#ifndef OBJECTS_OBJECT_DEKUJR_H #define OBJECTS_OBJECT_DEKUJR_H 1 #include "align_asset_macro.h" #define dobject_dekujr_Tex_000000 "__OTR__objects/object_dekujr/object_dekujr_Tex_000000" static const ALIGN_ASSET(2) char object_dekujr_Tex_000000[] = dobject_dekujr_Tex_000000; #define dobject_dekujr_Tex_000800 "__OTR__objects/object_dekujr/object_dekujr_Tex_000800" static const ALIGN_ASSET(2) char object_dekujr_Tex_000800[] = dobject_dekujr_Tex_000800; #define dobject_dekujr_Tex_001000 "__OTR__objects/object_dekujr/object_dekujr_Tex_001000" static const ALIGN_ASSET(2) char object_dekujr_Tex_001000[] = dobject_dekujr_Tex_001000; #define dobject_dekujr_Tex_001400 "__OTR__objects/object_dekujr/object_dekujr_Tex_001400" static const ALIGN_ASSET(2) char object_dekujr_Tex_001400[] = dobject_dekujr_Tex_001400; #define dobject_dekujr_Tex_001600 "__OTR__objects/object_dekujr/object_dekujr_Tex_001600" static const ALIGN_ASSET(2) char object_dekujr_Tex_001600[] = dobject_dekujr_Tex_001600; #define dobject_dekujr_Tex_001640 "__OTR__objects/object_dekujr/object_dekujr_Tex_001640" static const ALIGN_ASSET(2) char object_dekujr_Tex_001640[] = dobject_dekujr_Tex_001640; #define dobject_dekujr_Tex_002640 "__OTR__objects/object_dekujr/object_dekujr_Tex_002640" static const ALIGN_ASSET(2) char object_dekujr_Tex_002640[] = dobject_dekujr_Tex_002640; #define dobject_dekujr_DL_0030D0 "__OTR__objects/object_dekujr/object_dekujr_DL_0030D0" static const ALIGN_ASSET(2) char object_dekujr_DL_0030D0[] = dobject_dekujr_DL_0030D0; #define dobject_dekujr_DL_0032D8 "__OTR__objects/object_dekujr/object_dekujr_DL_0032D8" static const ALIGN_ASSET(2) char object_dekujr_DL_0032D8[] = dobject_dekujr_DL_0032D8; #endif // OBJECTS_OBJECT_DEKUJR_H