#ifndef DUNGEONS_JYASINZOU_ROOM_14_H #define DUNGEONS_JYASINZOU_ROOM_14_H 1 #include "align_asset_macro.h" #define djyasinzou_room_14DL_000350 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_14DL_000350" static const ALIGN_ASSET(2) char jyasinzou_room_14DL_000350[] = djyasinzou_room_14DL_000350; #define djyasinzou_room_14Tex_0044A0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_14Tex_0044A0" static const ALIGN_ASSET(2) char jyasinzou_room_14Tex_0044A0[] = djyasinzou_room_14Tex_0044A0; #define djyasinzou_room_14DL_000AF8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_14DL_000AF8" static const ALIGN_ASSET(2) char jyasinzou_room_14DL_000AF8[] = djyasinzou_room_14DL_000AF8; #define djyasinzou_room_14Tex_001CA0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_14Tex_001CA0" static const ALIGN_ASSET(2) char jyasinzou_room_14Tex_001CA0[] = djyasinzou_room_14Tex_001CA0; #define djyasinzou_room_14Tex_0028A0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_14Tex_0028A0" static const ALIGN_ASSET(2) char jyasinzou_room_14Tex_0028A0[] = djyasinzou_room_14Tex_0028A0; #define djyasinzou_room_14DL_001088 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_14DL_001088" static const ALIGN_ASSET(2) char jyasinzou_room_14DL_001088[] = djyasinzou_room_14DL_001088; #define djyasinzou_room_14DL_001340 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_14DL_001340" static const ALIGN_ASSET(2) char jyasinzou_room_14DL_001340[] = djyasinzou_room_14DL_001340; #define djyasinzou_room_14Tex_0024A0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_14Tex_0024A0" static const ALIGN_ASSET(2) char jyasinzou_room_14Tex_0024A0[] = djyasinzou_room_14Tex_0024A0; #define djyasinzou_room_14DL_0017D8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_14DL_0017D8" static const ALIGN_ASSET(2) char jyasinzou_room_14DL_0017D8[] = djyasinzou_room_14DL_0017D8; #define djyasinzou_room_14Tex_0030A0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_14Tex_0030A0" static const ALIGN_ASSET(2) char jyasinzou_room_14Tex_0030A0[] = djyasinzou_room_14Tex_0030A0; #define djyasinzou_room_14DL_001AE0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_14DL_001AE0" static const ALIGN_ASSET(2) char jyasinzou_room_14DL_001AE0[] = djyasinzou_room_14DL_001AE0; #define djyasinzou_room_14Tex_0034A0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_14Tex_0034A0" static const ALIGN_ASSET(2) char jyasinzou_room_14Tex_0034A0[] = djyasinzou_room_14Tex_0034A0; #endif // DUNGEONS_JYASINZOU_ROOM_14_H