#pragma once #include "align_asset_macro.h" #define dganontika_room_13DL_001260 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_13DL_001260" static const ALIGN_ASSET(2) char ganontika_room_13DL_001260[] = dganontika_room_13DL_001260; #define dganontika_room_13Tex_006B40 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_13Tex_006B40" static const ALIGN_ASSET(2) char ganontika_room_13Tex_006B40[] = dganontika_room_13Tex_006B40; #define dganontika_room_13Tex_006D40 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_13Tex_006D40" static const ALIGN_ASSET(2) char ganontika_room_13Tex_006D40[] = dganontika_room_13Tex_006D40; #define dganontika_room_13Tex_006340 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_13Tex_006340" static const ALIGN_ASSET(2) char ganontika_room_13Tex_006340[] = dganontika_room_13Tex_006340; #define dganontika_room_13Tex_004B40 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_13Tex_004B40" static const ALIGN_ASSET(2) char ganontika_room_13Tex_004B40[] = dganontika_room_13Tex_004B40; #define dganontika_room_13Tex_005B40 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_13Tex_005B40" static const ALIGN_ASSET(2) char ganontika_room_13Tex_005B40[] = dganontika_room_13Tex_005B40; #define dganontika_room_13Tex_004340 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_13Tex_004340" static const ALIGN_ASSET(2) char ganontika_room_13Tex_004340[] = dganontika_room_13Tex_004340; #define dganontika_room_13DL_0024F8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_13DL_0024F8" static const ALIGN_ASSET(2) char ganontika_room_13DL_0024F8[] = dganontika_room_13DL_0024F8; #define dganontika_room_13Tex_005340 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_13Tex_005340" static const ALIGN_ASSET(2) char ganontika_room_13Tex_005340[] = dganontika_room_13Tex_005340; #define dganontika_room_13DL_002CF0 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_13DL_002CF0" static const ALIGN_ASSET(2) char ganontika_room_13DL_002CF0[] = dganontika_room_13DL_002CF0; #define dganontika_room_13DL_003470 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_13DL_003470" static const ALIGN_ASSET(2) char ganontika_room_13DL_003470[] = dganontika_room_13DL_003470; #define dganontika_room_13DL_003C80 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_13DL_003C80" static const ALIGN_ASSET(2) char ganontika_room_13DL_003C80[] = dganontika_room_13DL_003C80; #define dganontika_room_13DL_004170 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_13DL_004170" static const ALIGN_ASSET(2) char ganontika_room_13DL_004170[] = dganontika_room_13DL_004170;