#pragma once #include "align_asset_macro.h" #define dgBirdFlyAnim "__OTR__objects/object_bird/gBirdFlyAnim" static const ALIGN_ASSET(2) char gBirdFlyAnim[] = dgBirdFlyAnim; #define dgBirdLeftWingDL "__OTR__objects/object_bird/gBirdLeftWingDL" static const ALIGN_ASSET(2) char gBirdLeftWingDL[] = dgBirdLeftWingDL; #define dgBirdLeftWingWrapper1DL "__OTR__objects/object_bird/gBirdLeftWingWrapper1DL" static const ALIGN_ASSET(2) char gBirdLeftWingWrapper1DL[] = dgBirdLeftWingWrapper1DL; #define dgBirdLeftWingWrapper2DL "__OTR__objects/object_bird/gBirdLeftWingWrapper2DL" static const ALIGN_ASSET(2) char gBirdLeftWingWrapper2DL[] = dgBirdLeftWingWrapper2DL; #define dgBirdRightWingDL "__OTR__objects/object_bird/gBirdRightWingDL" static const ALIGN_ASSET(2) char gBirdRightWingDL[] = dgBirdRightWingDL; #define dgBirdRightWingWrapper1DL "__OTR__objects/object_bird/gBirdRightWingWrapper1DL" static const ALIGN_ASSET(2) char gBirdRightWingWrapper1DL[] = dgBirdRightWingWrapper1DL; #define dgBirdRightWingWrapper2DL "__OTR__objects/object_bird/gBirdRightWingWrapper2DL" static const ALIGN_ASSET(2) char gBirdRightWingWrapper2DL[] = dgBirdRightWingWrapper2DL; #define dgBirdBodyDL "__OTR__objects/object_bird/gBirdBodyDL" static const ALIGN_ASSET(2) char gBirdBodyDL[] = dgBirdBodyDL; #define dgBirdBodyWrapper1DL "__OTR__objects/object_bird/gBirdBodyWrapper1DL" static const ALIGN_ASSET(2) char gBirdBodyWrapper1DL[] = dgBirdBodyWrapper1DL; #define dgBirdBodyWrapper2DL "__OTR__objects/object_bird/gBirdBodyWrapper2DL" static const ALIGN_ASSET(2) char gBirdBodyWrapper2DL[] = dgBirdBodyWrapper2DL; #define dgBirdFaceTex "__OTR__objects/object_bird/gBirdFaceTex" static const ALIGN_ASSET(2) char gBirdFaceTex[] = dgBirdFaceTex; #define dgBirdTailTex "__OTR__objects/object_bird/gBirdTailTex" static const ALIGN_ASSET(2) char gBirdTailTex[] = dgBirdTailTex; #define dgBirdWingTex "__OTR__objects/object_bird/gBirdWingTex" static const ALIGN_ASSET(2) char gBirdWingTex[] = dgBirdWingTex; #define dgBirdSkel "__OTR__objects/object_bird/gBirdSkel" static const ALIGN_ASSET(2) char gBirdSkel[] = dgBirdSkel;