#ifndef OBJECTS_OBJECT_BG_H #define OBJECTS_OBJECT_BG_H 1 #include "align_asset_macro.h" #define dgChuGirlSkel "__OTR__objects/object_bg/gChuGirlSkel" static const ALIGN_ASSET(2) char gChuGirlSkel[] = dgChuGirlSkel; #define dgChuGirlWakeUpAnim "__OTR__objects/object_bg/gChuGirlWakeUpAnim" static const ALIGN_ASSET(2) char gChuGirlWakeUpAnim[] = dgChuGirlWakeUpAnim; #define dgChuGirlNoddingOffAnim "__OTR__objects/object_bg/gChuGirlNoddingOffAnim" static const ALIGN_ASSET(2) char gChuGirlNoddingOffAnim[] = dgChuGirlNoddingOffAnim; #define dgChuGirlLeanOverCounterAnim "__OTR__objects/object_bg/gChuGirlLeanOverCounterAnim" static const ALIGN_ASSET(2) char gChuGirlLeanOverCounterAnim[] = dgChuGirlLeanOverCounterAnim; #define dgChuGirlWaistDL "__OTR__objects/object_bg/gChuGirlWaistDL" static const ALIGN_ASSET(2) char gChuGirlWaistDL[] = dgChuGirlWaistDL; #define dgChuGirlTorsoDL "__OTR__objects/object_bg/gChuGirlTorsoDL" static const ALIGN_ASSET(2) char gChuGirlTorsoDL[] = dgChuGirlTorsoDL; #define dgChuGirlNeckDL "__OTR__objects/object_bg/gChuGirlNeckDL" static const ALIGN_ASSET(2) char gChuGirlNeckDL[] = dgChuGirlNeckDL; #define dgChuGirlHeadDL "__OTR__objects/object_bg/gChuGirlHeadDL" static const ALIGN_ASSET(2) char gChuGirlHeadDL[] = dgChuGirlHeadDL; #define dgChuGirlLeftUpperArmDL "__OTR__objects/object_bg/gChuGirlLeftUpperArmDL" static const ALIGN_ASSET(2) char gChuGirlLeftUpperArmDL[] = dgChuGirlLeftUpperArmDL; #define dgChuGirlLeftForearmDL "__OTR__objects/object_bg/gChuGirlLeftForearmDL" static const ALIGN_ASSET(2) char gChuGirlLeftForearmDL[] = dgChuGirlLeftForearmDL; #define dgChuGirlLeftHandDL "__OTR__objects/object_bg/gChuGirlLeftHandDL" static const ALIGN_ASSET(2) char gChuGirlLeftHandDL[] = dgChuGirlLeftHandDL; #define dgChuGirlRightUpperArmDL "__OTR__objects/object_bg/gChuGirlRightUpperArmDL" static const ALIGN_ASSET(2) char gChuGirlRightUpperArmDL[] = dgChuGirlRightUpperArmDL; #define dgChuGirlRightForearmDL "__OTR__objects/object_bg/gChuGirlRightForearmDL" static const ALIGN_ASSET(2) char gChuGirlRightForearmDL[] = dgChuGirlRightForearmDL; #define dgChuGirlRightHandDL "__OTR__objects/object_bg/gChuGirlRightHandDL" static const ALIGN_ASSET(2) char gChuGirlRightHandDL[] = dgChuGirlRightHandDL; #define dgChuGirlMouthTex "__OTR__objects/object_bg/gChuGirlMouthTex" static const ALIGN_ASSET(2) char gChuGirlMouthTex[] = dgChuGirlMouthTex; #define dgChuGirlSkinGradientTex "__OTR__objects/object_bg/gChuGirlSkinGradientTex" static const ALIGN_ASSET(2) char gChuGirlSkinGradientTex[] = dgChuGirlSkinGradientTex; #define dgChuGirlSweaterTex "__OTR__objects/object_bg/gChuGirlSweaterTex" static const ALIGN_ASSET(2) char gChuGirlSweaterTex[] = dgChuGirlSweaterTex; #define dgChuGirlUmbEarLicusTex "__OTR__objects/object_bg/gChuGirlUmbEarLicusTex" static const ALIGN_ASSET(2) char gChuGirlUmbEarLicusTex[] = dgChuGirlUmbEarLicusTex; #define dgChuGirlHairTex "__OTR__objects/object_bg/gChuGirlHairTex" static const ALIGN_ASSET(2) char gChuGirlHairTex[] = dgChuGirlHairTex; #define dgChuGirlEyeOpenTex "__OTR__objects/object_bg/gChuGirlEyeOpenTex" static const ALIGN_ASSET(2) char gChuGirlEyeOpenTex[] = dgChuGirlEyeOpenTex; #define dgChuGirlEyeHalfTex "__OTR__objects/object_bg/gChuGirlEyeHalfTex" static const ALIGN_ASSET(2) char gChuGirlEyeHalfTex[] = dgChuGirlEyeHalfTex; #define dgChuGirlEyeClosedTex "__OTR__objects/object_bg/gChuGirlEyeClosedTex" static const ALIGN_ASSET(2) char gChuGirlEyeClosedTex[] = dgChuGirlEyeClosedTex; #endif // OBJECTS_OBJECT_BG_H