#ifndef DUNGEONS_HAKADAN_ROOM_9_H #define DUNGEONS_HAKADAN_ROOM_9_H 1 #include "align_asset_macro.h" #define dHAKAdan_room_9Tex_009090 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_9Tex_009090" static const ALIGN_ASSET(2) char HAKAdan_room_9Tex_009090[] = dHAKAdan_room_9Tex_009090; #define dHAKAdan_room_9Tex_009890 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_9Tex_009890" static const ALIGN_ASSET(2) char HAKAdan_room_9Tex_009890[] = dHAKAdan_room_9Tex_009890; #define dHAKAdan_room_9Tex_00A090 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_9Tex_00A090" static const ALIGN_ASSET(2) char HAKAdan_room_9Tex_00A090[] = dHAKAdan_room_9Tex_00A090; #define dHAKAdan_room_9Tex_00A290 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_9Tex_00A290" static const ALIGN_ASSET(2) char HAKAdan_room_9Tex_00A290[] = dHAKAdan_room_9Tex_00A290; #define dHAKAdan_room_9Tex_00B290 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_9Tex_00B290" static const ALIGN_ASSET(2) char HAKAdan_room_9Tex_00B290[] = dHAKAdan_room_9Tex_00B290; #define dHAKAdan_room_9Tex_00BA90 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_9Tex_00BA90" static const ALIGN_ASSET(2) char HAKAdan_room_9Tex_00BA90[] = dHAKAdan_room_9Tex_00BA90; #define dHAKAdan_room_9Tex_00BE90 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_9Tex_00BE90" static const ALIGN_ASSET(2) char HAKAdan_room_9Tex_00BE90[] = dHAKAdan_room_9Tex_00BE90; #define dHAKAdan_room_9Tex_00C690 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_9Tex_00C690" static const ALIGN_ASSET(2) char HAKAdan_room_9Tex_00C690[] = dHAKAdan_room_9Tex_00C690; #define dHAKAdan_room_9Tex_00C890 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_9Tex_00C890" static const ALIGN_ASSET(2) char HAKAdan_room_9Tex_00C890[] = dHAKAdan_room_9Tex_00C890; #define dHAKAdan_room_9DL_005AF0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_9DL_005AF0" static const ALIGN_ASSET(2) char HAKAdan_room_9DL_005AF0[] = dHAKAdan_room_9DL_005AF0; #define dHAKAdan_room_9DL_008E68 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_9DL_008E68" static const ALIGN_ASSET(2) char HAKAdan_room_9DL_008E68[] = dHAKAdan_room_9DL_008E68; #define dHAKAdan_room_9DL_008058 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_9DL_008058" static const ALIGN_ASSET(2) char HAKAdan_room_9DL_008058[] = dHAKAdan_room_9DL_008058; #define dHAKAdan_room_9DL_000470 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_9DL_000470" static const ALIGN_ASSET(2) char HAKAdan_room_9DL_000470[] = dHAKAdan_room_9DL_000470; #define dHAKAdan_room_9DL_006600 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_9DL_006600" static const ALIGN_ASSET(2) char HAKAdan_room_9DL_006600[] = dHAKAdan_room_9DL_006600; #define dHAKAdan_room_9DL_008910 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_9DL_008910" static const ALIGN_ASSET(2) char HAKAdan_room_9DL_008910[] = dHAKAdan_room_9DL_008910; #define dHAKAdan_room_9DL_002248 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_9DL_002248" static const ALIGN_ASSET(2) char HAKAdan_room_9DL_002248[] = dHAKAdan_room_9DL_002248; #define dHAKAdan_room_9DL_003E30 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_9DL_003E30" static const ALIGN_ASSET(2) char HAKAdan_room_9DL_003E30[] = dHAKAdan_room_9DL_003E30; #define dHAKAdan_room_9DL_0085F8 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_9DL_0085F8" static const ALIGN_ASSET(2) char HAKAdan_room_9DL_0085F8[] = dHAKAdan_room_9DL_0085F8; #define dHAKAdan_room_9DL_000868 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_9DL_000868" static const ALIGN_ASSET(2) char HAKAdan_room_9DL_000868[] = dHAKAdan_room_9DL_000868; #define dHAKAdan_room_9DL_007620 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_9DL_007620" static const ALIGN_ASSET(2) char HAKAdan_room_9DL_007620[] = dHAKAdan_room_9DL_007620; #endif // DUNGEONS_HAKADAN_ROOM_9_H