#ifndef TEXTURES_VR_CLOUD1_PAL_STATIC_H #define TEXTURES_VR_CLOUD1_PAL_STATIC_H 1 #include "align_asset_macro.h" #define dgDayOvercastSkyboxTLUT "__OTR__textures/vr_cloud1_pal_static/gDayOvercastSkyboxTLUT" static const ALIGN_ASSET(2) char gDayOvercastSkyboxTLUT[] = dgDayOvercastSkyboxTLUT; #endif // TEXTURES_VR_CLOUD1_PAL_STATIC_H