#pragma once #include "align_asset_macro.h" #define dydan_room_11DL_002D90 "__OTR__scenes/nonmq/ydan_scene/ydan_room_11DL_002D90" static const ALIGN_ASSET(2) char ydan_room_11DL_002D90[] = dydan_room_11DL_002D90; #define dydan_room_11Tex_0054D8 "__OTR__scenes/nonmq/ydan_scene/ydan_room_11Tex_0054D8" static const ALIGN_ASSET(2) char ydan_room_11Tex_0054D8[] = dydan_room_11Tex_0054D8; #define dydan_room_11Tex_0044D8 "__OTR__scenes/nonmq/ydan_scene/ydan_room_11Tex_0044D8" static const ALIGN_ASSET(2) char ydan_room_11Tex_0044D8[] = dydan_room_11Tex_0044D8; #define dydan_room_11Tex_005CD8 "__OTR__scenes/nonmq/ydan_scene/ydan_room_11Tex_005CD8" static const ALIGN_ASSET(2) char ydan_room_11Tex_005CD8[] = dydan_room_11Tex_005CD8; #define dydan_room_11Tex_003CD8 "__OTR__scenes/nonmq/ydan_scene/ydan_room_11Tex_003CD8" static const ALIGN_ASSET(2) char ydan_room_11Tex_003CD8[] = dydan_room_11Tex_003CD8; #define dydan_room_11DL_006730 "__OTR__scenes/nonmq/ydan_scene/ydan_room_11DL_006730" static const ALIGN_ASSET(2) char ydan_room_11DL_006730[] = dydan_room_11DL_006730; #define dydan_room_11Tex_006968 "__OTR__scenes/nonmq/ydan_scene/ydan_room_11Tex_006968" static const ALIGN_ASSET(2) char ydan_room_11Tex_006968[] = dydan_room_11Tex_006968;