#ifndef OBJECTS_OBJECT_OE9_H #define OBJECTS_OBJECT_OE9_H 1 #include "align_asset_macro.h" #define dobject_oE9_DL_000800 "__OTR__objects/object_oE9/object_oE9_DL_000800" static const ALIGN_ASSET(2) char object_oE9_DL_000800[] = dobject_oE9_DL_000800; #define dobject_oE9_TLUT_000C90 "__OTR__objects/object_oE9/object_oE9_TLUT_000C90" static const ALIGN_ASSET(2) char object_oE9_TLUT_000C90[] = dobject_oE9_TLUT_000C90; #define dobject_oE9_Tex_000E90 "__OTR__objects/object_oE9/object_oE9_Tex_000E90" static const ALIGN_ASSET(2) char object_oE9_Tex_000E90[] = dobject_oE9_Tex_000E90; #define dobject_oE9_Blob_001290 "__OTR__objects/object_oE9/object_oE9_Blob_001290" static const ALIGN_ASSET(2) char object_oE9_Blob_001290[] = dobject_oE9_Blob_001290; #define dobject_oE9_TLUT_001A90 "__OTR__objects/object_oE9/object_oE9_TLUT_001A90" static const ALIGN_ASSET(2) char object_oE9_TLUT_001A90[] = dobject_oE9_TLUT_001A90; #define dobject_oE9_Tex_001C90 "__OTR__objects/object_oE9/object_oE9_Tex_001C90" static const ALIGN_ASSET(2) char object_oE9_Tex_001C90[] = dobject_oE9_Tex_001C90; #define dobject_oE9_Tex_001CD0 "__OTR__objects/object_oE9/object_oE9_Tex_001CD0" static const ALIGN_ASSET(2) char object_oE9_Tex_001CD0[] = dobject_oE9_Tex_001CD0; #define dobject_oE9_Tex_001DD0 "__OTR__objects/object_oE9/object_oE9_Tex_001DD0" static const ALIGN_ASSET(2) char object_oE9_Tex_001DD0[] = dobject_oE9_Tex_001DD0; #define dobject_oE9_Tex_001ED0 "__OTR__objects/object_oE9/object_oE9_Tex_001ED0" static const ALIGN_ASSET(2) char object_oE9_Tex_001ED0[] = dobject_oE9_Tex_001ED0; #define dobject_oE9_Tex_0026D0 "__OTR__objects/object_oE9/object_oE9_Tex_0026D0" static const ALIGN_ASSET(2) char object_oE9_Tex_0026D0[] = dobject_oE9_Tex_0026D0; #define dobject_oE9_Tex_002ED0 "__OTR__objects/object_oE9/object_oE9_Tex_002ED0" static const ALIGN_ASSET(2) char object_oE9_Tex_002ED0[] = dobject_oE9_Tex_002ED0; #endif // OBJECTS_OBJECT_OE9_H