#pragma once #include "align_asset_macro.h" #define dobject_oA1_Skel_00000260 "__OTR__objects/object_oA1/object_oA1_Skel_00000260" static const ALIGN_ASSET(2) char object_oA1_Skel_00000260[] = dobject_oA1_Skel_00000260; #define dobject_oA1_DL_00002228 "__OTR__objects/object_oA1/object_oA1_DL_00002228" static const ALIGN_ASSET(2) char object_oA1_DL_00002228[] = dobject_oA1_DL_00002228; #define dobject_oA1_DL_000024C8 "__OTR__objects/object_oA1/object_oA1_DL_000024C8" static const ALIGN_ASSET(2) char object_oA1_DL_000024C8[] = dobject_oA1_DL_000024C8; #define dobject_oA1_DL_00002640 "__OTR__objects/object_oA1/object_oA1_DL_00002640" static const ALIGN_ASSET(2) char object_oA1_DL_00002640[] = dobject_oA1_DL_00002640; #define dobject_oA1_DL_000029D8 "__OTR__objects/object_oA1/object_oA1_DL_000029D8" static const ALIGN_ASSET(2) char object_oA1_DL_000029D8[] = dobject_oA1_DL_000029D8; #define dobject_oA1_DL_00002AF0 "__OTR__objects/object_oA1/object_oA1_DL_00002AF0" static const ALIGN_ASSET(2) char object_oA1_DL_00002AF0[] = dobject_oA1_DL_00002AF0; #define dobject_oA1_DL_00002BE8 "__OTR__objects/object_oA1/object_oA1_DL_00002BE8" static const ALIGN_ASSET(2) char object_oA1_DL_00002BE8[] = dobject_oA1_DL_00002BE8; #define dobject_oA1_DL_00002D18 "__OTR__objects/object_oA1/object_oA1_DL_00002D18" static const ALIGN_ASSET(2) char object_oA1_DL_00002D18[] = dobject_oA1_DL_00002D18; #define dobject_oA1_DL_00002E50 "__OTR__objects/object_oA1/object_oA1_DL_00002E50" static const ALIGN_ASSET(2) char object_oA1_DL_00002E50[] = dobject_oA1_DL_00002E50; #define dobject_oA1_DL_00002FC0 "__OTR__objects/object_oA1/object_oA1_DL_00002FC0" static const ALIGN_ASSET(2) char object_oA1_DL_00002FC0[] = dobject_oA1_DL_00002FC0; #define dobject_oA1_DL_00003090 "__OTR__objects/object_oA1/object_oA1_DL_00003090" static const ALIGN_ASSET(2) char object_oA1_DL_00003090[] = dobject_oA1_DL_00003090; #define dobject_oA1_DL_000031A8 "__OTR__objects/object_oA1/object_oA1_DL_000031A8" static const ALIGN_ASSET(2) char object_oA1_DL_000031A8[] = dobject_oA1_DL_000031A8; #define dobject_oA1_DL_000032A0 "__OTR__objects/object_oA1/object_oA1_DL_000032A0" static const ALIGN_ASSET(2) char object_oA1_DL_000032A0[] = dobject_oA1_DL_000032A0; #define dobject_oA1_DL_000033D0 "__OTR__objects/object_oA1/object_oA1_DL_000033D0" static const ALIGN_ASSET(2) char object_oA1_DL_000033D0[] = dobject_oA1_DL_000033D0; #define dobject_oA1_DL_00003508 "__OTR__objects/object_oA1/object_oA1_DL_00003508" static const ALIGN_ASSET(2) char object_oA1_DL_00003508[] = dobject_oA1_DL_00003508; #define dobject_oA1_DL_00003678 "__OTR__objects/object_oA1/object_oA1_DL_00003678" static const ALIGN_ASSET(2) char object_oA1_DL_00003678[] = dobject_oA1_DL_00003678; #define dobject_oA1_TLUT_00003748 "__OTR__objects/object_oA1/object_oA1_TLUT_00003748" static const ALIGN_ASSET(2) char object_oA1_TLUT_00003748[] = dobject_oA1_TLUT_00003748; #define dobject_oA1_Tex_00003948 "__OTR__objects/object_oA1/object_oA1_Tex_00003948" static const ALIGN_ASSET(2) char object_oA1_Tex_00003948[] = dobject_oA1_Tex_00003948; #define dobject_oA1_Tex_00003D48 "__OTR__objects/object_oA1/object_oA1_Tex_00003D48" static const ALIGN_ASSET(2) char object_oA1_Tex_00003D48[] = dobject_oA1_Tex_00003D48; #define dobject_oA1_Tex_00003E48 "__OTR__objects/object_oA1/object_oA1_Tex_00003E48" static const ALIGN_ASSET(2) char object_oA1_Tex_00003E48[] = dobject_oA1_Tex_00003E48; #define dobject_oA1_Tex_00003E88 "__OTR__objects/object_oA1/object_oA1_Tex_00003E88" static const ALIGN_ASSET(2) char object_oA1_Tex_00003E88[] = dobject_oA1_Tex_00003E88; #define dobject_oA1_Tex_00003F88 "__OTR__objects/object_oA1/object_oA1_Tex_00003F88" static const ALIGN_ASSET(2) char object_oA1_Tex_00003F88[] = dobject_oA1_Tex_00003F88; #define dobject_oA1_Tex_00004088 "__OTR__objects/object_oA1/object_oA1_Tex_00004088" static const ALIGN_ASSET(2) char object_oA1_Tex_00004088[] = dobject_oA1_Tex_00004088; #define dobject_oA1_Tex_00004188 "__OTR__objects/object_oA1/object_oA1_Tex_00004188" static const ALIGN_ASSET(2) char object_oA1_Tex_00004188[] = dobject_oA1_Tex_00004188; #define dobject_oA1_Tex_00004208 "__OTR__objects/object_oA1/object_oA1_Tex_00004208" static const ALIGN_ASSET(2) char object_oA1_Tex_00004208[] = dobject_oA1_Tex_00004208; #define dobject_oA1_Tex_00004308 "__OTR__objects/object_oA1/object_oA1_Tex_00004308" static const ALIGN_ASSET(2) char object_oA1_Tex_00004308[] = dobject_oA1_Tex_00004308; #define dobject_oA1_Tex_00004508 "__OTR__objects/object_oA1/object_oA1_Tex_00004508" static const ALIGN_ASSET(2) char object_oA1_Tex_00004508[] = dobject_oA1_Tex_00004508;