#pragma once #include "align_asset_macro.h" #define dobject_fr_Anim_0007BC "__OTR__objects/object_fr/object_fr_Anim_0007BC" static const ALIGN_ASSET(2) char object_fr_Anim_0007BC[] = dobject_fr_Anim_0007BC; #define dobject_fr_Anim_0011C0 "__OTR__objects/object_fr/object_fr_Anim_0011C0" static const ALIGN_ASSET(2) char object_fr_Anim_0011C0[] = dobject_fr_Anim_0011C0; #define dobject_fr_Anim_001534 "__OTR__objects/object_fr/object_fr_Anim_001534" static const ALIGN_ASSET(2) char object_fr_Anim_001534[] = dobject_fr_Anim_001534; #define dobject_fr_Tex_001550 "__OTR__objects/object_fr/object_fr_Tex_001550" static const ALIGN_ASSET(2) char object_fr_Tex_001550[] = dobject_fr_Tex_001550; #define dobject_fr_Blob_001D50 "__OTR__objects/object_fr/object_fr_Blob_001D50" static const ALIGN_ASSET(2) char object_fr_Blob_001D50[] = dobject_fr_Blob_001D50; #define dobject_fr_Tex_003AA0 "__OTR__objects/object_fr/object_fr_Tex_003AA0" static const ALIGN_ASSET(2) char object_fr_Tex_003AA0[] = dobject_fr_Tex_003AA0; #define dobject_fr_Tex_003BA0 "__OTR__objects/object_fr/object_fr_Tex_003BA0" static const ALIGN_ASSET(2) char object_fr_Tex_003BA0[] = dobject_fr_Tex_003BA0; #define dobject_fr_Tex_0043A0 "__OTR__objects/object_fr/object_fr_Tex_0043A0" static const ALIGN_ASSET(2) char object_fr_Tex_0043A0[] = dobject_fr_Tex_0043A0; #define dobject_fr_Tex_004BA0 "__OTR__objects/object_fr/object_fr_Tex_004BA0" static const ALIGN_ASSET(2) char object_fr_Tex_004BA0[] = dobject_fr_Tex_004BA0; #define dobject_fr_Tex_004DA0 "__OTR__objects/object_fr/object_fr_Tex_004DA0" static const ALIGN_ASSET(2) char object_fr_Tex_004DA0[] = dobject_fr_Tex_004DA0; #define dobject_fr_Tex_0055A0 "__OTR__objects/object_fr/object_fr_Tex_0055A0" static const ALIGN_ASSET(2) char object_fr_Tex_0055A0[] = dobject_fr_Tex_0055A0; #define dobject_fr_Tex_0059A0 "__OTR__objects/object_fr/object_fr_Tex_0059A0" static const ALIGN_ASSET(2) char object_fr_Tex_0059A0[] = dobject_fr_Tex_0059A0; #define dobject_fr_Tex_005BA0 "__OTR__objects/object_fr/object_fr_Tex_005BA0" static const ALIGN_ASSET(2) char object_fr_Tex_005BA0[] = dobject_fr_Tex_005BA0; #define dobject_fr_Tex_005DA0 "__OTR__objects/object_fr/object_fr_Tex_005DA0" static const ALIGN_ASSET(2) char object_fr_Tex_005DA0[] = dobject_fr_Tex_005DA0; #define dobject_fr_Tex_0065A0 "__OTR__objects/object_fr/object_fr_Tex_0065A0" static const ALIGN_ASSET(2) char object_fr_Tex_0065A0[] = dobject_fr_Tex_0065A0; #define dobject_fr_DL_008EC0 "__OTR__objects/object_fr/object_fr_DL_008EC0" static const ALIGN_ASSET(2) char object_fr_DL_008EC0[] = dobject_fr_DL_008EC0; #define dobject_fr_DL_008F60 "__OTR__objects/object_fr/object_fr_DL_008F60" static const ALIGN_ASSET(2) char object_fr_DL_008F60[] = dobject_fr_DL_008F60; #define dobject_fr_DL_009000 "__OTR__objects/object_fr/object_fr_DL_009000" static const ALIGN_ASSET(2) char object_fr_DL_009000[] = dobject_fr_DL_009000; #define dobject_fr_DL_009328 "__OTR__objects/object_fr/object_fr_DL_009328" static const ALIGN_ASSET(2) char object_fr_DL_009328[] = dobject_fr_DL_009328; #define dobject_fr_DL_0093C8 "__OTR__objects/object_fr/object_fr_DL_0093C8" static const ALIGN_ASSET(2) char object_fr_DL_0093C8[] = dobject_fr_DL_0093C8; #define dobject_fr_DL_009468 "__OTR__objects/object_fr/object_fr_DL_009468" static const ALIGN_ASSET(2) char object_fr_DL_009468[] = dobject_fr_DL_009468; #define dobject_fr_DL_0095A0 "__OTR__objects/object_fr/object_fr_DL_0095A0" static const ALIGN_ASSET(2) char object_fr_DL_0095A0[] = dobject_fr_DL_0095A0; #define dobject_fr_DL_0098B8 "__OTR__objects/object_fr/object_fr_DL_0098B8" static const ALIGN_ASSET(2) char object_fr_DL_0098B8[] = dobject_fr_DL_0098B8; #define dobject_fr_DL_009AE0 "__OTR__objects/object_fr/object_fr_DL_009AE0" static const ALIGN_ASSET(2) char object_fr_DL_009AE0[] = dobject_fr_DL_009AE0; #define dobject_fr_DL_009B80 "__OTR__objects/object_fr/object_fr_DL_009B80" static const ALIGN_ASSET(2) char object_fr_DL_009B80[] = dobject_fr_DL_009B80; #define dobject_fr_DL_009D88 "__OTR__objects/object_fr/object_fr_DL_009D88" static const ALIGN_ASSET(2) char object_fr_DL_009D88[] = dobject_fr_DL_009D88; #define dobject_fr_DL_009FB0 "__OTR__objects/object_fr/object_fr_DL_009FB0" static const ALIGN_ASSET(2) char object_fr_DL_009FB0[] = dobject_fr_DL_009FB0; #define dobject_fr_DL_00A050 "__OTR__objects/object_fr/object_fr_DL_00A050" static const ALIGN_ASSET(2) char object_fr_DL_00A050[] = dobject_fr_DL_00A050; #define dobject_fr_DL_00A258 "__OTR__objects/object_fr/object_fr_DL_00A258" static const ALIGN_ASSET(2) char object_fr_DL_00A258[] = dobject_fr_DL_00A258; #define dobject_fr_DL_00A428 "__OTR__objects/object_fr/object_fr_DL_00A428" static const ALIGN_ASSET(2) char object_fr_DL_00A428[] = dobject_fr_DL_00A428; #define dobject_fr_DL_00A6B8 "__OTR__objects/object_fr/object_fr_DL_00A6B8" static const ALIGN_ASSET(2) char object_fr_DL_00A6B8[] = dobject_fr_DL_00A6B8; #define dobject_fr_DL_00A758 "__OTR__objects/object_fr/object_fr_DL_00A758" static const ALIGN_ASSET(2) char object_fr_DL_00A758[] = dobject_fr_DL_00A758; #define dobject_fr_DL_00A978 "__OTR__objects/object_fr/object_fr_DL_00A978" static const ALIGN_ASSET(2) char object_fr_DL_00A978[] = dobject_fr_DL_00A978; #define dobject_fr_DL_00ABA8 "__OTR__objects/object_fr/object_fr_DL_00ABA8" static const ALIGN_ASSET(2) char object_fr_DL_00ABA8[] = dobject_fr_DL_00ABA8; #define dobject_fr_DL_00AE38 "__OTR__objects/object_fr/object_fr_DL_00AE38" static const ALIGN_ASSET(2) char object_fr_DL_00AE38[] = dobject_fr_DL_00AE38; #define dobject_fr_DL_00AED8 "__OTR__objects/object_fr/object_fr_DL_00AED8" static const ALIGN_ASSET(2) char object_fr_DL_00AED8[] = dobject_fr_DL_00AED8; #define dobject_fr_DL_00B0F8 "__OTR__objects/object_fr/object_fr_DL_00B0F8" static const ALIGN_ASSET(2) char object_fr_DL_00B0F8[] = dobject_fr_DL_00B0F8; #define dobject_fr_Skel_00B498 "__OTR__objects/object_fr/object_fr_Skel_00B498" static const ALIGN_ASSET(2) char object_fr_Skel_00B498[] = dobject_fr_Skel_00B498;