#ifndef DUNGEONS_MIZUSIN_ROOM_1_H #define DUNGEONS_MIZUSIN_ROOM_1_H 1 #include "align_asset_macro.h" #define dMIZUsin_room_1Tex_0059D0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1Tex_0059D0" static const ALIGN_ASSET(2) char MIZUsin_room_1Tex_0059D0[] = dMIZUsin_room_1Tex_0059D0; #define dMIZUsin_room_1Tex_0061D0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1Tex_0061D0" static const ALIGN_ASSET(2) char MIZUsin_room_1Tex_0061D0[] = dMIZUsin_room_1Tex_0061D0; #define dMIZUsin_room_1Tex_0069D0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1Tex_0069D0" static const ALIGN_ASSET(2) char MIZUsin_room_1Tex_0069D0[] = dMIZUsin_room_1Tex_0069D0; #define dMIZUsin_room_1Tex_0071D0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1Tex_0071D0" static const ALIGN_ASSET(2) char MIZUsin_room_1Tex_0071D0[] = dMIZUsin_room_1Tex_0071D0; #define dMIZUsin_room_1Tex_0079D0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1Tex_0079D0" static const ALIGN_ASSET(2) char MIZUsin_room_1Tex_0079D0[] = dMIZUsin_room_1Tex_0079D0; #define dMIZUsin_room_1Tex_0081D0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1Tex_0081D0" static const ALIGN_ASSET(2) char MIZUsin_room_1Tex_0081D0[] = dMIZUsin_room_1Tex_0081D0; #define dMIZUsin_room_1Tex_0089D0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1Tex_0089D0" static const ALIGN_ASSET(2) char MIZUsin_room_1Tex_0089D0[] = dMIZUsin_room_1Tex_0089D0; #define dMIZUsin_room_1Tex_0091D0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1Tex_0091D0" static const ALIGN_ASSET(2) char MIZUsin_room_1Tex_0091D0[] = dMIZUsin_room_1Tex_0091D0; #define dMIZUsin_room_1Tex_0099D0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1Tex_0099D0" static const ALIGN_ASSET(2) char MIZUsin_room_1Tex_0099D0[] = dMIZUsin_room_1Tex_0099D0; #define dMIZUsin_room_1DL_003D70 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1DL_003D70" static const ALIGN_ASSET(2) char MIZUsin_room_1DL_003D70[] = dMIZUsin_room_1DL_003D70; #define dMIZUsin_room_1DL_005818 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1DL_005818" static const ALIGN_ASSET(2) char MIZUsin_room_1DL_005818[] = dMIZUsin_room_1DL_005818; #define dMIZUsin_room_1DL_004B18 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1DL_004B18" static const ALIGN_ASSET(2) char MIZUsin_room_1DL_004B18[] = dMIZUsin_room_1DL_004B18; #define dMIZUsin_room_1DL_003888 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1DL_003888" static const ALIGN_ASSET(2) char MIZUsin_room_1DL_003888[] = dMIZUsin_room_1DL_003888; #define dMIZUsin_room_1DL_0045D0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1DL_0045D0" static const ALIGN_ASSET(2) char MIZUsin_room_1DL_0045D0[] = dMIZUsin_room_1DL_0045D0; #define dMIZUsin_room_1DL_003030 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1DL_003030" static const ALIGN_ASSET(2) char MIZUsin_room_1DL_003030[] = dMIZUsin_room_1DL_003030; #define dMIZUsin_room_1DL_002C40 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1DL_002C40" static const ALIGN_ASSET(2) char MIZUsin_room_1DL_002C40[] = dMIZUsin_room_1DL_002C40; #define dMIZUsin_room_1DL_004DF8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1DL_004DF8" static const ALIGN_ASSET(2) char MIZUsin_room_1DL_004DF8[] = dMIZUsin_room_1DL_004DF8; #define dMIZUsin_room_1DL_005050 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1DL_005050" static const ALIGN_ASSET(2) char MIZUsin_room_1DL_005050[] = dMIZUsin_room_1DL_005050; #define dMIZUsin_room_1DL_001F20 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1DL_001F20" static const ALIGN_ASSET(2) char MIZUsin_room_1DL_001F20[] = dMIZUsin_room_1DL_001F20; #define dMIZUsin_room_1DL_0028D8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1DL_0028D8" static const ALIGN_ASSET(2) char MIZUsin_room_1DL_0028D8[] = dMIZUsin_room_1DL_0028D8; #define dMIZUsin_room_1DL_0053E8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1DL_0053E8" static const ALIGN_ASSET(2) char MIZUsin_room_1DL_0053E8[] = dMIZUsin_room_1DL_0053E8; #endif // DUNGEONS_MIZUSIN_ROOM_1_H