#pragma once #include "align_asset_macro.h" #define dtestroom_sceneCollisionHeader_0021D4 "__OTR__scenes/nonmq/testroom_scene/testroom_sceneCollisionHeader_0021D4" static const ALIGN_ASSET(2) char testroom_sceneCollisionHeader_0021D4[] = dtestroom_sceneCollisionHeader_0021D4; #define dtestroom_sceneTex_002200 "__OTR__scenes/nonmq/testroom_scene/testroom_sceneTex_002200" static const ALIGN_ASSET(2) char testroom_sceneTex_002200[] = dtestroom_sceneTex_002200; #define dtestroom_sceneTex_002A00 "__OTR__scenes/nonmq/testroom_scene/testroom_sceneTex_002A00" static const ALIGN_ASSET(2) char testroom_sceneTex_002A00[] = dtestroom_sceneTex_002A00; #define dtestroom_sceneTex_003A00 "__OTR__scenes/nonmq/testroom_scene/testroom_sceneTex_003A00" static const ALIGN_ASSET(2) char testroom_sceneTex_003A00[] = dtestroom_sceneTex_003A00;