#pragma once #include "align_asset_macro.h" #define dgGossipStoneTex "__OTR__objects/object_gs/gGossipStoneTex" static const ALIGN_ASSET(2) char gGossipStoneTex[] = dgGossipStoneTex; #define dgGossipStoneMaterialDL "__OTR__objects/object_gs/gGossipStoneMaterialDL" static const ALIGN_ASSET(2) char gGossipStoneMaterialDL[] = dgGossipStoneMaterialDL; #define dgGossipStoneDL "__OTR__objects/object_gs/gGossipStoneDL" static const ALIGN_ASSET(2) char gGossipStoneDL[] = dgGossipStoneDL; #define dgGossipStoneSquishedDL "__OTR__objects/object_gs/gGossipStoneSquishedDL" static const ALIGN_ASSET(2) char gGossipStoneSquishedDL[] = dgGossipStoneSquishedDL;