#ifndef OBJECTS_OBJECT_MA1_H #define OBJECTS_OBJECT_MA1_H 1 #include "align_asset_macro.h" #define dgMalonChildSkel "__OTR__objects/object_ma1/gMalonChildSkel" static const ALIGN_ASSET(2) char gMalonChildSkel[] = dgMalonChildSkel; #define dgMalonChildRaiseHandsAnim "__OTR__objects/object_ma1/gMalonChildRaiseHandsAnim" static const ALIGN_ASSET(2) char gMalonChildRaiseHandsAnim[] = dgMalonChildRaiseHandsAnim; #define dgMalonChildIdleAnim "__OTR__objects/object_ma1/gMalonChildIdleAnim" static const ALIGN_ASSET(2) char gMalonChildIdleAnim[] = dgMalonChildIdleAnim; #define dgMalonChildSingAnim "__OTR__objects/object_ma1/gMalonChildSingAnim" static const ALIGN_ASSET(2) char gMalonChildSingAnim[] = dgMalonChildSingAnim; #define dgMalonChildDressTLUT "__OTR__objects/object_ma1/gMalonChildDressTLUT" static const ALIGN_ASSET(2) char gMalonChildDressTLUT[] = dgMalonChildDressTLUT; #define dgMalonChildDressDesignTex "__OTR__objects/object_ma1/gMalonChildDressDesignTex" static const ALIGN_ASSET(2) char gMalonChildDressDesignTex[] = dgMalonChildDressDesignTex; #define dgMalonChildFingersTex "__OTR__objects/object_ma1/gMalonChildFingersTex" static const ALIGN_ASSET(2) char gMalonChildFingersTex[] = dgMalonChildFingersTex; #define dgMalonChildBowserTex "__OTR__objects/object_ma1/gMalonChildBowserTex" static const ALIGN_ASSET(2) char gMalonChildBowserTex[] = dgMalonChildBowserTex; #define dgMalonChildScarfTex "__OTR__objects/object_ma1/gMalonChildScarfTex" static const ALIGN_ASSET(2) char gMalonChildScarfTex[] = dgMalonChildScarfTex; #define dgMalonChildBootTex "__OTR__objects/object_ma1/gMalonChildBootTex" static const ALIGN_ASSET(2) char gMalonChildBootTex[] = dgMalonChildBootTex; #define dgMalonChildHairTLUT "__OTR__objects/object_ma1/gMalonChildHairTLUT" static const ALIGN_ASSET(2) char gMalonChildHairTLUT[] = dgMalonChildHairTLUT; #define dgMalonChildSkinGradientTex "__OTR__objects/object_ma1/gMalonChildSkinGradientTex" static const ALIGN_ASSET(2) char gMalonChildSkinGradientTex[] = dgMalonChildSkinGradientTex; #define dgMalonChildBrownCircleTex "__OTR__objects/object_ma1/gMalonChildBrownCircleTex" static const ALIGN_ASSET(2) char gMalonChildBrownCircleTex[] = dgMalonChildBrownCircleTex; #define dgMalonChildEarTex "__OTR__objects/object_ma1/gMalonChildEarTex" static const ALIGN_ASSET(2) char gMalonChildEarTex[] = dgMalonChildEarTex; #define dgMalonChildHairTex "__OTR__objects/object_ma1/gMalonChildHairTex" static const ALIGN_ASSET(2) char gMalonChildHairTex[] = dgMalonChildHairTex; #define dgMalonChildNeutralMouthTex "__OTR__objects/object_ma1/gMalonChildNeutralMouthTex" static const ALIGN_ASSET(2) char gMalonChildNeutralMouthTex[] = dgMalonChildNeutralMouthTex; #define dgMalonChildSmilingMouthTex "__OTR__objects/object_ma1/gMalonChildSmilingMouthTex" static const ALIGN_ASSET(2) char gMalonChildSmilingMouthTex[] = dgMalonChildSmilingMouthTex; #define dgMalonChildTalkingMouthTex "__OTR__objects/object_ma1/gMalonChildTalkingMouthTex" static const ALIGN_ASSET(2) char gMalonChildTalkingMouthTex[] = dgMalonChildTalkingMouthTex; #define dgMalonChildEyeTLUT "__OTR__objects/object_ma1/gMalonChildEyeTLUT" static const ALIGN_ASSET(2) char gMalonChildEyeTLUT[] = dgMalonChildEyeTLUT; #define dgMalonChildEyeOpenTex "__OTR__objects/object_ma1/gMalonChildEyeOpenTex" static const ALIGN_ASSET(2) char gMalonChildEyeOpenTex[] = dgMalonChildEyeOpenTex; #define dgMalonChildEyeHalfTex "__OTR__objects/object_ma1/gMalonChildEyeHalfTex" static const ALIGN_ASSET(2) char gMalonChildEyeHalfTex[] = dgMalonChildEyeHalfTex; #define dgMalonChildEyeClosedTex "__OTR__objects/object_ma1/gMalonChildEyeClosedTex" static const ALIGN_ASSET(2) char gMalonChildEyeClosedTex[] = dgMalonChildEyeClosedTex; #define dgMalonChildHeadDL "__OTR__objects/object_ma1/gMalonChildHeadDL" static const ALIGN_ASSET(2) char gMalonChildHeadDL[] = dgMalonChildHeadDL; #define dgMalonChildDressLowerDL "__OTR__objects/object_ma1/gMalonChildDressLowerDL" static const ALIGN_ASSET(2) char gMalonChildDressLowerDL[] = dgMalonChildDressLowerDL; #define dgMalonChildDressMiddleDL "__OTR__objects/object_ma1/gMalonChildDressMiddleDL" static const ALIGN_ASSET(2) char gMalonChildDressMiddleDL[] = dgMalonChildDressMiddleDL; #define dgMalonChildChestDL "__OTR__objects/object_ma1/gMalonChildChestDL" static const ALIGN_ASSET(2) char gMalonChildChestDL[] = dgMalonChildChestDL; #define dgMalonChildRightShoulderDL "__OTR__objects/object_ma1/gMalonChildRightShoulderDL" static const ALIGN_ASSET(2) char gMalonChildRightShoulderDL[] = dgMalonChildRightShoulderDL; #define dgMalonChildRightArmDL "__OTR__objects/object_ma1/gMalonChildRightArmDL" static const ALIGN_ASSET(2) char gMalonChildRightArmDL[] = dgMalonChildRightArmDL; #define dgMalonChildRightHandDL "__OTR__objects/object_ma1/gMalonChildRightHandDL" static const ALIGN_ASSET(2) char gMalonChildRightHandDL[] = dgMalonChildRightHandDL; #define dgMalonChildLeftShoulderDL "__OTR__objects/object_ma1/gMalonChildLeftShoulderDL" static const ALIGN_ASSET(2) char gMalonChildLeftShoulderDL[] = dgMalonChildLeftShoulderDL; #define dgMalonChildLeftArmDL "__OTR__objects/object_ma1/gMalonChildLeftArmDL" static const ALIGN_ASSET(2) char gMalonChildLeftArmDL[] = dgMalonChildLeftArmDL; #define dgMalonChildLeftHandDL "__OTR__objects/object_ma1/gMalonChildLeftHandDL" static const ALIGN_ASSET(2) char gMalonChildLeftHandDL[] = dgMalonChildLeftHandDL; #define dgMalonChildDressUpperDL "__OTR__objects/object_ma1/gMalonChildDressUpperDL" static const ALIGN_ASSET(2) char gMalonChildDressUpperDL[] = dgMalonChildDressUpperDL; #define dgMalonChildRightThighDL "__OTR__objects/object_ma1/gMalonChildRightThighDL" static const ALIGN_ASSET(2) char gMalonChildRightThighDL[] = dgMalonChildRightThighDL; #define dgMalonChildRightShinDL "__OTR__objects/object_ma1/gMalonChildRightShinDL" static const ALIGN_ASSET(2) char gMalonChildRightShinDL[] = dgMalonChildRightShinDL; #define dgMalonChildRightFoorDL "__OTR__objects/object_ma1/gMalonChildRightFoorDL" static const ALIGN_ASSET(2) char gMalonChildRightFoorDL[] = dgMalonChildRightFoorDL; #define dgMalonChildLeftThighDL "__OTR__objects/object_ma1/gMalonChildLeftThighDL" static const ALIGN_ASSET(2) char gMalonChildLeftThighDL[] = dgMalonChildLeftThighDL; #define dgMalonChildLeftShinDL "__OTR__objects/object_ma1/gMalonChildLeftShinDL" static const ALIGN_ASSET(2) char gMalonChildLeftShinDL[] = dgMalonChildLeftShinDL; #define dgMalonChildLeftFootDL "__OTR__objects/object_ma1/gMalonChildLeftFootDL" static const ALIGN_ASSET(2) char gMalonChildLeftFootDL[] = dgMalonChildLeftFootDL; #endif // OBJECTS_OBJECT_MA1_H