#pragma once #include "align_asset_macro.h" #define dgBongoTitleCardTex "__OTR__objects/object_sst/gBongoTitleCardTex" static const ALIGN_ASSET(2) char gBongoTitleCardTex[] = dgBongoTitleCardTex; #define dgBongoLeftHandSkel "__OTR__objects/object_sst/gBongoLeftHandSkel" static const ALIGN_ASSET(2) char gBongoLeftHandSkel[] = dgBongoLeftHandSkel; #define dgBongoRightHandSkel "__OTR__objects/object_sst/gBongoRightHandSkel" static const ALIGN_ASSET(2) char gBongoRightHandSkel[] = dgBongoRightHandSkel; #define dgBongoHeadSkel "__OTR__objects/object_sst/gBongoHeadSkel" static const ALIGN_ASSET(2) char gBongoHeadSkel[] = dgBongoHeadSkel; #define dgBongoLeftHandIdleAnim "__OTR__objects/object_sst/gBongoLeftHandIdleAnim" static const ALIGN_ASSET(2) char gBongoLeftHandIdleAnim[] = dgBongoLeftHandIdleAnim; #define dgBongoLeftHandFlatPoseAnim "__OTR__objects/object_sst/gBongoLeftHandFlatPoseAnim" static const ALIGN_ASSET(2) char gBongoLeftHandFlatPoseAnim[] = dgBongoLeftHandFlatPoseAnim; #define dgBongoLeftHandOpenPoseAnim "__OTR__objects/object_sst/gBongoLeftHandOpenPoseAnim" static const ALIGN_ASSET(2) char gBongoLeftHandOpenPoseAnim[] = dgBongoLeftHandOpenPoseAnim; #define dgBongoLeftHandFistPoseAnim "__OTR__objects/object_sst/gBongoLeftHandFistPoseAnim" static const ALIGN_ASSET(2) char gBongoLeftHandFistPoseAnim[] = dgBongoLeftHandFistPoseAnim; #define dgBongoLeftHandClenchAnim "__OTR__objects/object_sst/gBongoLeftHandClenchAnim" static const ALIGN_ASSET(2) char gBongoLeftHandClenchAnim[] = dgBongoLeftHandClenchAnim; #define dgBongoLeftHandDamagePoseAnim "__OTR__objects/object_sst/gBongoLeftHandDamagePoseAnim" static const ALIGN_ASSET(2) char gBongoLeftHandDamagePoseAnim[] = dgBongoLeftHandDamagePoseAnim; #define dgBongoLeftHandPushoffPoseAnim "__OTR__objects/object_sst/gBongoLeftHandPushoffPoseAnim" static const ALIGN_ASSET(2) char gBongoLeftHandPushoffPoseAnim[] = dgBongoLeftHandPushoffPoseAnim; #define dgBongoLeftHandHangPoseAnim "__OTR__objects/object_sst/gBongoLeftHandHangPoseAnim" static const ALIGN_ASSET(2) char gBongoLeftHandHangPoseAnim[] = dgBongoLeftHandHangPoseAnim; #define dgBongoRightHandIdleAnim "__OTR__objects/object_sst/gBongoRightHandIdleAnim" static const ALIGN_ASSET(2) char gBongoRightHandIdleAnim[] = dgBongoRightHandIdleAnim; #define dgBongoRightHandFlatPoseAnim "__OTR__objects/object_sst/gBongoRightHandFlatPoseAnim" static const ALIGN_ASSET(2) char gBongoRightHandFlatPoseAnim[] = dgBongoRightHandFlatPoseAnim; #define dgBongoRightHandOpenPoseAnim "__OTR__objects/object_sst/gBongoRightHandOpenPoseAnim" static const ALIGN_ASSET(2) char gBongoRightHandOpenPoseAnim[] = dgBongoRightHandOpenPoseAnim; #define dgBongoRightHandFistPoseAnim "__OTR__objects/object_sst/gBongoRightHandFistPoseAnim" static const ALIGN_ASSET(2) char gBongoRightHandFistPoseAnim[] = dgBongoRightHandFistPoseAnim; #define dgBongoRightHandClenchAnim "__OTR__objects/object_sst/gBongoRightHandClenchAnim" static const ALIGN_ASSET(2) char gBongoRightHandClenchAnim[] = dgBongoRightHandClenchAnim; #define dgBongoRightHandDamagePoseAnim "__OTR__objects/object_sst/gBongoRightHandDamagePoseAnim" static const ALIGN_ASSET(2) char gBongoRightHandDamagePoseAnim[] = dgBongoRightHandDamagePoseAnim; #define dgBongoRightHandPushoffPoseAnim "__OTR__objects/object_sst/gBongoRightHandPushoffPoseAnim" static const ALIGN_ASSET(2) char gBongoRightHandPushoffPoseAnim[] = dgBongoRightHandPushoffPoseAnim; #define dgBongoRightHandHangPoseAnim "__OTR__objects/object_sst/gBongoRightHandHangPoseAnim" static const ALIGN_ASSET(2) char gBongoRightHandHangPoseAnim[] = dgBongoRightHandHangPoseAnim; #define dgBongoHeadStunnedAnim "__OTR__objects/object_sst/gBongoHeadStunnedAnim" static const ALIGN_ASSET(2) char gBongoHeadStunnedAnim[] = dgBongoHeadStunnedAnim; #define dgBongoHeadChargeAnim "__OTR__objects/object_sst/gBongoHeadChargeAnim" static const ALIGN_ASSET(2) char gBongoHeadChargeAnim[] = dgBongoHeadChargeAnim; #define dgBongoHeadKnockoutAnim "__OTR__objects/object_sst/gBongoHeadKnockoutAnim" static const ALIGN_ASSET(2) char gBongoHeadKnockoutAnim[] = dgBongoHeadKnockoutAnim; #define dgBongoHeadEyeCloseAnim "__OTR__objects/object_sst/gBongoHeadEyeCloseAnim" static const ALIGN_ASSET(2) char gBongoHeadEyeCloseAnim[] = dgBongoHeadEyeCloseAnim; #define dgBongoHeadDamagedHandAnim "__OTR__objects/object_sst/gBongoHeadDamagedHandAnim" static const ALIGN_ASSET(2) char gBongoHeadDamagedHandAnim[] = dgBongoHeadDamagedHandAnim; #define dgBongoHeadEyeOpenAnim "__OTR__objects/object_sst/gBongoHeadEyeOpenAnim" static const ALIGN_ASSET(2) char gBongoHeadEyeOpenAnim[] = dgBongoHeadEyeOpenAnim; #define dgBongoHeadDamageAnim "__OTR__objects/object_sst/gBongoHeadDamageAnim" static const ALIGN_ASSET(2) char gBongoHeadDamageAnim[] = dgBongoHeadDamageAnim; #define dgBongoHeadRecoverAnim "__OTR__objects/object_sst/gBongoHeadRecoverAnim" static const ALIGN_ASSET(2) char gBongoHeadRecoverAnim[] = dgBongoHeadRecoverAnim; #define dgBongoHeadEyeCloseIdleAnim "__OTR__objects/object_sst/gBongoHeadEyeCloseIdleAnim" static const ALIGN_ASSET(2) char gBongoHeadEyeCloseIdleAnim[] = dgBongoHeadEyeCloseIdleAnim; #define dgBongoHeadEyeOpenIdleAnim "__OTR__objects/object_sst/gBongoHeadEyeOpenIdleAnim" static const ALIGN_ASSET(2) char gBongoHeadEyeOpenIdleAnim[] = dgBongoHeadEyeOpenIdleAnim; #define dgBongoIceCrystalDL "__OTR__objects/object_sst/gBongoIceCrystalDL" static const ALIGN_ASSET(2) char gBongoIceCrystalDL[] = dgBongoIceCrystalDL; #define dgBongoIceShardDL "__OTR__objects/object_sst/gBongoIceShardDL" static const ALIGN_ASSET(2) char gBongoIceShardDL[] = dgBongoIceShardDL; #define dgBongoDrumDL "__OTR__objects/object_sst/gBongoDrumDL" static const ALIGN_ASSET(2) char gBongoDrumDL[] = dgBongoDrumDL; #define dgBongoDrumCol "__OTR__objects/object_sst/gBongoDrumCol" static const ALIGN_ASSET(2) char gBongoDrumCol[] = dgBongoDrumCol; #define dgBongoUnused1Tex "__OTR__objects/object_sst/gBongoUnused1Tex" static const ALIGN_ASSET(2) char gBongoUnused1Tex[] = dgBongoUnused1Tex; #define dgBongoUnused2Tex "__OTR__objects/object_sst/gBongoUnused2Tex" static const ALIGN_ASSET(2) char gBongoUnused2Tex[] = dgBongoUnused2Tex; #define dgBongoLeftHandSkelLimbsLimb_004C4CDL_0044C8 "__OTR__objects/object_sst/gBongoLeftHandSkelLimbsLimb_004C4CDL_0044C8" static const ALIGN_ASSET(2) char gBongoLeftHandSkelLimbsLimb_004C4CDL_0044C8[] = dgBongoLeftHandSkelLimbsLimb_004C4CDL_0044C8; #define dgBongoLeftHandSkelLimbsLimb_004C70DL_0049F8 "__OTR__objects/object_sst/gBongoLeftHandSkelLimbsLimb_004C70DL_0049F8" static const ALIGN_ASSET(2) char gBongoLeftHandSkelLimbsLimb_004C70DL_0049F8[] = dgBongoLeftHandSkelLimbsLimb_004C70DL_0049F8; #define dgBongoLeftHandSkelLimbsLimb_004C7CDL_004798 "__OTR__objects/object_sst/gBongoLeftHandSkelLimbsLimb_004C7CDL_004798" static const ALIGN_ASSET(2) char gBongoLeftHandSkelLimbsLimb_004C7CDL_004798[] = dgBongoLeftHandSkelLimbsLimb_004C7CDL_004798; #define dgBongoLeftHandSkelLimbsLimb_004C94DL_004280 "__OTR__objects/object_sst/gBongoLeftHandSkelLimbsLimb_004C94DL_004280" static const ALIGN_ASSET(2) char gBongoLeftHandSkelLimbsLimb_004C94DL_004280[] = dgBongoLeftHandSkelLimbsLimb_004C94DL_004280; #define dgBongoLeftHandSkelLimbsLimb_004CACDL_004038 "__OTR__objects/object_sst/gBongoLeftHandSkelLimbsLimb_004CACDL_004038" static const ALIGN_ASSET(2) char gBongoLeftHandSkelLimbsLimb_004CACDL_004038[] = dgBongoLeftHandSkelLimbsLimb_004CACDL_004038; #define dgBongoLeftHandSkelLimbsLimb_004CB8DL_003DD8 "__OTR__objects/object_sst/gBongoLeftHandSkelLimbsLimb_004CB8DL_003DD8" static const ALIGN_ASSET(2) char gBongoLeftHandSkelLimbsLimb_004CB8DL_003DD8[] = dgBongoLeftHandSkelLimbsLimb_004CB8DL_003DD8; #define dgBongoLeftHandSkelLimbsLimb_004CD0DL_003B90 "__OTR__objects/object_sst/gBongoLeftHandSkelLimbsLimb_004CD0DL_003B90" static const ALIGN_ASSET(2) char gBongoLeftHandSkelLimbsLimb_004CD0DL_003B90[] = dgBongoLeftHandSkelLimbsLimb_004CD0DL_003B90; #define dgBongoLeftHandSkelLimbsLimb_004CE8DL_003948 "__OTR__objects/object_sst/gBongoLeftHandSkelLimbsLimb_004CE8DL_003948" static const ALIGN_ASSET(2) char gBongoLeftHandSkelLimbsLimb_004CE8DL_003948[] = dgBongoLeftHandSkelLimbsLimb_004CE8DL_003948; #define dgBongoLeftHandSkelLimbsLimb_004CF4DL_0036E8 "__OTR__objects/object_sst/gBongoLeftHandSkelLimbsLimb_004CF4DL_0036E8" static const ALIGN_ASSET(2) char gBongoLeftHandSkelLimbsLimb_004CF4DL_0036E8[] = dgBongoLeftHandSkelLimbsLimb_004CF4DL_0036E8; #define dgBongoLeftHandSkelLimbsLimb_004D0CDL_0034A0 "__OTR__objects/object_sst/gBongoLeftHandSkelLimbsLimb_004D0CDL_0034A0" static const ALIGN_ASSET(2) char gBongoLeftHandSkelLimbsLimb_004D0CDL_0034A0[] = dgBongoLeftHandSkelLimbsLimb_004D0CDL_0034A0; #define dgBongoLeftHandSkelLimbsLimb_004D24DL_003258 "__OTR__objects/object_sst/gBongoLeftHandSkelLimbsLimb_004D24DL_003258" static const ALIGN_ASSET(2) char gBongoLeftHandSkelLimbsLimb_004D24DL_003258[] = dgBongoLeftHandSkelLimbsLimb_004D24DL_003258; #define dgBongoLeftHandSkelLimbsLimb_004D30DL_002FF8 "__OTR__objects/object_sst/gBongoLeftHandSkelLimbsLimb_004D30DL_002FF8" static const ALIGN_ASSET(2) char gBongoLeftHandSkelLimbsLimb_004D30DL_002FF8[] = dgBongoLeftHandSkelLimbsLimb_004D30DL_002FF8; #define dgBongoLeftHandSkelLimbsLimb_004D48DL_002D08 "__OTR__objects/object_sst/gBongoLeftHandSkelLimbsLimb_004D48DL_002D08" static const ALIGN_ASSET(2) char gBongoLeftHandSkelLimbsLimb_004D48DL_002D08[] = dgBongoLeftHandSkelLimbsLimb_004D48DL_002D08; #define dgBongoLeftHandSkelLimbsLimb_004D60DL_002AB0 "__OTR__objects/object_sst/gBongoLeftHandSkelLimbsLimb_004D60DL_002AB0" static const ALIGN_ASSET(2) char gBongoLeftHandSkelLimbsLimb_004D60DL_002AB0[] = dgBongoLeftHandSkelLimbsLimb_004D60DL_002AB0; #define dgBongoLeftHandSkelLimbsLimb_004D6CDL_002850 "__OTR__objects/object_sst/gBongoLeftHandSkelLimbsLimb_004D6CDL_002850" static const ALIGN_ASSET(2) char gBongoLeftHandSkelLimbsLimb_004D6CDL_002850[] = dgBongoLeftHandSkelLimbsLimb_004D6CDL_002850; #define dgBongoRightHandSkelLimbsLimb_00A1BCDL_009A38 "__OTR__objects/object_sst/gBongoRightHandSkelLimbsLimb_00A1BCDL_009A38" static const ALIGN_ASSET(2) char gBongoRightHandSkelLimbsLimb_00A1BCDL_009A38[] = dgBongoRightHandSkelLimbsLimb_00A1BCDL_009A38; #define dgBongoRightHandSkelLimbsLimb_00A1E0DL_009F68 "__OTR__objects/object_sst/gBongoRightHandSkelLimbsLimb_00A1E0DL_009F68" static const ALIGN_ASSET(2) char gBongoRightHandSkelLimbsLimb_00A1E0DL_009F68[] = dgBongoRightHandSkelLimbsLimb_00A1E0DL_009F68; #define dgBongoRightHandSkelLimbsLimb_00A1ECDL_009D08 "__OTR__objects/object_sst/gBongoRightHandSkelLimbsLimb_00A1ECDL_009D08" static const ALIGN_ASSET(2) char gBongoRightHandSkelLimbsLimb_00A1ECDL_009D08[] = dgBongoRightHandSkelLimbsLimb_00A1ECDL_009D08; #define dgBongoRightHandSkelLimbsLimb_00A204DL_0097F0 "__OTR__objects/object_sst/gBongoRightHandSkelLimbsLimb_00A204DL_0097F0" static const ALIGN_ASSET(2) char gBongoRightHandSkelLimbsLimb_00A204DL_0097F0[] = dgBongoRightHandSkelLimbsLimb_00A204DL_0097F0; #define dgBongoRightHandSkelLimbsLimb_00A21CDL_0095A8 "__OTR__objects/object_sst/gBongoRightHandSkelLimbsLimb_00A21CDL_0095A8" static const ALIGN_ASSET(2) char gBongoRightHandSkelLimbsLimb_00A21CDL_0095A8[] = dgBongoRightHandSkelLimbsLimb_00A21CDL_0095A8; #define dgBongoRightHandSkelLimbsLimb_00A228DL_009348 "__OTR__objects/object_sst/gBongoRightHandSkelLimbsLimb_00A228DL_009348" static const ALIGN_ASSET(2) char gBongoRightHandSkelLimbsLimb_00A228DL_009348[] = dgBongoRightHandSkelLimbsLimb_00A228DL_009348; #define dgBongoRightHandSkelLimbsLimb_00A240DL_009100 "__OTR__objects/object_sst/gBongoRightHandSkelLimbsLimb_00A240DL_009100" static const ALIGN_ASSET(2) char gBongoRightHandSkelLimbsLimb_00A240DL_009100[] = dgBongoRightHandSkelLimbsLimb_00A240DL_009100; #define dgBongoRightHandSkelLimbsLimb_00A258DL_008EB8 "__OTR__objects/object_sst/gBongoRightHandSkelLimbsLimb_00A258DL_008EB8" static const ALIGN_ASSET(2) char gBongoRightHandSkelLimbsLimb_00A258DL_008EB8[] = dgBongoRightHandSkelLimbsLimb_00A258DL_008EB8; #define dgBongoRightHandSkelLimbsLimb_00A264DL_008C58 "__OTR__objects/object_sst/gBongoRightHandSkelLimbsLimb_00A264DL_008C58" static const ALIGN_ASSET(2) char gBongoRightHandSkelLimbsLimb_00A264DL_008C58[] = dgBongoRightHandSkelLimbsLimb_00A264DL_008C58; #define dgBongoRightHandSkelLimbsLimb_00A27CDL_008A10 "__OTR__objects/object_sst/gBongoRightHandSkelLimbsLimb_00A27CDL_008A10" static const ALIGN_ASSET(2) char gBongoRightHandSkelLimbsLimb_00A27CDL_008A10[] = dgBongoRightHandSkelLimbsLimb_00A27CDL_008A10; #define dgBongoRightHandSkelLimbsLimb_00A294DL_0087C8 "__OTR__objects/object_sst/gBongoRightHandSkelLimbsLimb_00A294DL_0087C8" static const ALIGN_ASSET(2) char gBongoRightHandSkelLimbsLimb_00A294DL_0087C8[] = dgBongoRightHandSkelLimbsLimb_00A294DL_0087C8; #define dgBongoRightHandSkelLimbsLimb_00A2A0DL_008568 "__OTR__objects/object_sst/gBongoRightHandSkelLimbsLimb_00A2A0DL_008568" static const ALIGN_ASSET(2) char gBongoRightHandSkelLimbsLimb_00A2A0DL_008568[] = dgBongoRightHandSkelLimbsLimb_00A2A0DL_008568; #define dgBongoRightHandSkelLimbsLimb_00A2B8DL_008278 "__OTR__objects/object_sst/gBongoRightHandSkelLimbsLimb_00A2B8DL_008278" static const ALIGN_ASSET(2) char gBongoRightHandSkelLimbsLimb_00A2B8DL_008278[] = dgBongoRightHandSkelLimbsLimb_00A2B8DL_008278; #define dgBongoRightHandSkelLimbsLimb_00A2D0DL_008020 "__OTR__objects/object_sst/gBongoRightHandSkelLimbsLimb_00A2D0DL_008020" static const ALIGN_ASSET(2) char gBongoRightHandSkelLimbsLimb_00A2D0DL_008020[] = dgBongoRightHandSkelLimbsLimb_00A2D0DL_008020; #define dgBongoRightHandSkelLimbsLimb_00A2DCDL_007DC0 "__OTR__objects/object_sst/gBongoRightHandSkelLimbsLimb_00A2DCDL_007DC0" static const ALIGN_ASSET(2) char gBongoRightHandSkelLimbsLimb_00A2DCDL_007DC0[] = dgBongoRightHandSkelLimbsLimb_00A2DCDL_007DC0; #define dgBongoHeadSkelLimbsLimb_01798CDL_011370 "__OTR__objects/object_sst/gBongoHeadSkelLimbsLimb_01798CDL_011370" static const ALIGN_ASSET(2) char gBongoHeadSkelLimbsLimb_01798CDL_011370[] = dgBongoHeadSkelLimbsLimb_01798CDL_011370; #define dgBongoHeadSkelLimbsLimb_017998DL_011430 "__OTR__objects/object_sst/gBongoHeadSkelLimbsLimb_017998DL_011430" static const ALIGN_ASSET(2) char gBongoHeadSkelLimbsLimb_017998DL_011430[] = dgBongoHeadSkelLimbsLimb_017998DL_011430; #define dgBongoHeadSkelLimbsLimb_0179A4DL_011518 "__OTR__objects/object_sst/gBongoHeadSkelLimbsLimb_0179A4DL_011518" static const ALIGN_ASSET(2) char gBongoHeadSkelLimbsLimb_0179A4DL_011518[] = dgBongoHeadSkelLimbsLimb_0179A4DL_011518; #define dgBongoHeadSkelLimbsLimb_0179B0DL_011F98 "__OTR__objects/object_sst/gBongoHeadSkelLimbsLimb_0179B0DL_011F98" static const ALIGN_ASSET(2) char gBongoHeadSkelLimbsLimb_0179B0DL_011F98[] = dgBongoHeadSkelLimbsLimb_0179B0DL_011F98; #define dgBongoHeadSkelLimbsLimb_0179BCDL_012080 "__OTR__objects/object_sst/gBongoHeadSkelLimbsLimb_0179BCDL_012080" static const ALIGN_ASSET(2) char gBongoHeadSkelLimbsLimb_0179BCDL_012080[] = dgBongoHeadSkelLimbsLimb_0179BCDL_012080; #define dgBongoHeadSkelLimbsLimb_0179C8DL_012168 "__OTR__objects/object_sst/gBongoHeadSkelLimbsLimb_0179C8DL_012168" static const ALIGN_ASSET(2) char gBongoHeadSkelLimbsLimb_0179C8DL_012168[] = dgBongoHeadSkelLimbsLimb_0179C8DL_012168; #define dgBongoHeadSkelLimbsLimb_0179ECDL_013A20 "__OTR__objects/object_sst/gBongoHeadSkelLimbsLimb_0179ECDL_013A20" static const ALIGN_ASSET(2) char gBongoHeadSkelLimbsLimb_0179ECDL_013A20[] = dgBongoHeadSkelLimbsLimb_0179ECDL_013A20; #define dgBongoHeadSkelLimbsLimb_0179F8DL_013C08 "__OTR__objects/object_sst/gBongoHeadSkelLimbsLimb_0179F8DL_013C08" static const ALIGN_ASSET(2) char gBongoHeadSkelLimbsLimb_0179F8DL_013C08[] = dgBongoHeadSkelLimbsLimb_0179F8DL_013C08; #define dgBongoHeadSkelLimbsLimb_017A10DL_0136C0 "__OTR__objects/object_sst/gBongoHeadSkelLimbsLimb_017A10DL_0136C0" static const ALIGN_ASSET(2) char gBongoHeadSkelLimbsLimb_017A10DL_0136C0[] = dgBongoHeadSkelLimbsLimb_017A10DL_0136C0; #define dgBongoHeadSkelLimbsLimb_017A1CDL_0138A8 "__OTR__objects/object_sst/gBongoHeadSkelLimbsLimb_017A1CDL_0138A8" static const ALIGN_ASSET(2) char gBongoHeadSkelLimbsLimb_017A1CDL_0138A8[] = dgBongoHeadSkelLimbsLimb_017A1CDL_0138A8; #define dgBongoHeadSkelLimbsLimb_017A34DL_013360 "__OTR__objects/object_sst/gBongoHeadSkelLimbsLimb_017A34DL_013360" static const ALIGN_ASSET(2) char gBongoHeadSkelLimbsLimb_017A34DL_013360[] = dgBongoHeadSkelLimbsLimb_017A34DL_013360; #define dgBongoHeadSkelLimbsLimb_017A40DL_013548 "__OTR__objects/object_sst/gBongoHeadSkelLimbsLimb_017A40DL_013548" static const ALIGN_ASSET(2) char gBongoHeadSkelLimbsLimb_017A40DL_013548[] = dgBongoHeadSkelLimbsLimb_017A40DL_013548; #define dgBongoHeadSkelLimbsLimb_017A58DL_013000 "__OTR__objects/object_sst/gBongoHeadSkelLimbsLimb_017A58DL_013000" static const ALIGN_ASSET(2) char gBongoHeadSkelLimbsLimb_017A58DL_013000[] = dgBongoHeadSkelLimbsLimb_017A58DL_013000; #define dgBongoHeadSkelLimbsLimb_017A64DL_0131E8 "__OTR__objects/object_sst/gBongoHeadSkelLimbsLimb_017A64DL_0131E8" static const ALIGN_ASSET(2) char gBongoHeadSkelLimbsLimb_017A64DL_0131E8[] = dgBongoHeadSkelLimbsLimb_017A64DL_0131E8; #define dgBongoHeadSkelLimbsLimb_017A7CDL_012CA0 "__OTR__objects/object_sst/gBongoHeadSkelLimbsLimb_017A7CDL_012CA0" static const ALIGN_ASSET(2) char gBongoHeadSkelLimbsLimb_017A7CDL_012CA0[] = dgBongoHeadSkelLimbsLimb_017A7CDL_012CA0; #define dgBongoHeadSkelLimbsLimb_017A88DL_012E88 "__OTR__objects/object_sst/gBongoHeadSkelLimbsLimb_017A88DL_012E88" static const ALIGN_ASSET(2) char gBongoHeadSkelLimbsLimb_017A88DL_012E88[] = dgBongoHeadSkelLimbsLimb_017A88DL_012E88; #define dgBongoHeadSkelLimbsLimb_017AA0DL_012940 "__OTR__objects/object_sst/gBongoHeadSkelLimbsLimb_017AA0DL_012940" static const ALIGN_ASSET(2) char gBongoHeadSkelLimbsLimb_017AA0DL_012940[] = dgBongoHeadSkelLimbsLimb_017AA0DL_012940; #define dgBongoHeadSkelLimbsLimb_017AACDL_012B28 "__OTR__objects/object_sst/gBongoHeadSkelLimbsLimb_017AACDL_012B28" static const ALIGN_ASSET(2) char gBongoHeadSkelLimbsLimb_017AACDL_012B28[] = dgBongoHeadSkelLimbsLimb_017AACDL_012B28; #define dgBongoHeadSkelLimbsLimb_017AC4DL_0127D0 "__OTR__objects/object_sst/gBongoHeadSkelLimbsLimb_017AC4DL_0127D0" static const ALIGN_ASSET(2) char gBongoHeadSkelLimbsLimb_017AC4DL_0127D0[] = dgBongoHeadSkelLimbsLimb_017AC4DL_0127D0; #define dgBongoHeadSkelLimbsLimb_017AD0DL_012888 "__OTR__objects/object_sst/gBongoHeadSkelLimbsLimb_017AD0DL_012888" static const ALIGN_ASSET(2) char gBongoHeadSkelLimbsLimb_017AD0DL_012888[] = dgBongoHeadSkelLimbsLimb_017AD0DL_012888; #define dgBongoHeadSkelLimbsLimb_017AE8DL_012660 "__OTR__objects/object_sst/gBongoHeadSkelLimbsLimb_017AE8DL_012660" static const ALIGN_ASSET(2) char gBongoHeadSkelLimbsLimb_017AE8DL_012660[] = dgBongoHeadSkelLimbsLimb_017AE8DL_012660; #define dgBongoHeadSkelLimbsLimb_017AF4DL_012718 "__OTR__objects/object_sst/gBongoHeadSkelLimbsLimb_017AF4DL_012718" static const ALIGN_ASSET(2) char gBongoHeadSkelLimbsLimb_017AF4DL_012718[] = dgBongoHeadSkelLimbsLimb_017AF4DL_012718; #define dgBongoHeadSkelLimbsLimb_017B0CDL_0124F0 "__OTR__objects/object_sst/gBongoHeadSkelLimbsLimb_017B0CDL_0124F0" static const ALIGN_ASSET(2) char gBongoHeadSkelLimbsLimb_017B0CDL_0124F0[] = dgBongoHeadSkelLimbsLimb_017B0CDL_0124F0; #define dgBongoHeadSkelLimbsLimb_017B18DL_0125A8 "__OTR__objects/object_sst/gBongoHeadSkelLimbsLimb_017B18DL_0125A8" static const ALIGN_ASSET(2) char gBongoHeadSkelLimbsLimb_017B18DL_0125A8[] = dgBongoHeadSkelLimbsLimb_017B18DL_0125A8; #define dgBongoHeadSkelLimbsLimb_017B30DL_012380 "__OTR__objects/object_sst/gBongoHeadSkelLimbsLimb_017B30DL_012380" static const ALIGN_ASSET(2) char gBongoHeadSkelLimbsLimb_017B30DL_012380[] = dgBongoHeadSkelLimbsLimb_017B30DL_012380; #define dgBongoHeadSkelLimbsLimb_017B3CDL_012438 "__OTR__objects/object_sst/gBongoHeadSkelLimbsLimb_017B3CDL_012438" static const ALIGN_ASSET(2) char gBongoHeadSkelLimbsLimb_017B3CDL_012438[] = dgBongoHeadSkelLimbsLimb_017B3CDL_012438; #define dgBongoHeadSkelLimbsLimb_017B54DL_011AF8 "__OTR__objects/object_sst/gBongoHeadSkelLimbsLimb_017B54DL_011AF8" static const ALIGN_ASSET(2) char gBongoHeadSkelLimbsLimb_017B54DL_011AF8[] = dgBongoHeadSkelLimbsLimb_017B54DL_011AF8; #define dgBongoHeadSkelLimbsLimb_017B60DL_011E50 "__OTR__objects/object_sst/gBongoHeadSkelLimbsLimb_017B60DL_011E50" static const ALIGN_ASSET(2) char gBongoHeadSkelLimbsLimb_017B60DL_011E50[] = dgBongoHeadSkelLimbsLimb_017B60DL_011E50; #define dgBongoHeadSkelLimbsLimb_017B78DL_011658 "__OTR__objects/object_sst/gBongoHeadSkelLimbsLimb_017B78DL_011658" static const ALIGN_ASSET(2) char gBongoHeadSkelLimbsLimb_017B78DL_011658[] = dgBongoHeadSkelLimbsLimb_017B78DL_011658; #define dgBongoHeadSkelLimbsLimb_017B84DL_0119B0 "__OTR__objects/object_sst/gBongoHeadSkelLimbsLimb_017B84DL_0119B0" static const ALIGN_ASSET(2) char gBongoHeadSkelLimbsLimb_017B84DL_0119B0[] = dgBongoHeadSkelLimbsLimb_017B84DL_0119B0; #define dobject_sstTex_017FE0 "__OTR__objects/object_sst/object_sstTex_017FE0" static const ALIGN_ASSET(2) char object_sstTex_017FE0[] = dobject_sstTex_017FE0; #define dobject_sstTex_01A730 "__OTR__objects/object_sst/object_sstTex_01A730" static const ALIGN_ASSET(2) char object_sstTex_01A730[] = dobject_sstTex_01A730; #define dobject_sstTex_0199B0 "__OTR__objects/object_sst/object_sstTex_0199B0" static const ALIGN_ASSET(2) char object_sstTex_0199B0[] = dobject_sstTex_0199B0; #define dobject_sstTex_019BB0 "__OTR__objects/object_sst/object_sstTex_019BB0" static const ALIGN_ASSET(2) char object_sstTex_019BB0[] = dobject_sstTex_019BB0; #define dobject_sstTex_01A3B0 "__OTR__objects/object_sst/object_sstTex_01A3B0" static const ALIGN_ASSET(2) char object_sstTex_01A3B0[] = dobject_sstTex_01A3B0; #define dobject_sstTex_01A7B0 "__OTR__objects/object_sst/object_sstTex_01A7B0" static const ALIGN_ASSET(2) char object_sstTex_01A7B0[] = dobject_sstTex_01A7B0; #define dobject_sstTex_019AB0 "__OTR__objects/object_sst/object_sstTex_019AB0" static const ALIGN_ASSET(2) char object_sstTex_019AB0[] = dobject_sstTex_019AB0; #define dobject_sstTex_019FB0 "__OTR__objects/object_sst/object_sstTex_019FB0" static const ALIGN_ASSET(2) char object_sstTex_019FB0[] = dobject_sstTex_019FB0; #define dobject_sstTex_01A5B0 "__OTR__objects/object_sst/object_sstTex_01A5B0" static const ALIGN_ASSET(2) char object_sstTex_01A5B0[] = dobject_sstTex_01A5B0; #define dobject_sstTex_01A1B0 "__OTR__objects/object_sst/object_sstTex_01A1B0" static const ALIGN_ASSET(2) char object_sstTex_01A1B0[] = dobject_sstTex_01A1B0; #define dobject_sstTex_0197B0 "__OTR__objects/object_sst/object_sstTex_0197B0" static const ALIGN_ASSET(2) char object_sstTex_0197B0[] = dobject_sstTex_0197B0; #define dobject_sstTex_019570 "__OTR__objects/object_sst/object_sstTex_019570" static const ALIGN_ASSET(2) char object_sstTex_019570[] = dobject_sstTex_019570; #define dobject_sstTex_019530 "__OTR__objects/object_sst/object_sstTex_019530" static const ALIGN_ASSET(2) char object_sstTex_019530[] = dobject_sstTex_019530; #define dobject_sstTex_019670 "__OTR__objects/object_sst/object_sstTex_019670" static const ALIGN_ASSET(2) char object_sstTex_019670[] = dobject_sstTex_019670; #define dobject_sstTex_019770 "__OTR__objects/object_sst/object_sstTex_019770" static const ALIGN_ASSET(2) char object_sstTex_019770[] = dobject_sstTex_019770; #define dobject_sstTex_01A0B0 "__OTR__objects/object_sst/object_sstTex_01A0B0" static const ALIGN_ASSET(2) char object_sstTex_01A0B0[] = dobject_sstTex_01A0B0;