#pragma once #include "stdint.h" #ifdef __cplusplus #include #ifndef IMGUI_DEFINE_MATH_OPERATORS #define IMGUI_DEFINE_MATH_OPERATORS #endif #include class AudioEditor : public LUS::GuiWindow { public: using LUS::GuiWindow::GuiWindow; void DrawElement() override; void InitElement() override; void UpdateElement() override {}; ~AudioEditor() {}; }; void AudioEditor_RandomizeAll(); void AudioEditor_ResetAll(); void AudioEditor_LockAll(); void AudioEditor_UnlockAll(); extern "C" { #endif u16 AudioEditor_GetReplacementSeq(u16 seqId); #ifdef __cplusplus } #endif