#ifndef DUNGEONS_DDAN_ROOM_8_H #define DUNGEONS_DDAN_ROOM_8_H 1 #include "align_asset_macro.h" #define dddan_room_8Tex_0041A0 "__OTR__scenes/nonmq/ddan_scene/ddan_room_8Tex_0041A0" static const ALIGN_ASSET(2) char ddan_room_8Tex_0041A0[] = dddan_room_8Tex_0041A0; #define dddan_room_8Tex_0049A0 "__OTR__scenes/nonmq/ddan_scene/ddan_room_8Tex_0049A0" static const ALIGN_ASSET(2) char ddan_room_8Tex_0049A0[] = dddan_room_8Tex_0049A0; #define dddan_room_8Tex_004DA0 "__OTR__scenes/nonmq/ddan_scene/ddan_room_8Tex_004DA0" static const ALIGN_ASSET(2) char ddan_room_8Tex_004DA0[] = dddan_room_8Tex_004DA0; #define dddan_room_8Tex_0051A0 "__OTR__scenes/nonmq/ddan_scene/ddan_room_8Tex_0051A0" static const ALIGN_ASSET(2) char ddan_room_8Tex_0051A0[] = dddan_room_8Tex_0051A0; #define dddan_room_8Tex_0059A0 "__OTR__scenes/nonmq/ddan_scene/ddan_room_8Tex_0059A0" static const ALIGN_ASSET(2) char ddan_room_8Tex_0059A0[] = dddan_room_8Tex_0059A0; #define dddan_room_8Tex_0061A0 "__OTR__scenes/nonmq/ddan_scene/ddan_room_8Tex_0061A0" static const ALIGN_ASSET(2) char ddan_room_8Tex_0061A0[] = dddan_room_8Tex_0061A0; #define dddan_room_8Tex_0069A0 "__OTR__scenes/nonmq/ddan_scene/ddan_room_8Tex_0069A0" static const ALIGN_ASSET(2) char ddan_room_8Tex_0069A0[] = dddan_room_8Tex_0069A0; #define dddan_room_8Tex_0071A0 "__OTR__scenes/nonmq/ddan_scene/ddan_room_8Tex_0071A0" static const ALIGN_ASSET(2) char ddan_room_8Tex_0071A0[] = dddan_room_8Tex_0071A0; #define dddan_room_8Tex_0079A0 "__OTR__scenes/nonmq/ddan_scene/ddan_room_8Tex_0079A0" static const ALIGN_ASSET(2) char ddan_room_8Tex_0079A0[] = dddan_room_8Tex_0079A0; #define dddan_room_8Tex_0081A0 "__OTR__scenes/nonmq/ddan_scene/ddan_room_8Tex_0081A0" static const ALIGN_ASSET(2) char ddan_room_8Tex_0081A0[] = dddan_room_8Tex_0081A0; #define dddan_room_8Tex_0089A0 "__OTR__scenes/nonmq/ddan_scene/ddan_room_8Tex_0089A0" static const ALIGN_ASSET(2) char ddan_room_8Tex_0089A0[] = dddan_room_8Tex_0089A0; #define dddan_room_8Tex_0091A0 "__OTR__scenes/nonmq/ddan_scene/ddan_room_8Tex_0091A0" static const ALIGN_ASSET(2) char ddan_room_8Tex_0091A0[] = dddan_room_8Tex_0091A0; #define dddan_room_8DL_002610 "__OTR__scenes/nonmq/ddan_scene/ddan_room_8DL_002610" static const ALIGN_ASSET(2) char ddan_room_8DL_002610[] = dddan_room_8DL_002610; #endif // DUNGEONS_DDAN_ROOM_8_H