#ifndef MISC_KAKARIKO3_SCENE_H #define MISC_KAKARIKO3_SCENE_H 1 #include "align_asset_macro.h" #define dkakariko3_sceneCollisionHeader_000808 "__OTR__scenes/shared/kakariko3_scene/kakariko3_sceneCollisionHeader_000808" static const ALIGN_ASSET(2) char kakariko3_sceneCollisionHeader_000808[] = dkakariko3_sceneCollisionHeader_000808; #endif // MISC_KAKARIKO3_SCENE_H