#ifndef OBJECTS_OBJECT_RS_H #define OBJECTS_OBJECT_RS_H 1 #include "align_asset_macro.h" #define dobject_rs_Anim_00065C "__OTR__objects/object_rs/object_rs_Anim_00065C" static const ALIGN_ASSET(2) char object_rs_Anim_00065C[] = dobject_rs_Anim_00065C; #define dobject_rs_DL_001FA0 "__OTR__objects/object_rs/object_rs_DL_001FA0" static const ALIGN_ASSET(2) char object_rs_DL_001FA0[] = dobject_rs_DL_001FA0; #define dobject_rs_DL_0021F8 "__OTR__objects/object_rs/object_rs_DL_0021F8" static const ALIGN_ASSET(2) char object_rs_DL_0021F8[] = dobject_rs_DL_0021F8; #define dobject_rs_DL_0025F8 "__OTR__objects/object_rs/object_rs_DL_0025F8" static const ALIGN_ASSET(2) char object_rs_DL_0025F8[] = dobject_rs_DL_0025F8; #define dobject_rs_DL_002730 "__OTR__objects/object_rs/object_rs_DL_002730" static const ALIGN_ASSET(2) char object_rs_DL_002730[] = dobject_rs_DL_002730; #define dobject_rs_DL_002860 "__OTR__objects/object_rs/object_rs_DL_002860" static const ALIGN_ASSET(2) char object_rs_DL_002860[] = dobject_rs_DL_002860; #define dobject_rs_DL_002A70 "__OTR__objects/object_rs/object_rs_DL_002A70" static const ALIGN_ASSET(2) char object_rs_DL_002A70[] = dobject_rs_DL_002A70; #define dobject_rs_DL_002BA8 "__OTR__objects/object_rs/object_rs_DL_002BA8" static const ALIGN_ASSET(2) char object_rs_DL_002BA8[] = dobject_rs_DL_002BA8; #define dobject_rs_DL_002CD8 "__OTR__objects/object_rs/object_rs_DL_002CD8" static const ALIGN_ASSET(2) char object_rs_DL_002CD8[] = dobject_rs_DL_002CD8; #define dobject_rs_TLUT_002EE8 "__OTR__objects/object_rs/object_rs_TLUT_002EE8" static const ALIGN_ASSET(2) char object_rs_TLUT_002EE8[] = dobject_rs_TLUT_002EE8; #define dobject_rs_Tex_0030E8 "__OTR__objects/object_rs/object_rs_Tex_0030E8" static const ALIGN_ASSET(2) char object_rs_Tex_0030E8[] = dobject_rs_Tex_0030E8; #define dobject_rs_Tex_003128 "__OTR__objects/object_rs/object_rs_Tex_003128" static const ALIGN_ASSET(2) char object_rs_Tex_003128[] = dobject_rs_Tex_003128; #define dobject_rs_Tex_003168 "__OTR__objects/object_rs/object_rs_Tex_003168" static const ALIGN_ASSET(2) char object_rs_Tex_003168[] = dobject_rs_Tex_003168; #define dgBombchuShopkeeperEyeOpenTex "__OTR__objects/object_rs/gBombchuShopkeeperEyeOpenTex" static const ALIGN_ASSET(2) char gBombchuShopkeeperEyeOpenTex[] = dgBombchuShopkeeperEyeOpenTex; #define dgBombchuShopkeeperEyeHalfTex "__OTR__objects/object_rs/gBombchuShopkeeperEyeHalfTex" static const ALIGN_ASSET(2) char gBombchuShopkeeperEyeHalfTex[] = dgBombchuShopkeeperEyeHalfTex; #define dgBombchuShopkeeperEyeClosedTex "__OTR__objects/object_rs/gBombchuShopkeeperEyeClosedTex" static const ALIGN_ASSET(2) char gBombchuShopkeeperEyeClosedTex[] = dgBombchuShopkeeperEyeClosedTex; #define dobject_rs_Tex_004568 "__OTR__objects/object_rs/object_rs_Tex_004568" static const ALIGN_ASSET(2) char object_rs_Tex_004568[] = dobject_rs_Tex_004568; #define dobject_rs_Tex_004668 "__OTR__objects/object_rs/object_rs_Tex_004668" static const ALIGN_ASSET(2) char object_rs_Tex_004668[] = dobject_rs_Tex_004668; #define dobject_rs_Tex_0046E8 "__OTR__objects/object_rs/object_rs_Tex_0046E8" static const ALIGN_ASSET(2) char object_rs_Tex_0046E8[] = dobject_rs_Tex_0046E8; #define dobject_rs_Skel_004868 "__OTR__objects/object_rs/object_rs_Skel_004868" static const ALIGN_ASSET(2) char object_rs_Skel_004868[] = dobject_rs_Skel_004868; #endif // OBJECTS_OBJECT_RS_H