#ifndef TEXTURES_VR_KHVR_STATIC_H #define TEXTURES_VR_KHVR_STATIC_H 1 #include "align_asset_macro.h" #define dgKnowItAllBrosHouseBgTex "__OTR__textures/vr_KHVR_static/gKnowItAllBrosHouseBgTex" static const ALIGN_ASSET(2) char gKnowItAllBrosHouseBgTex[] = dgKnowItAllBrosHouseBgTex; #define dgKnowItAllBrosHouse2BgTex "__OTR__textures/vr_KHVR_static/gKnowItAllBrosHouse2BgTex" static const ALIGN_ASSET(2) char gKnowItAllBrosHouse2BgTex[] = dgKnowItAllBrosHouse2BgTex; #define dgKnowItAllBrosHouse3BgTex "__OTR__textures/vr_KHVR_static/gKnowItAllBrosHouse3BgTex" static const ALIGN_ASSET(2) char gKnowItAllBrosHouse3BgTex[] = dgKnowItAllBrosHouse3BgTex; #define dgKnowItAllBrosHouse4BgTex "__OTR__textures/vr_KHVR_static/gKnowItAllBrosHouse4BgTex" static const ALIGN_ASSET(2) char gKnowItAllBrosHouse4BgTex[] = dgKnowItAllBrosHouse4BgTex; #endif // TEXTURES_VR_KHVR_STATIC_H