#ifndef OBJECTS_OBJECT_RU1_H #define OBJECTS_OBJECT_RU1_H 1 #include "align_asset_macro.h" #define dgRutoChildWaitHandsBehindBackAnim "__OTR__objects/object_ru1/gRutoChildWaitHandsBehindBackAnim" static const ALIGN_ASSET(2) char gRutoChildWaitHandsBehindBackAnim[] = dgRutoChildWaitHandsBehindBackAnim; #define dgRutoChildWaitHandsOnHipsAnim "__OTR__objects/object_ru1/gRutoChildWaitHandsOnHipsAnim" static const ALIGN_ASSET(2) char gRutoChildWaitHandsOnHipsAnim[] = dgRutoChildWaitHandsOnHipsAnim; #define dgRutoChildTransitionHandsOnHipToCrossArmsAndLegsAnim "__OTR__objects/object_ru1/gRutoChildTransitionHandsOnHipToCrossArmsAndLegsAnim" static const ALIGN_ASSET(2) char gRutoChildTransitionHandsOnHipToCrossArmsAndLegsAnim[] = dgRutoChildTransitionHandsOnHipToCrossArmsAndLegsAnim; #define dgRutoChildWaitSittingAnim "__OTR__objects/object_ru1/gRutoChildWaitSittingAnim" static const ALIGN_ASSET(2) char gRutoChildWaitSittingAnim[] = dgRutoChildWaitSittingAnim; #define dgRutoChildWaitInBlueWarpAnim "__OTR__objects/object_ru1/gRutoChildWaitInBlueWarpAnim" static const ALIGN_ASSET(2) char gRutoChildWaitInBlueWarpAnim[] = dgRutoChildWaitInBlueWarpAnim; #define dgRutoChildBringHandsDownAnim "__OTR__objects/object_ru1/gRutoChildBringHandsDownAnim" static const ALIGN_ASSET(2) char gRutoChildBringHandsDownAnim[] = dgRutoChildBringHandsDownAnim; #define dgRutoChildHoldArmsUpAnim "__OTR__objects/object_ru1/gRutoChildHoldArmsUpAnim" static const ALIGN_ASSET(2) char gRutoChildHoldArmsUpAnim[] = dgRutoChildHoldArmsUpAnim; #define dgRutoChildBringArmsUpAnim "__OTR__objects/object_ru1/gRutoChildBringArmsUpAnim" static const ALIGN_ASSET(2) char gRutoChildBringArmsUpAnim[] = dgRutoChildBringArmsUpAnim; #define dgRutoChildTurnAroundAnim "__OTR__objects/object_ru1/gRutoChildTurnAroundAnim" static const ALIGN_ASSET(2) char gRutoChildTurnAroundAnim[] = dgRutoChildTurnAroundAnim; #define dgRutoChildSquirmAnim "__OTR__objects/object_ru1/gRutoChildSquirmAnim" static const ALIGN_ASSET(2) char gRutoChildSquirmAnim[] = dgRutoChildSquirmAnim; #define dgRutoChildSeesSapphireAnim "__OTR__objects/object_ru1/gRutoChildSeesSapphireAnim" static const ALIGN_ASSET(2) char gRutoChildSeesSapphireAnim[] = dgRutoChildSeesSapphireAnim; #define dgRutoChildShutterAnim "__OTR__objects/object_ru1/gRutoChildShutterAnim" static const ALIGN_ASSET(2) char gRutoChildShutterAnim[] = dgRutoChildShutterAnim; #define dgRutoChildWalkToAndHoldUpSapphireAnim "__OTR__objects/object_ru1/gRutoChildWalkToAndHoldUpSapphireAnim" static const ALIGN_ASSET(2) char gRutoChildWalkToAndHoldUpSapphireAnim[] = dgRutoChildWalkToAndHoldUpSapphireAnim; #define dgRutoChildSittingAnim "__OTR__objects/object_ru1/gRutoChildSittingAnim" static const ALIGN_ASSET(2) char gRutoChildSittingAnim[] = dgRutoChildSittingAnim; #define dgRutoChildSitAnim "__OTR__objects/object_ru1/gRutoChildSitAnim" static const ALIGN_ASSET(2) char gRutoChildSitAnim[] = dgRutoChildSitAnim; #define dgRutoChildWalkAnim "__OTR__objects/object_ru1/gRutoChildWalkAnim" static const ALIGN_ASSET(2) char gRutoChildWalkAnim[] = dgRutoChildWalkAnim; #define dgRutoChildTransitionFromSwimOnBackAnim "__OTR__objects/object_ru1/gRutoChildTransitionFromSwimOnBackAnim" static const ALIGN_ASSET(2) char gRutoChildTransitionFromSwimOnBackAnim[] = dgRutoChildTransitionFromSwimOnBackAnim; #define dgRutoChildTransitionToSwimOnBackAnim "__OTR__objects/object_ru1/gRutoChildTransitionToSwimOnBackAnim" static const ALIGN_ASSET(2) char gRutoChildTransitionToSwimOnBackAnim[] = dgRutoChildTransitionToSwimOnBackAnim; #define dgRutoChildAnim_009060 "__OTR__objects/object_ru1/gRutoChildAnim_009060" static const ALIGN_ASSET(2) char gRutoChildAnim_009060[] = dgRutoChildAnim_009060; #define dgRutoChildWait2Anim "__OTR__objects/object_ru1/gRutoChildWait2Anim" static const ALIGN_ASSET(2) char gRutoChildWait2Anim[] = dgRutoChildWait2Anim; #define dgRutoChildSwimOnBackAnim "__OTR__objects/object_ru1/gRutoChildSwimOnBackAnim" static const ALIGN_ASSET(2) char gRutoChildSwimOnBackAnim[] = dgRutoChildSwimOnBackAnim; #define dgRutoChildTreadWaterAnim "__OTR__objects/object_ru1/gRutoChildTreadWaterAnim" static const ALIGN_ASSET(2) char gRutoChildTreadWaterAnim[] = dgRutoChildTreadWaterAnim; #define dgRutoChildTorsoDL "__OTR__objects/object_ru1/gRutoChildTorsoDL" static const ALIGN_ASSET(2) char gRutoChildTorsoDL[] = dgRutoChildTorsoDL; #define dgRutoChildLeftThighDL "__OTR__objects/object_ru1/gRutoChildLeftThighDL" static const ALIGN_ASSET(2) char gRutoChildLeftThighDL[] = dgRutoChildLeftThighDL; #define dgRutoChildLeftShinDL "__OTR__objects/object_ru1/gRutoChildLeftShinDL" static const ALIGN_ASSET(2) char gRutoChildLeftShinDL[] = dgRutoChildLeftShinDL; #define dgRutoChildLeftFootDL "__OTR__objects/object_ru1/gRutoChildLeftFootDL" static const ALIGN_ASSET(2) char gRutoChildLeftFootDL[] = dgRutoChildLeftFootDL; #define dgRutoChildRightThighDL "__OTR__objects/object_ru1/gRutoChildRightThighDL" static const ALIGN_ASSET(2) char gRutoChildRightThighDL[] = dgRutoChildRightThighDL; #define dgRutoChildRightShinDL "__OTR__objects/object_ru1/gRutoChildRightShinDL" static const ALIGN_ASSET(2) char gRutoChildRightShinDL[] = dgRutoChildRightShinDL; #define dgRutoChildRightFootDL "__OTR__objects/object_ru1/gRutoChildRightFootDL" static const ALIGN_ASSET(2) char gRutoChildRightFootDL[] = dgRutoChildRightFootDL; #define dgRutoChildChestDL "__OTR__objects/object_ru1/gRutoChildChestDL" static const ALIGN_ASSET(2) char gRutoChildChestDL[] = dgRutoChildChestDL; #define dgRutoChildRightUpperArmDL "__OTR__objects/object_ru1/gRutoChildRightUpperArmDL" static const ALIGN_ASSET(2) char gRutoChildRightUpperArmDL[] = dgRutoChildRightUpperArmDL; #define dgRutoChildRightFinDL "__OTR__objects/object_ru1/gRutoChildRightFinDL" static const ALIGN_ASSET(2) char gRutoChildRightFinDL[] = dgRutoChildRightFinDL; #define dgRutoChildRightHandDL "__OTR__objects/object_ru1/gRutoChildRightHandDL" static const ALIGN_ASSET(2) char gRutoChildRightHandDL[] = dgRutoChildRightHandDL; #define dgRutoChildLeftUpperArmDL "__OTR__objects/object_ru1/gRutoChildLeftUpperArmDL" static const ALIGN_ASSET(2) char gRutoChildLeftUpperArmDL[] = dgRutoChildLeftUpperArmDL; #define dgRutoChildLeftFinDL "__OTR__objects/object_ru1/gRutoChildLeftFinDL" static const ALIGN_ASSET(2) char gRutoChildLeftFinDL[] = dgRutoChildLeftFinDL; #define dgRutoChildLeftHandDL "__OTR__objects/object_ru1/gRutoChildLeftHandDL" static const ALIGN_ASSET(2) char gRutoChildLeftHandDL[] = dgRutoChildLeftHandDL; #define dgRutoChildHeadDL "__OTR__objects/object_ru1/gRutoChildHeadDL" static const ALIGN_ASSET(2) char gRutoChildHeadDL[] = dgRutoChildHeadDL; #define dgRutoChildEyeTLUT "__OTR__objects/object_ru1/gRutoChildEyeTLUT" static const ALIGN_ASSET(2) char gRutoChildEyeTLUT[] = dgRutoChildEyeTLUT; #define dgRutoChildMouthTLUT "__OTR__objects/object_ru1/gRutoChildMouthTLUT" static const ALIGN_ASSET(2) char gRutoChildMouthTLUT[] = dgRutoChildMouthTLUT; #define dgRutoChildEyeOpenTex "__OTR__objects/object_ru1/gRutoChildEyeOpenTex" static const ALIGN_ASSET(2) char gRutoChildEyeOpenTex[] = dgRutoChildEyeOpenTex; #define dgRutoChildEyeHalfTex "__OTR__objects/object_ru1/gRutoChildEyeHalfTex" static const ALIGN_ASSET(2) char gRutoChildEyeHalfTex[] = dgRutoChildEyeHalfTex; #define dgRutoChildEyeClosedTex "__OTR__objects/object_ru1/gRutoChildEyeClosedTex" static const ALIGN_ASSET(2) char gRutoChildEyeClosedTex[] = dgRutoChildEyeClosedTex; #define dgRutoChildEyeRollLeftTex "__OTR__objects/object_ru1/gRutoChildEyeRollLeftTex" static const ALIGN_ASSET(2) char gRutoChildEyeRollLeftTex[] = dgRutoChildEyeRollLeftTex; #define dgRutoChildEyeHalf2Tex "__OTR__objects/object_ru1/gRutoChildEyeHalf2Tex" static const ALIGN_ASSET(2) char gRutoChildEyeHalf2Tex[] = dgRutoChildEyeHalf2Tex; #define dgRutoChildEyeHalfWithBlushTex "__OTR__objects/object_ru1/gRutoChildEyeHalfWithBlushTex" static const ALIGN_ASSET(2) char gRutoChildEyeHalfWithBlushTex[] = dgRutoChildEyeHalfWithBlushTex; #define dgRutoChildBlueSkinGradientTex "__OTR__objects/object_ru1/gRutoChildBlueSkinGradientTex" static const ALIGN_ASSET(2) char gRutoChildBlueSkinGradientTex[] = dgRutoChildBlueSkinGradientTex; #define dgRutoChildMouthClosedTex "__OTR__objects/object_ru1/gRutoChildMouthClosedTex" static const ALIGN_ASSET(2) char gRutoChildMouthClosedTex[] = dgRutoChildMouthClosedTex; #define dgRutoChildMouthFrownTex "__OTR__objects/object_ru1/gRutoChildMouthFrownTex" static const ALIGN_ASSET(2) char gRutoChildMouthFrownTex[] = dgRutoChildMouthFrownTex; #define dgRutoChildMouthOpenTex "__OTR__objects/object_ru1/gRutoChildMouthOpenTex" static const ALIGN_ASSET(2) char gRutoChildMouthOpenTex[] = dgRutoChildMouthOpenTex; #define dgRutoChildEarTex "__OTR__objects/object_ru1/gRutoChildEarTex" static const ALIGN_ASSET(2) char gRutoChildEarTex[] = dgRutoChildEarTex; #define dgRutoChildBlueSkinPatchesTex "__OTR__objects/object_ru1/gRutoChildBlueSkinPatchesTex" static const ALIGN_ASSET(2) char gRutoChildBlueSkinPatchesTex[] = dgRutoChildBlueSkinPatchesTex; #define dgRutoChildUnkHeadCircleTex "__OTR__objects/object_ru1/gRutoChildUnkHeadCircleTex" static const ALIGN_ASSET(2) char gRutoChildUnkHeadCircleTex[] = dgRutoChildUnkHeadCircleTex; #define dgRutoChildFingersTex "__OTR__objects/object_ru1/gRutoChildFingersTex" static const ALIGN_ASSET(2) char gRutoChildFingersTex[] = dgRutoChildFingersTex; #define dgRutoChildCircleGradientTex "__OTR__objects/object_ru1/gRutoChildCircleGradientTex" static const ALIGN_ASSET(2) char gRutoChildCircleGradientTex[] = dgRutoChildCircleGradientTex; #define dgRutoChildSkel "__OTR__objects/object_ru1/gRutoChildSkel" static const ALIGN_ASSET(2) char gRutoChildSkel[] = dgRutoChildSkel; #endif // OBJECTS_OBJECT_RU1_H