#ifndef OBJECTS_OBJECT_MM_H #define OBJECTS_OBJECT_MM_H 1 #include "align_asset_macro.h" #define dobject_mmTex_000930 "__OTR__objects/object_mm/object_mmTex_000930" static const ALIGN_ASSET(2) char object_mmTex_000930[] = dobject_mmTex_000930; #define dobject_mmTex_000970 "__OTR__objects/object_mm/object_mmTex_000970" static const ALIGN_ASSET(2) char object_mmTex_000970[] = dobject_mmTex_000970; #define dobject_mmTex_0009B0 "__OTR__objects/object_mm/object_mmTex_0009B0" static const ALIGN_ASSET(2) char object_mmTex_0009B0[] = dobject_mmTex_0009B0; #define dobject_mmTex_0009F0 "__OTR__objects/object_mm/object_mmTex_0009F0" static const ALIGN_ASSET(2) char object_mmTex_0009F0[] = dobject_mmTex_0009F0; #define dobject_mmTex_000A30 "__OTR__objects/object_mm/object_mmTex_000A30" static const ALIGN_ASSET(2) char object_mmTex_000A30[] = dobject_mmTex_000A30; #define dobject_mmTex_000B30 "__OTR__objects/object_mm/object_mmTex_000B30" static const ALIGN_ASSET(2) char object_mmTex_000B30[] = dobject_mmTex_000B30; #define dobject_mmTex_001030 "__OTR__objects/object_mm/object_mmTex_001030" static const ALIGN_ASSET(2) char object_mmTex_001030[] = dobject_mmTex_001030; #define dobject_mmTex_001130 "__OTR__objects/object_mm/object_mmTex_001130" static const ALIGN_ASSET(2) char object_mmTex_001130[] = dobject_mmTex_001130; #define dobject_mmTex_001330 "__OTR__objects/object_mm/object_mmTex_001330" static const ALIGN_ASSET(2) char object_mmTex_001330[] = dobject_mmTex_001330; #define dgRunningManSkel "__OTR__objects/object_mm/gRunningManSkel" static const ALIGN_ASSET(2) char gRunningManSkel[] = dgRunningManSkel; #define dgRunningManRunAnim "__OTR__objects/object_mm/gRunningManRunAnim" static const ALIGN_ASSET(2) char gRunningManRunAnim[] = dgRunningManRunAnim; #define dgRunningManSitStandAnim "__OTR__objects/object_mm/gRunningManSitStandAnim" static const ALIGN_ASSET(2) char gRunningManSitStandAnim[] = dgRunningManSitStandAnim; #define dgRunningManSitWaitAnim "__OTR__objects/object_mm/gRunningManSitWaitAnim" static const ALIGN_ASSET(2) char gRunningManSitWaitAnim[] = dgRunningManSitWaitAnim; #define dgRunningManSprintAnim "__OTR__objects/object_mm/gRunningManSprintAnim" static const ALIGN_ASSET(2) char gRunningManSprintAnim[] = dgRunningManSprintAnim; #define dgRunningManExcitedAnim "__OTR__objects/object_mm/gRunningManExcitedAnim" static const ALIGN_ASSET(2) char gRunningManExcitedAnim[] = dgRunningManExcitedAnim; #define dgRunningManHappyAnim "__OTR__objects/object_mm/gRunningManHappyAnim" static const ALIGN_ASSET(2) char gRunningManHappyAnim[] = dgRunningManHappyAnim; #define dgRunningManTLUT "__OTR__objects/object_mm/gRunningManTLUT" static const ALIGN_ASSET(2) char gRunningManTLUT[] = dgRunningManTLUT; #define dgRunningManMouthOpenTex "__OTR__objects/object_mm/gRunningManMouthOpenTex" static const ALIGN_ASSET(2) char gRunningManMouthOpenTex[] = dgRunningManMouthOpenTex; #define dgRunningManMouthClosedTex "__OTR__objects/object_mm/gRunningManMouthClosedTex" static const ALIGN_ASSET(2) char gRunningManMouthClosedTex[] = dgRunningManMouthClosedTex; #define dgRunningManSkelLimbsLimb_005D28DL_005328 "__OTR__objects/object_mm/gRunningManSkelLimbsLimb_005D28DL_005328" static const ALIGN_ASSET(2) char gRunningManSkelLimbsLimb_005D28DL_005328[] = dgRunningManSkelLimbsLimb_005D28DL_005328; #define dgRunningManSkelLimbsLimb_005D34DL_0058B8 "__OTR__objects/object_mm/gRunningManSkelLimbsLimb_005D34DL_0058B8" static const ALIGN_ASSET(2) char gRunningManSkelLimbsLimb_005D34DL_0058B8[] = dgRunningManSkelLimbsLimb_005D34DL_0058B8; #define dgRunningManSkelLimbsLimb_005D40DL_005A90 "__OTR__objects/object_mm/gRunningManSkelLimbsLimb_005D40DL_005A90" static const ALIGN_ASSET(2) char gRunningManSkelLimbsLimb_005D40DL_005A90[] = dgRunningManSkelLimbsLimb_005D40DL_005A90; #define dgRunningManSkelLimbsLimb_005D4CDL_005BF8 "__OTR__objects/object_mm/gRunningManSkelLimbsLimb_005D4CDL_005BF8" static const ALIGN_ASSET(2) char gRunningManSkelLimbsLimb_005D4CDL_005BF8[] = dgRunningManSkelLimbsLimb_005D4CDL_005BF8; #define dgRunningManSkelLimbsLimb_005D58DL_0053C0 "__OTR__objects/object_mm/gRunningManSkelLimbsLimb_005D58DL_0053C0" static const ALIGN_ASSET(2) char gRunningManSkelLimbsLimb_005D58DL_0053C0[] = dgRunningManSkelLimbsLimb_005D58DL_0053C0; #define dgRunningManSkelLimbsLimb_005D64DL_005620 "__OTR__objects/object_mm/gRunningManSkelLimbsLimb_005D64DL_005620" static const ALIGN_ASSET(2) char gRunningManSkelLimbsLimb_005D64DL_005620[] = dgRunningManSkelLimbsLimb_005D64DL_005620; #define dgRunningManSkelLimbsLimb_005D70DL_005788 "__OTR__objects/object_mm/gRunningManSkelLimbsLimb_005D70DL_005788" static const ALIGN_ASSET(2) char gRunningManSkelLimbsLimb_005D70DL_005788[] = dgRunningManSkelLimbsLimb_005D70DL_005788; #define dgRunningManSkelLimbsLimb_005D7CDL_004010 "__OTR__objects/object_mm/gRunningManSkelLimbsLimb_005D7CDL_004010" static const ALIGN_ASSET(2) char gRunningManSkelLimbsLimb_005D7CDL_004010[] = dgRunningManSkelLimbsLimb_005D7CDL_004010; #define dgRunningManSkelLimbsLimb_005D88DL_004EC8 "__OTR__objects/object_mm/gRunningManSkelLimbsLimb_005D88DL_004EC8" static const ALIGN_ASSET(2) char gRunningManSkelLimbsLimb_005D88DL_004EC8[] = dgRunningManSkelLimbsLimb_005D88DL_004EC8; #define dgRunningManSkelLimbsLimb_005D94DL_004FF8 "__OTR__objects/object_mm/gRunningManSkelLimbsLimb_005D94DL_004FF8" static const ALIGN_ASSET(2) char gRunningManSkelLimbsLimb_005D94DL_004FF8[] = dgRunningManSkelLimbsLimb_005D94DL_004FF8; #define dgRunningManSkelLimbsLimb_005DA0DL_005128 "__OTR__objects/object_mm/gRunningManSkelLimbsLimb_005DA0DL_005128" static const ALIGN_ASSET(2) char gRunningManSkelLimbsLimb_005DA0DL_005128[] = dgRunningManSkelLimbsLimb_005DA0DL_005128; #define dgRunningManSkelLimbsLimb_005DACDL_004A68 "__OTR__objects/object_mm/gRunningManSkelLimbsLimb_005DACDL_004A68" static const ALIGN_ASSET(2) char gRunningManSkelLimbsLimb_005DACDL_004A68[] = dgRunningManSkelLimbsLimb_005DACDL_004A68; #define dgRunningManSkelLimbsLimb_005DB8DL_004B98 "__OTR__objects/object_mm/gRunningManSkelLimbsLimb_005DB8DL_004B98" static const ALIGN_ASSET(2) char gRunningManSkelLimbsLimb_005DB8DL_004B98[] = dgRunningManSkelLimbsLimb_005DB8DL_004B98; #define dgRunningManSkelLimbsLimb_005DC4DL_004CC8 "__OTR__objects/object_mm/gRunningManSkelLimbsLimb_005DC4DL_004CC8" static const ALIGN_ASSET(2) char gRunningManSkelLimbsLimb_005DC4DL_004CC8[] = dgRunningManSkelLimbsLimb_005DC4DL_004CC8; #define dgRunningManSkelLimbsLimb_005DD0DL_004348 "__OTR__objects/object_mm/gRunningManSkelLimbsLimb_005DD0DL_004348" static const ALIGN_ASSET(2) char gRunningManSkelLimbsLimb_005DD0DL_004348[] = dgRunningManSkelLimbsLimb_005DD0DL_004348; #endif // OBJECTS_OBJECT_MM_H