#ifndef TEXTURES_VR_MNVR_STATIC_H #define TEXTURES_VR_MNVR_STATIC_H 1 #include "align_asset_macro.h" #define dgMarketNightBgTex "__OTR__textures/vr_MNVR_static/gMarketNightBgTex" static const ALIGN_ASSET(2) char gMarketNightBgTex[] = dgMarketNightBgTex; #define dgMarketNight2BgTex "__OTR__textures/vr_MNVR_static/gMarketNight2BgTex" static const ALIGN_ASSET(2) char gMarketNight2BgTex[] = dgMarketNight2BgTex; #define dgMarketNight3BgTex "__OTR__textures/vr_MNVR_static/gMarketNight3BgTex" static const ALIGN_ASSET(2) char gMarketNight3BgTex[] = dgMarketNight3BgTex; #define dgMarketNight4BgTex "__OTR__textures/vr_MNVR_static/gMarketNight4BgTex" static const ALIGN_ASSET(2) char gMarketNight4BgTex[] = dgMarketNight4BgTex; #endif // TEXTURES_VR_MNVR_STATIC_H