#ifndef DUNGEONS_HAKADAN_ROOM_5_H #define DUNGEONS_HAKADAN_ROOM_5_H 1 #include "align_asset_macro.h" #define dHAKAdan_room_5Tex_003CC0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_5Tex_003CC0" static const ALIGN_ASSET(2) char HAKAdan_room_5Tex_003CC0[] = dHAKAdan_room_5Tex_003CC0; #define dHAKAdan_room_5Tex_0040C0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_5Tex_0040C0" static const ALIGN_ASSET(2) char HAKAdan_room_5Tex_0040C0[] = dHAKAdan_room_5Tex_0040C0; #define dHAKAdan_room_5Tex_0048C0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_5Tex_0048C0" static const ALIGN_ASSET(2) char HAKAdan_room_5Tex_0048C0[] = dHAKAdan_room_5Tex_0048C0; #define dHAKAdan_room_5Tex_004AC0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_5Tex_004AC0" static const ALIGN_ASSET(2) char HAKAdan_room_5Tex_004AC0[] = dHAKAdan_room_5Tex_004AC0; #define dHAKAdan_room_5Tex_0052C0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_5Tex_0052C0" static const ALIGN_ASSET(2) char HAKAdan_room_5Tex_0052C0[] = dHAKAdan_room_5Tex_0052C0; #define dHAKAdan_room_5DL_002E10 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_5DL_002E10" static const ALIGN_ASSET(2) char HAKAdan_room_5DL_002E10[] = dHAKAdan_room_5DL_002E10; #define dHAKAdan_room_5DL_003398 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_5DL_003398" static const ALIGN_ASSET(2) char HAKAdan_room_5DL_003398[] = dHAKAdan_room_5DL_003398; #define dHAKAdan_room_5DL_003938 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_5DL_003938" static const ALIGN_ASSET(2) char HAKAdan_room_5DL_003938[] = dHAKAdan_room_5DL_003938; #define dHAKAdan_room_5DL_0001F0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_5DL_0001F0" static const ALIGN_ASSET(2) char HAKAdan_room_5DL_0001F0[] = dHAKAdan_room_5DL_0001F0; #define dHAKAdan_room_5DL_003B88 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_5DL_003B88" static const ALIGN_ASSET(2) char HAKAdan_room_5DL_003B88[] = dHAKAdan_room_5DL_003B88; #define dHAKAdan_room_5DL_0019E8 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_5DL_0019E8" static const ALIGN_ASSET(2) char HAKAdan_room_5DL_0019E8[] = dHAKAdan_room_5DL_0019E8; #define dHAKAdan_room_5DL_002098 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_5DL_002098" static const ALIGN_ASSET(2) char HAKAdan_room_5DL_002098[] = dHAKAdan_room_5DL_002098; #endif // DUNGEONS_HAKADAN_ROOM_5_H