#ifndef OVERWORLD_SPOT08_SCENE_H #define OVERWORLD_SPOT08_SCENE_H 1 #include "align_asset_macro.h" #define dspot08_sceneTex_004DA0 "__OTR__scenes/shared/spot08_scene/spot08_sceneTex_004DA0" static const ALIGN_ASSET(2) char spot08_sceneTex_004DA0[] = dspot08_sceneTex_004DA0; #define dspot08_sceneTex_005DA0 "__OTR__scenes/shared/spot08_scene/spot08_sceneTex_005DA0" static const ALIGN_ASSET(2) char spot08_sceneTex_005DA0[] = dspot08_sceneTex_005DA0; #define dspot08_sceneTex_0061A0 "__OTR__scenes/shared/spot08_scene/spot08_sceneTex_0061A0" static const ALIGN_ASSET(2) char spot08_sceneTex_0061A0[] = dspot08_sceneTex_0061A0; #define dspot08_sceneTex_0069A0 "__OTR__scenes/shared/spot08_scene/spot08_sceneTex_0069A0" static const ALIGN_ASSET(2) char spot08_sceneTex_0069A0[] = dspot08_sceneTex_0069A0; #define dspot08_sceneTex_0071A0 "__OTR__scenes/shared/spot08_scene/spot08_sceneTex_0071A0" static const ALIGN_ASSET(2) char spot08_sceneTex_0071A0[] = dspot08_sceneTex_0071A0; #define dspot08_sceneTex_0081A0 "__OTR__scenes/shared/spot08_scene/spot08_sceneTex_0081A0" static const ALIGN_ASSET(2) char spot08_sceneTex_0081A0[] = dspot08_sceneTex_0081A0; #define dspot08_sceneTex_0089A0 "__OTR__scenes/shared/spot08_scene/spot08_sceneTex_0089A0" static const ALIGN_ASSET(2) char spot08_sceneTex_0089A0[] = dspot08_sceneTex_0089A0; #define dspot08_sceneTex_0091A0 "__OTR__scenes/shared/spot08_scene/spot08_sceneTex_0091A0" static const ALIGN_ASSET(2) char spot08_sceneTex_0091A0[] = dspot08_sceneTex_0091A0; #define dspot08_sceneTex_00A1A0 "__OTR__scenes/shared/spot08_scene/spot08_sceneTex_00A1A0" static const ALIGN_ASSET(2) char spot08_sceneTex_00A1A0[] = dspot08_sceneTex_00A1A0; #define dspot08_sceneTex_00A9A0 "__OTR__scenes/shared/spot08_scene/spot08_sceneTex_00A9A0" static const ALIGN_ASSET(2) char spot08_sceneTex_00A9A0[] = dspot08_sceneTex_00A9A0; #define dspot08_sceneTex_00B1A0 "__OTR__scenes/shared/spot08_scene/spot08_sceneTex_00B1A0" static const ALIGN_ASSET(2) char spot08_sceneTex_00B1A0[] = dspot08_sceneTex_00B1A0; #define dspot08_sceneTex_00B9A0 "__OTR__scenes/shared/spot08_scene/spot08_sceneTex_00B9A0" static const ALIGN_ASSET(2) char spot08_sceneTex_00B9A0[] = dspot08_sceneTex_00B9A0; #define dspot08_sceneTex_00C1A0 "__OTR__scenes/shared/spot08_scene/spot08_sceneTex_00C1A0" static const ALIGN_ASSET(2) char spot08_sceneTex_00C1A0[] = dspot08_sceneTex_00C1A0; #define dspot08_sceneTex_00D1A0 "__OTR__scenes/shared/spot08_scene/spot08_sceneTex_00D1A0" static const ALIGN_ASSET(2) char spot08_sceneTex_00D1A0[] = dspot08_sceneTex_00D1A0; #define dspot08_sceneTex_00E1A0 "__OTR__scenes/shared/spot08_scene/spot08_sceneTex_00E1A0" static const ALIGN_ASSET(2) char spot08_sceneTex_00E1A0[] = dspot08_sceneTex_00E1A0; #define dspot08_sceneTex_00F1A0 "__OTR__scenes/shared/spot08_scene/spot08_sceneTex_00F1A0" static const ALIGN_ASSET(2) char spot08_sceneTex_00F1A0[] = dspot08_sceneTex_00F1A0; #define dspot08_sceneTex_00F9A0 "__OTR__scenes/shared/spot08_scene/spot08_sceneTex_00F9A0" static const ALIGN_ASSET(2) char spot08_sceneTex_00F9A0[] = dspot08_sceneTex_00F9A0; #define dspot08_sceneTex_0101A0 "__OTR__scenes/shared/spot08_scene/spot08_sceneTex_0101A0" static const ALIGN_ASSET(2) char spot08_sceneTex_0101A0[] = dspot08_sceneTex_0101A0; #define dspot08_sceneTex_0109A0 "__OTR__scenes/shared/spot08_scene/spot08_sceneTex_0109A0" static const ALIGN_ASSET(2) char spot08_sceneTex_0109A0[] = dspot08_sceneTex_0109A0; #define dspot08_sceneTex_010AA0 "__OTR__scenes/shared/spot08_scene/spot08_sceneTex_010AA0" static const ALIGN_ASSET(2) char spot08_sceneTex_010AA0[] = dspot08_sceneTex_010AA0; #define dspot08_sceneTex_010EA0 "__OTR__scenes/shared/spot08_scene/spot08_sceneTex_010EA0" static const ALIGN_ASSET(2) char spot08_sceneTex_010EA0[] = dspot08_sceneTex_010EA0; #define dspot08_sceneTLUT_004CC0 "__OTR__scenes/shared/spot08_scene/spot08_sceneTLUT_004CC0" static const ALIGN_ASSET(2) char spot08_sceneTLUT_004CC0[] = dspot08_sceneTLUT_004CC0; #define dspot08_sceneTLUT_004CE8 "__OTR__scenes/shared/spot08_scene/spot08_sceneTLUT_004CE8" static const ALIGN_ASSET(2) char spot08_sceneTLUT_004CE8[] = dspot08_sceneTLUT_004CE8; #define dspot08_sceneTLUT_004D10 "__OTR__scenes/shared/spot08_scene/spot08_sceneTLUT_004D10" static const ALIGN_ASSET(2) char spot08_sceneTLUT_004D10[] = dspot08_sceneTLUT_004D10; #define dspot08_sceneTLUT_004D38 "__OTR__scenes/shared/spot08_scene/spot08_sceneTLUT_004D38" static const ALIGN_ASSET(2) char spot08_sceneTLUT_004D38[] = dspot08_sceneTLUT_004D38; #define dspot08_sceneTLUT_004D60 "__OTR__scenes/shared/spot08_scene/spot08_sceneTLUT_004D60" static const ALIGN_ASSET(2) char spot08_sceneTLUT_004D60[] = dspot08_sceneTLUT_004D60; #define dspot08_sceneTLUT_004D80 "__OTR__scenes/shared/spot08_scene/spot08_sceneTLUT_004D80" static const ALIGN_ASSET(2) char spot08_sceneTLUT_004D80[] = dspot08_sceneTLUT_004D80; #define dgZorasFountainIntroCs "__OTR__scenes/shared/spot08_scene/gZorasFountainIntroCs" static const ALIGN_ASSET(2) char gZorasFountainIntroCs[] = dgZorasFountainIntroCs; #define dspot08_sceneCollisionHeader_002CE0 "__OTR__scenes/shared/spot08_scene/spot08_sceneCollisionHeader_002CE0" static const ALIGN_ASSET(2) char spot08_sceneCollisionHeader_002CE0[] = dspot08_sceneCollisionHeader_002CE0; #define dspot08_sceneCollisionHeader_002CE0 "__OTR__scenes/shared/spot08_scene/spot08_sceneCollisionHeader_002CE0" #define dspot08_sceneCollisionHeader_002CE0 "__OTR__scenes/shared/spot08_scene/spot08_sceneCollisionHeader_002CE0" #define dspot08_sceneCollisionHeader_002CE0 "__OTR__scenes/shared/spot08_scene/spot08_sceneCollisionHeader_002CE0" #define dspot08_sceneCollisionHeader_002CE0 "__OTR__scenes/shared/spot08_scene/spot08_sceneCollisionHeader_002CE0" #define dspot08_sceneCollisionHeader_002CE0 "__OTR__scenes/shared/spot08_scene/spot08_sceneCollisionHeader_002CE0" #endif // OVERWORLD_SPOT08_SCENE_H