#pragma once #define dgKnowItAllBrosHouseBgTLUT "__OTR__textures/vr_KHVR_pal_static/gKnowItAllBrosHouseBgTLUT" #ifdef _WIN32 static const __declspec(align(2)) char gKnowItAllBrosHouseBgTLUT[] = dgKnowItAllBrosHouseBgTLUT; #else static const char gKnowItAllBrosHouseBgTLUT[] __attribute__((aligned (2))) = dgKnowItAllBrosHouseBgTLUT; #endif #define dgKnowItAllBrosHouseBg2TLUT "__OTR__textures/vr_KHVR_pal_static/gKnowItAllBrosHouseBg2TLUT" #ifdef _WIN32 static const __declspec(align(2)) char gKnowItAllBrosHouseBg2TLUT[] = dgKnowItAllBrosHouseBg2TLUT; #else static const char gKnowItAllBrosHouseBg2TLUT[] __attribute__((aligned (2))) = dgKnowItAllBrosHouseBg2TLUT; #endif #define dgKnowItAllBrosHouseBg3TLUT "__OTR__textures/vr_KHVR_pal_static/gKnowItAllBrosHouseBg3TLUT" #ifdef _WIN32 static const __declspec(align(2)) char gKnowItAllBrosHouseBg3TLUT[] = dgKnowItAllBrosHouseBg3TLUT; #else static const char gKnowItAllBrosHouseBg3TLUT[] __attribute__((aligned (2))) = dgKnowItAllBrosHouseBg3TLUT; #endif #define dgKnowItAllBrosHouseBg4TLUT "__OTR__textures/vr_KHVR_pal_static/gKnowItAllBrosHouseBg4TLUT" #ifdef _WIN32 static const __declspec(align(2)) char gKnowItAllBrosHouseBg4TLUT[] = dgKnowItAllBrosHouseBg4TLUT; #else static const char gKnowItAllBrosHouseBg4TLUT[] __attribute__((aligned (2))) = dgKnowItAllBrosHouseBg4TLUT; #endif