#ifndef OBJECTS_OBJECT_OB1_H #define OBJECTS_OBJECT_OB1_H 1 #include "align_asset_macro.h" #define dobject_oB1_Skel_00000260 "__OTR__objects/object_oB1/object_oB1_Skel_00000260" static const ALIGN_ASSET(2) char object_oB1_Skel_00000260[] = dobject_oB1_Skel_00000260; #define dobject_oB1_DL_00000448 "__OTR__objects/object_oB1/object_oB1_DL_00000448" static const ALIGN_ASSET(2) char object_oB1_DL_00000448[] = dobject_oB1_DL_00000448; #define dobject_oB1_DL_00000750 "__OTR__objects/object_oB1/object_oB1_DL_00000750" static const ALIGN_ASSET(2) char object_oB1_DL_00000750[] = dobject_oB1_DL_00000750; #define dobject_oB1_DL_000008E8 "__OTR__objects/object_oB1/object_oB1_DL_000008E8" static const ALIGN_ASSET(2) char object_oB1_DL_000008E8[] = dobject_oB1_DL_000008E8; #define dobject_oB1_DL_00000C08 "__OTR__objects/object_oB1/object_oB1_DL_00000C08" static const ALIGN_ASSET(2) char object_oB1_DL_00000C08[] = dobject_oB1_DL_00000C08; #define dobject_oB1_DL_00000EF0 "__OTR__objects/object_oB1/object_oB1_DL_00000EF0" static const ALIGN_ASSET(2) char object_oB1_DL_00000EF0[] = dobject_oB1_DL_00000EF0; #define dobject_oB1_DL_00001490 "__OTR__objects/object_oB1/object_oB1_DL_00001490" static const ALIGN_ASSET(2) char object_oB1_DL_00001490[] = dobject_oB1_DL_00001490; #define dobject_oB1_DL_00001920 "__OTR__objects/object_oB1/object_oB1_DL_00001920" static const ALIGN_ASSET(2) char object_oB1_DL_00001920[] = dobject_oB1_DL_00001920; #define dobject_oB1_DL_00001C28 "__OTR__objects/object_oB1/object_oB1_DL_00001C28" static const ALIGN_ASSET(2) char object_oB1_DL_00001C28[] = dobject_oB1_DL_00001C28; #define dobject_oB1_DL_00001DC0 "__OTR__objects/object_oB1/object_oB1_DL_00001DC0" static const ALIGN_ASSET(2) char object_oB1_DL_00001DC0[] = dobject_oB1_DL_00001DC0; #define dobject_oB1_DL_000020E0 "__OTR__objects/object_oB1/object_oB1_DL_000020E0" static const ALIGN_ASSET(2) char object_oB1_DL_000020E0[] = dobject_oB1_DL_000020E0; #define dobject_oB1_DL_000023C8 "__OTR__objects/object_oB1/object_oB1_DL_000023C8" static const ALIGN_ASSET(2) char object_oB1_DL_000023C8[] = dobject_oB1_DL_000023C8; #define dobject_oB1_DL_00002968 "__OTR__objects/object_oB1/object_oB1_DL_00002968" static const ALIGN_ASSET(2) char object_oB1_DL_00002968[] = dobject_oB1_DL_00002968; #define dobject_oB1_DL_000032F8 "__OTR__objects/object_oB1/object_oB1_DL_000032F8" static const ALIGN_ASSET(2) char object_oB1_DL_000032F8[] = dobject_oB1_DL_000032F8; #define dobject_oB1_DL_00003600 "__OTR__objects/object_oB1/object_oB1_DL_00003600" static const ALIGN_ASSET(2) char object_oB1_DL_00003600[] = dobject_oB1_DL_00003600; #define dobject_oB1_DL_00003CA8 "__OTR__objects/object_oB1/object_oB1_DL_00003CA8" static const ALIGN_ASSET(2) char object_oB1_DL_00003CA8[] = dobject_oB1_DL_00003CA8; #define dobject_oB1_Tex_00003EB0 "__OTR__objects/object_oB1/object_oB1_Tex_00003EB0" static const ALIGN_ASSET(2) char object_oB1_Tex_00003EB0[] = dobject_oB1_Tex_00003EB0; #define dobject_oB1_Tex_000040B0 "__OTR__objects/object_oB1/object_oB1_Tex_000040B0" static const ALIGN_ASSET(2) char object_oB1_Tex_000040B0[] = dobject_oB1_Tex_000040B0; #define dobject_oB1_Tex_000042B0 "__OTR__objects/object_oB1/object_oB1_Tex_000042B0" static const ALIGN_ASSET(2) char object_oB1_Tex_000042B0[] = dobject_oB1_Tex_000042B0; #define dobject_oB1_Tex_00004AB0 "__OTR__objects/object_oB1/object_oB1_Tex_00004AB0" static const ALIGN_ASSET(2) char object_oB1_Tex_00004AB0[] = dobject_oB1_Tex_00004AB0; #define dobject_oB1_Tex_00004CB0 "__OTR__objects/object_oB1/object_oB1_Tex_00004CB0" static const ALIGN_ASSET(2) char object_oB1_Tex_00004CB0[] = dobject_oB1_Tex_00004CB0; #define dobject_oB1_Tex_000054B0 "__OTR__objects/object_oB1/object_oB1_Tex_000054B0" static const ALIGN_ASSET(2) char object_oB1_Tex_000054B0[] = dobject_oB1_Tex_000054B0; #define dobject_oB1_Tex_000056B0 "__OTR__objects/object_oB1/object_oB1_Tex_000056B0" static const ALIGN_ASSET(2) char object_oB1_Tex_000056B0[] = dobject_oB1_Tex_000056B0; #define dobject_oB1_Tex_00005EB0 "__OTR__objects/object_oB1/object_oB1_Tex_00005EB0" static const ALIGN_ASSET(2) char object_oB1_Tex_00005EB0[] = dobject_oB1_Tex_00005EB0; #define dobject_oB1_Tex_000060B0 "__OTR__objects/object_oB1/object_oB1_Tex_000060B0" static const ALIGN_ASSET(2) char object_oB1_Tex_000060B0[] = dobject_oB1_Tex_000060B0; #define dobject_oB1_Tex_000062B0 "__OTR__objects/object_oB1/object_oB1_Tex_000062B0" static const ALIGN_ASSET(2) char object_oB1_Tex_000062B0[] = dobject_oB1_Tex_000062B0; #define dobject_oB1_Tex_000064B0 "__OTR__objects/object_oB1/object_oB1_Tex_000064B0" static const ALIGN_ASSET(2) char object_oB1_Tex_000064B0[] = dobject_oB1_Tex_000064B0; #endif // OBJECTS_OBJECT_OB1_H