#pragma once #include "align_asset_macro.h" #define dobject_mk_Anim_000368 "__OTR__objects/object_mk/object_mk_Anim_000368" static const ALIGN_ASSET(2) char object_mk_Anim_000368[] = dobject_mk_Anim_000368; #define dobject_mk_Anim_000724 "__OTR__objects/object_mk/object_mk_Anim_000724" static const ALIGN_ASSET(2) char object_mk_Anim_000724[] = dobject_mk_Anim_000724; #define dobject_mk_Anim_000AC0 "__OTR__objects/object_mk/object_mk_Anim_000AC0" static const ALIGN_ASSET(2) char object_mk_Anim_000AC0[] = dobject_mk_Anim_000AC0; #define dobject_mk_Anim_000D88 "__OTR__objects/object_mk/object_mk_Anim_000D88" static const ALIGN_ASSET(2) char object_mk_Anim_000D88[] = dobject_mk_Anim_000D88; #define dobject_mk_DL_003470 "__OTR__objects/object_mk/object_mk_DL_003470" static const ALIGN_ASSET(2) char object_mk_DL_003470[] = dobject_mk_DL_003470; #define dobject_mk_DL_003760 "__OTR__objects/object_mk/object_mk_DL_003760" static const ALIGN_ASSET(2) char object_mk_DL_003760[] = dobject_mk_DL_003760; #define dobject_mk_DL_003AB0 "__OTR__objects/object_mk/object_mk_DL_003AB0" static const ALIGN_ASSET(2) char object_mk_DL_003AB0[] = dobject_mk_DL_003AB0; #define dobject_mk_DL_003BC8 "__OTR__objects/object_mk/object_mk_DL_003BC8" static const ALIGN_ASSET(2) char object_mk_DL_003BC8[] = dobject_mk_DL_003BC8; #define dobject_mk_DL_0042D0 "__OTR__objects/object_mk/object_mk_DL_0042D0" static const ALIGN_ASSET(2) char object_mk_DL_0042D0[] = dobject_mk_DL_0042D0; #define dobject_mk_DL_004650 "__OTR__objects/object_mk/object_mk_DL_004650" static const ALIGN_ASSET(2) char object_mk_DL_004650[] = dobject_mk_DL_004650; #define dobject_mk_DL_004780 "__OTR__objects/object_mk/object_mk_DL_004780" static const ALIGN_ASSET(2) char object_mk_DL_004780[] = dobject_mk_DL_004780; #define dobject_mk_DL_0048B0 "__OTR__objects/object_mk/object_mk_DL_0048B0" static const ALIGN_ASSET(2) char object_mk_DL_0048B0[] = dobject_mk_DL_0048B0; #define dobject_mk_DL_004A00 "__OTR__objects/object_mk/object_mk_DL_004A00" static const ALIGN_ASSET(2) char object_mk_DL_004A00[] = dobject_mk_DL_004A00; #define dobject_mk_DL_004B30 "__OTR__objects/object_mk/object_mk_DL_004B30" static const ALIGN_ASSET(2) char object_mk_DL_004B30[] = dobject_mk_DL_004B30; #define dobject_mk_DL_004C60 "__OTR__objects/object_mk/object_mk_DL_004C60" static const ALIGN_ASSET(2) char object_mk_DL_004C60[] = dobject_mk_DL_004C60; #define dobject_mk_DL_004DB0 "__OTR__objects/object_mk/object_mk_DL_004DB0" static const ALIGN_ASSET(2) char object_mk_DL_004DB0[] = dobject_mk_DL_004DB0; #define dobject_mk_TLUT_004F30 "__OTR__objects/object_mk/object_mk_TLUT_004F30" static const ALIGN_ASSET(2) char object_mk_TLUT_004F30[] = dobject_mk_TLUT_004F30; #define dobject_mk_Tex_005130 "__OTR__objects/object_mk/object_mk_Tex_005130" static const ALIGN_ASSET(2) char object_mk_Tex_005130[] = dobject_mk_Tex_005130; #define dobject_mk_Tex_005170 "__OTR__objects/object_mk/object_mk_Tex_005170" static const ALIGN_ASSET(2) char object_mk_Tex_005170[] = dobject_mk_Tex_005170; #define dobject_mk_Tex_005270 "__OTR__objects/object_mk/object_mk_Tex_005270" static const ALIGN_ASSET(2) char object_mk_Tex_005270[] = dobject_mk_Tex_005270; #define dobject_mk_Tex_0052B0 "__OTR__objects/object_mk/object_mk_Tex_0052B0" static const ALIGN_ASSET(2) char object_mk_Tex_0052B0[] = dobject_mk_Tex_0052B0; #define dobject_mk_Tex_0052F0 "__OTR__objects/object_mk/object_mk_Tex_0052F0" static const ALIGN_ASSET(2) char object_mk_Tex_0052F0[] = dobject_mk_Tex_0052F0; #define dobject_mk_Tex_005370 "__OTR__objects/object_mk/object_mk_Tex_005370" static const ALIGN_ASSET(2) char object_mk_Tex_005370[] = dobject_mk_Tex_005370; #define dobject_mk_Tex_005B70 "__OTR__objects/object_mk/object_mk_Tex_005B70" static const ALIGN_ASSET(2) char object_mk_Tex_005B70[] = dobject_mk_Tex_005B70; #define dobject_mk_Tex_005BB0 "__OTR__objects/object_mk/object_mk_Tex_005BB0" static const ALIGN_ASSET(2) char object_mk_Tex_005BB0[] = dobject_mk_Tex_005BB0; #define dobject_mk_Tex_005BF0 "__OTR__objects/object_mk/object_mk_Tex_005BF0" static const ALIGN_ASSET(2) char object_mk_Tex_005BF0[] = dobject_mk_Tex_005BF0; #define dobject_mk_Tex_005C30 "__OTR__objects/object_mk/object_mk_Tex_005C30" static const ALIGN_ASSET(2) char object_mk_Tex_005C30[] = dobject_mk_Tex_005C30; #define dobject_mk_Skel_005DF0 "__OTR__objects/object_mk/object_mk_Skel_005DF0" static const ALIGN_ASSET(2) char object_mk_Skel_005DF0[] = dobject_mk_Skel_005DF0;