#pragma once #include "align_asset_macro.h" #define dobject_mu_Anim_0003F4 "__OTR__objects/object_mu/object_mu_Anim_0003F4" static const ALIGN_ASSET(2) char object_mu_Anim_0003F4[] = dobject_mu_Anim_0003F4; #define dobject_mu_TLUT_000410 "__OTR__objects/object_mu/object_mu_TLUT_000410" static const ALIGN_ASSET(2) char object_mu_TLUT_000410[] = dobject_mu_TLUT_000410; #define dobject_mu_Tex_000610 "__OTR__objects/object_mu/object_mu_Tex_000610" static const ALIGN_ASSET(2) char object_mu_Tex_000610[] = dobject_mu_Tex_000610; #define dobject_mu_Tex_000650 "__OTR__objects/object_mu/object_mu_Tex_000650" static const ALIGN_ASSET(2) char object_mu_Tex_000650[] = dobject_mu_Tex_000650; #define dobject_mu_Tex_000690 "__OTR__objects/object_mu/object_mu_Tex_000690" static const ALIGN_ASSET(2) char object_mu_Tex_000690[] = dobject_mu_Tex_000690; #define dobject_mu_Tex_0006D0 "__OTR__objects/object_mu/object_mu_Tex_0006D0" static const ALIGN_ASSET(2) char object_mu_Tex_0006D0[] = dobject_mu_Tex_0006D0; #define dobject_mu_Tex_000710 "__OTR__objects/object_mu/object_mu_Tex_000710" static const ALIGN_ASSET(2) char object_mu_Tex_000710[] = dobject_mu_Tex_000710; #define dobject_mu_Tex_000790 "__OTR__objects/object_mu/object_mu_Tex_000790" static const ALIGN_ASSET(2) char object_mu_Tex_000790[] = dobject_mu_Tex_000790; #define dobject_mu_Tex_0007D0 "__OTR__objects/object_mu/object_mu_Tex_0007D0" static const ALIGN_ASSET(2) char object_mu_Tex_0007D0[] = dobject_mu_Tex_0007D0; #define dobject_mu_Tex_000810 "__OTR__objects/object_mu/object_mu_Tex_000810" static const ALIGN_ASSET(2) char object_mu_Tex_000810[] = dobject_mu_Tex_000810; #define dobject_mu_Tex_000850 "__OTR__objects/object_mu/object_mu_Tex_000850" static const ALIGN_ASSET(2) char object_mu_Tex_000850[] = dobject_mu_Tex_000850; #define dobject_mu_Tex_000890 "__OTR__objects/object_mu/object_mu_Tex_000890" static const ALIGN_ASSET(2) char object_mu_Tex_000890[] = dobject_mu_Tex_000890; #define dobject_mu_DL_003110 "__OTR__objects/object_mu/object_mu_DL_003110" static const ALIGN_ASSET(2) char object_mu_DL_003110[] = dobject_mu_DL_003110; #define dobject_mu_DL_0035E8 "__OTR__objects/object_mu/object_mu_DL_0035E8" static const ALIGN_ASSET(2) char object_mu_DL_0035E8[] = dobject_mu_DL_0035E8; #define dobject_mu_DL_0037B0 "__OTR__objects/object_mu/object_mu_DL_0037B0" static const ALIGN_ASSET(2) char object_mu_DL_0037B0[] = dobject_mu_DL_0037B0; #define dobject_mu_DL_003B08 "__OTR__objects/object_mu/object_mu_DL_003B08" static const ALIGN_ASSET(2) char object_mu_DL_003B08[] = dobject_mu_DL_003B08; #define dobject_mu_DL_003DB0 "__OTR__objects/object_mu/object_mu_DL_003DB0" static const ALIGN_ASSET(2) char object_mu_DL_003DB0[] = dobject_mu_DL_003DB0; #define dobject_mu_DL_004108 "__OTR__objects/object_mu/object_mu_DL_004108" static const ALIGN_ASSET(2) char object_mu_DL_004108[] = dobject_mu_DL_004108; #define dobject_mu_DL_0043E0 "__OTR__objects/object_mu/object_mu_DL_0043E0" static const ALIGN_ASSET(2) char object_mu_DL_0043E0[] = dobject_mu_DL_0043E0; #define dobject_mu_DL_0044C8 "__OTR__objects/object_mu/object_mu_DL_0044C8" static const ALIGN_ASSET(2) char object_mu_DL_0044C8[] = dobject_mu_DL_0044C8; #define dobject_mu_DL_0045F0 "__OTR__objects/object_mu/object_mu_DL_0045F0" static const ALIGN_ASSET(2) char object_mu_DL_0045F0[] = dobject_mu_DL_0045F0; #define dobject_mu_DL_004798 "__OTR__objects/object_mu/object_mu_DL_004798" static const ALIGN_ASSET(2) char object_mu_DL_004798[] = dobject_mu_DL_004798; #define dobject_mu_DL_004958 "__OTR__objects/object_mu/object_mu_DL_004958" static const ALIGN_ASSET(2) char object_mu_DL_004958[] = dobject_mu_DL_004958; #define dobject_mu_DL_004C68 "__OTR__objects/object_mu/object_mu_DL_004C68" static const ALIGN_ASSET(2) char object_mu_DL_004C68[] = dobject_mu_DL_004C68; #define dobject_mu_DL_004D80 "__OTR__objects/object_mu/object_mu_DL_004D80" static const ALIGN_ASSET(2) char object_mu_DL_004D80[] = dobject_mu_DL_004D80; #define dobject_mu_Skel_004F70 "__OTR__objects/object_mu/object_mu_Skel_004F70" static const ALIGN_ASSET(2) char object_mu_Skel_004F70[] = dobject_mu_Skel_004F70; #define dgDancingCoupleAnim "__OTR__objects/object_mu/gDancingCoupleAnim" static const ALIGN_ASSET(2) char gDancingCoupleAnim[] = dgDancingCoupleAnim; #define dobject_mu_TLUT_005050 "__OTR__objects/object_mu/object_mu_TLUT_005050" static const ALIGN_ASSET(2) char object_mu_TLUT_005050[] = dobject_mu_TLUT_005050; #define dobject_mu_Tex_005250 "__OTR__objects/object_mu/object_mu_Tex_005250" static const ALIGN_ASSET(2) char object_mu_Tex_005250[] = dobject_mu_Tex_005250; #define dobject_mu_Tex_005350 "__OTR__objects/object_mu/object_mu_Tex_005350" static const ALIGN_ASSET(2) char object_mu_Tex_005350[] = dobject_mu_Tex_005350; #define dobject_mu_Tex_005450 "__OTR__objects/object_mu/object_mu_Tex_005450" static const ALIGN_ASSET(2) char object_mu_Tex_005450[] = dobject_mu_Tex_005450; #define dobject_mu_Tex_005490 "__OTR__objects/object_mu/object_mu_Tex_005490" static const ALIGN_ASSET(2) char object_mu_Tex_005490[] = dobject_mu_Tex_005490; #define dobject_mu_Tex_0054D0 "__OTR__objects/object_mu/object_mu_Tex_0054D0" static const ALIGN_ASSET(2) char object_mu_Tex_0054D0[] = dobject_mu_Tex_0054D0; #define dobject_mu_Tex_0055D0 "__OTR__objects/object_mu/object_mu_Tex_0055D0" static const ALIGN_ASSET(2) char object_mu_Tex_0055D0[] = dobject_mu_Tex_0055D0; #define dobject_mu_Tex_005610 "__OTR__objects/object_mu/object_mu_Tex_005610" static const ALIGN_ASSET(2) char object_mu_Tex_005610[] = dobject_mu_Tex_005610; #define dobject_mu_Tex_005810 "__OTR__objects/object_mu/object_mu_Tex_005810" static const ALIGN_ASSET(2) char object_mu_Tex_005810[] = dobject_mu_Tex_005810; #define dobject_mu_Tex_005C10 "__OTR__objects/object_mu/object_mu_Tex_005C10" static const ALIGN_ASSET(2) char object_mu_Tex_005C10[] = dobject_mu_Tex_005C10; #define dobject_mu_Tex_005C50 "__OTR__objects/object_mu/object_mu_Tex_005C50" static const ALIGN_ASSET(2) char object_mu_Tex_005C50[] = dobject_mu_Tex_005C50; #define dobject_mu_Tex_005CD0 "__OTR__objects/object_mu/object_mu_Tex_005CD0" static const ALIGN_ASSET(2) char object_mu_Tex_005CD0[] = dobject_mu_Tex_005CD0; #define dobject_mu_DL_008FD0 "__OTR__objects/object_mu/object_mu_DL_008FD0" static const ALIGN_ASSET(2) char object_mu_DL_008FD0[] = dobject_mu_DL_008FD0; #define dobject_mu_DL_009328 "__OTR__objects/object_mu/object_mu_DL_009328" static const ALIGN_ASSET(2) char object_mu_DL_009328[] = dobject_mu_DL_009328; #define dobject_mu_DL_009828 "__OTR__objects/object_mu/object_mu_DL_009828" static const ALIGN_ASSET(2) char object_mu_DL_009828[] = dobject_mu_DL_009828; #define dobject_mu_DL_009970 "__OTR__objects/object_mu/object_mu_DL_009970" static const ALIGN_ASSET(2) char object_mu_DL_009970[] = dobject_mu_DL_009970; #define dobject_mu_DL_009A70 "__OTR__objects/object_mu/object_mu_DL_009A70" static const ALIGN_ASSET(2) char object_mu_DL_009A70[] = dobject_mu_DL_009A70; #define dobject_mu_DL_009B70 "__OTR__objects/object_mu/object_mu_DL_009B70" static const ALIGN_ASSET(2) char object_mu_DL_009B70[] = dobject_mu_DL_009B70; #define dobject_mu_DL_009CB8 "__OTR__objects/object_mu/object_mu_DL_009CB8" static const ALIGN_ASSET(2) char object_mu_DL_009CB8[] = dobject_mu_DL_009CB8; #define dobject_mu_DL_009DB8 "__OTR__objects/object_mu/object_mu_DL_009DB8" static const ALIGN_ASSET(2) char object_mu_DL_009DB8[] = dobject_mu_DL_009DB8; #define dobject_mu_DL_009EB8 "__OTR__objects/object_mu/object_mu_DL_009EB8" static const ALIGN_ASSET(2) char object_mu_DL_009EB8[] = dobject_mu_DL_009EB8; #define dobject_mu_DL_00A028 "__OTR__objects/object_mu/object_mu_DL_00A028" static const ALIGN_ASSET(2) char object_mu_DL_00A028[] = dobject_mu_DL_00A028; #define dobject_mu_DL_00A170 "__OTR__objects/object_mu/object_mu_DL_00A170" static const ALIGN_ASSET(2) char object_mu_DL_00A170[] = dobject_mu_DL_00A170; #define dobject_mu_DL_00A670 "__OTR__objects/object_mu/object_mu_DL_00A670" static const ALIGN_ASSET(2) char object_mu_DL_00A670[] = dobject_mu_DL_00A670; #define dobject_mu_DL_00A770 "__OTR__objects/object_mu/object_mu_DL_00A770" static const ALIGN_ASSET(2) char object_mu_DL_00A770[] = dobject_mu_DL_00A770; #define dobject_mu_DL_00A870 "__OTR__objects/object_mu/object_mu_DL_00A870" static const ALIGN_ASSET(2) char object_mu_DL_00A870[] = dobject_mu_DL_00A870; #define dobject_mu_DL_00A9B8 "__OTR__objects/object_mu/object_mu_DL_00A9B8" static const ALIGN_ASSET(2) char object_mu_DL_00A9B8[] = dobject_mu_DL_00A9B8; #define dobject_mu_DL_00AAB8 "__OTR__objects/object_mu/object_mu_DL_00AAB8" static const ALIGN_ASSET(2) char object_mu_DL_00AAB8[] = dobject_mu_DL_00AAB8; #define dobject_mu_DL_00ABB8 "__OTR__objects/object_mu/object_mu_DL_00ABB8" static const ALIGN_ASSET(2) char object_mu_DL_00ABB8[] = dobject_mu_DL_00ABB8; #define dgDancingCoupleSkel "__OTR__objects/object_mu/gDancingCoupleSkel" static const ALIGN_ASSET(2) char gDancingCoupleSkel[] = dgDancingCoupleSkel;