#pragma once #include "align_asset_macro.h" #define djyasinzou_room_9DL_0014E0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_9DL_0014E0" static const ALIGN_ASSET(2) char jyasinzou_room_9DL_0014E0[] = djyasinzou_room_9DL_0014E0; #define djyasinzou_room_9Tex_0045C8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_9Tex_0045C8" static const ALIGN_ASSET(2) char jyasinzou_room_9Tex_0045C8[] = djyasinzou_room_9Tex_0045C8; #define djyasinzou_room_9Tex_003DC8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_9Tex_003DC8" static const ALIGN_ASSET(2) char jyasinzou_room_9Tex_003DC8[] = djyasinzou_room_9Tex_003DC8; #define djyasinzou_room_9Tex_0051C8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_9Tex_0051C8" static const ALIGN_ASSET(2) char jyasinzou_room_9Tex_0051C8[] = djyasinzou_room_9Tex_0051C8; #define djyasinzou_room_9Tex_0055C8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_9Tex_0055C8" static const ALIGN_ASSET(2) char jyasinzou_room_9Tex_0055C8[] = djyasinzou_room_9Tex_0055C8; #define djyasinzou_room_9DL_001FE8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_9DL_001FE8" static const ALIGN_ASSET(2) char jyasinzou_room_9DL_001FE8[] = djyasinzou_room_9DL_001FE8; #define djyasinzou_room_9Tex_002DC8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_9Tex_002DC8" static const ALIGN_ASSET(2) char jyasinzou_room_9Tex_002DC8[] = djyasinzou_room_9Tex_002DC8; #define djyasinzou_room_9Tex_004DC8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_9Tex_004DC8" static const ALIGN_ASSET(2) char jyasinzou_room_9Tex_004DC8[] = djyasinzou_room_9Tex_004DC8; #define djyasinzou_room_9DL_002268 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_9DL_002268" static const ALIGN_ASSET(2) char jyasinzou_room_9DL_002268[] = djyasinzou_room_9DL_002268; #define djyasinzou_room_9DL_0024E8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_9DL_0024E8" static const ALIGN_ASSET(2) char jyasinzou_room_9DL_0024E8[] = djyasinzou_room_9DL_0024E8; #define djyasinzou_room_9DL_002768 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_9DL_002768" static const ALIGN_ASSET(2) char jyasinzou_room_9DL_002768[] = djyasinzou_room_9DL_002768; #define djyasinzou_room_9DL_0029E8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_9DL_0029E8" static const ALIGN_ASSET(2) char jyasinzou_room_9DL_0029E8[] = djyasinzou_room_9DL_0029E8; #define djyasinzou_room_9DL_002C68 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_9DL_002C68" static const ALIGN_ASSET(2) char jyasinzou_room_9DL_002C68[] = djyasinzou_room_9DL_002C68;