == 0) && (k == 2) && (gBitFlags[bit + 1] & gSaveContext.inventory.equipment)) { KaleidoScope_DrawQuadTextureRGBA32(play->state.gfxCtx, gItemIconBrokenGiantsKnifeTex, 32, 32, point); } else if (gBitFlags[bit] & gSaveContext.inventory.equipment) { KaleidoScope_DrawQuadTextureRGBA32(play->state.gfxCtx, gItemIcons[itemId], 32, 32, point); } gSPGrayscale(POLY_KAL_DISP++, false); } } // Render A button indicator when hovered over strength if ((pauseCtx->cursorX[PAUSE_EQUIP] == 0) && (pauseCtx->cursorY[PAUSE_EQUIP] == 2) && CVarGetInteger("gToggleStrength", 0) && pauseCtx->cursorSpecialPos == 0 && pauseCtx->unk_1E4 == 0 && pauseCtx->state == 6) { u8 row = 2; u8 column = 0; u8 equipVtxIndex = 16 * row + 4 * column; // Get Bottom Bisector of the Quad s16 translateX = (pauseCtx->equipVtx[equipVtxIndex].v.ob[0] + pauseCtx->equipVtx[equipVtxIndex + 1].v.ob[0]) / 2; // Add 4 since the icon will be zoomed in on s16 translateY = pauseCtx->equipVtx[equipVtxIndex + 2].v.ob[1] + 4; KaleidoScope_DrawAButton(play, sStrengthAButtonVtx, translateX, translateY); } KaleidoScope_DrawPlayerWork(play); //if ((pauseCtx->unk_1E4 == 7) && (sEquipTimer == 10)) { //KaleidoScope_SetupPlayerPreRender(play); //} if ((pauseCtx->unk_1E4 == 7) && (sEquipTimer == 9)) { //! @bug: This function shouldn't take any arguments //KaleidoScope_ProcessPlayerPreRender(play); } // gSPInvalidateTexCache(POLY_KAL_DISP++, 0); gSPInvalidateTexCache(POLY_KAL_DISP++, pauseCtx->iconItemSegment); //gSPInvalidateTexCache(POLY_KAL_DISP++, pauseCtx->iconItem24Segment); gSPInvalidateTexCache(POLY_KAL_DISP++, pauseCtx->nameSegment); //gSPSegment(POLY_KAL_DISP++, 0x07, pauseCtx->playerSegment); gSPSegment(POLY_KAL_DISP++, 0x08, pauseCtx->iconItemSegment); gSPSegment(POLY_KAL_DISP++, 0x09, pauseCtx->iconItem24Segment); gSPSegment(POLY_KAL_DISP++, 0x0A, pauseCtx->nameSegment); gSPSegment(POLY_KAL_DISP++, 0x0B, play->interfaceCtx.mapSegment); //gSPSegment(POLY_KAL_DISP++, 0x0C, pauseCtx->iconItemAltSegment); Gfx_SetupDL_42Kal(play->state.gfxCtx); KaleidoScope_DrawEquipmentImage(play, pauseCtx->playerSegment, 64, 112); if (gUpgradeMasks[0]) {} CLOSE_DISPS(play->state.gfxCtx); }