#ifndef DUNGEONS_HAKADAN_ROOM_6_H #define DUNGEONS_HAKADAN_ROOM_6_H 1 #include "align_asset_macro.h" #define dHAKAdan_room_6Tex_004BF0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_6Tex_004BF0" static const ALIGN_ASSET(2) char HAKAdan_room_6Tex_004BF0[] = dHAKAdan_room_6Tex_004BF0; #define dHAKAdan_room_6Tex_0053F0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_6Tex_0053F0" static const ALIGN_ASSET(2) char HAKAdan_room_6Tex_0053F0[] = dHAKAdan_room_6Tex_0053F0; #define dHAKAdan_room_6Tex_0055F0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_6Tex_0055F0" static const ALIGN_ASSET(2) char HAKAdan_room_6Tex_0055F0[] = dHAKAdan_room_6Tex_0055F0; #define dHAKAdan_room_6Tex_0065F0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_6Tex_0065F0" static const ALIGN_ASSET(2) char HAKAdan_room_6Tex_0065F0[] = dHAKAdan_room_6Tex_0065F0; #define dHAKAdan_room_6Tex_006DF0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_6Tex_006DF0" static const ALIGN_ASSET(2) char HAKAdan_room_6Tex_006DF0[] = dHAKAdan_room_6Tex_006DF0; #define dHAKAdan_room_6Tex_0071F0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_6Tex_0071F0" static const ALIGN_ASSET(2) char HAKAdan_room_6Tex_0071F0[] = dHAKAdan_room_6Tex_0071F0; #define dHAKAdan_room_6DL_004178 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_6DL_004178" static const ALIGN_ASSET(2) char HAKAdan_room_6DL_004178[] = dHAKAdan_room_6DL_004178; #define dHAKAdan_room_6DL_001B40 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_6DL_001B40" static const ALIGN_ASSET(2) char HAKAdan_room_6DL_001B40[] = dHAKAdan_room_6DL_001B40; #define dHAKAdan_room_6DL_004B18 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_6DL_004B18" static const ALIGN_ASSET(2) char HAKAdan_room_6DL_004B18[] = dHAKAdan_room_6DL_004B18; #endif // DUNGEONS_HAKADAN_ROOM_6_H